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coolbober: Thanks for quick reply. Now I have:

./witcher2: error while loading shared libraries: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory

libSDL is installed, but I'm not sure about i386 version. ia-32libs is no more avaiable in 14.04 and it's causing a lot of troubles for me ;)
From GOG Witcher 2 page:
Installed packages: libc6:i386 libasound2:i386 libasound2-data:i386 libasound2-plugins:i386 libgtk2.0-0:i386 libsdl2-2.0-0:i386 libsdl2-image-2.0-0:i386 libfreetype6:i386 libcurl3:i386 and dependencies
See if you have libsdl2-2.0-0:i386 installed.

Obviously the command to install all of them at once is:

sudo apt-get install libc6:i386 libasound2:i386 libasound2-data:i386 libasound2-plugins:i386 libgtk2.0-0:i386 libsdl2-2.0-0:i386 libsdl2-image-2.0-0:i386 libfreetype6:i386 libcurl3:i386
Getting all the needed deprecated 32bit libraries is a real pain in the a**. Luckily I have steam installed and could take some libraries from there. atm I'm still looking for some libraries I couldn't find in my steam folder.
Not to mention that I needed to install a download manager to even get this huge file without errors.

Please GOG staff: improve that in the future!!!
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jansalleine: Getting all the needed deprecated 32bit libraries is a real pain in the a**. Luckily I have steam installed and could take some libraries from there
If you played any games in Wine, you probably already have most of the needed libraries installed. Problems can happen if you use Gentoo or Arch where libraries are build differently from Debian.
Post edited September 28, 2014 by shmerl
I am wondering if there are more performance enhancing patches planned. Or is the Linux version considered to be fully working.
Two months have passed since the last patch.

I did play through the game one time but it was far from flawless. I still have crashes quite often and massive frame drops.
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gog_alex: I am wondering if there are more performance enhancing patches planned. Or is the Linux version considered to be fully working.
Two months have passed since the last patch.

I did play through the game one time but it was far from flawless. I still have crashes quite often and massive frame drops.
CDPR community manager is checking it out. I'll post the answer from him here if anything will be clarified.
I've tried to download it thrice and it always stops at 9,7 GB. Any ideas on what to do?
You tried to download with browser or lgogdownloader? if it's the first, then it can be very simple thing - you don't have enough free space in your /home or /tmp, where your browser stores temporary files. With lgogdownloader i was able to download from second attempt.
I'm using Manjaro, which is a derivative of Arch linux... Has anyone else installed Witcher 2 on either OS? I have the problem with libcurl3:i386 since it is not in the repos. I tried linking steam-runtime to it but it didn't change anything. Has anyone got this working on either Manjaro or Arch linux? If so, what steps did you take to make it work?

Even though I've heard it works better on wine than with the linux port, I'd still be wanting to play it with the linux port...
Curl issues were discussed here:

https://github.com/KillaW0lf04/The-Witcher-2-Issues/issues/30
https://github.com/KillaW0lf04/The-Witcher-2-Issues/issues/69
Post edited November 16, 2014 by shmerl
I managed to make it work by linking a ton of libraries from steam-runtime... but this is probably not a good fix. Also, I cannot get the configurator or anything else to work because they refuse to acknowledge the symbolic links, and I cannot change my settings, and right now the settings are too high for it to be playable for me. Is there any manual way to change the settings?
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Zuker12: Also, I cannot get the configurator or anything else to work because they refuse to acknowledge the symbolic links, and I cannot change my settings, and right now the settings are too high for it to be playable for me. Is there any manual way to change the settings?
The settings are stored in "$HOMEl/.local/share/cdprojektred/witcher2/GameDocuments/Witcher 2/config/User.ini"

If you can't figure out how to set it manually, you can use Wine installation, configure it there and copy User.ini over to the above location.
Post edited November 16, 2014 by shmerl
@Zuker12:

i am playing it on arch linux and use the AUR package. that works reasonably fine for me.
still, the game crashes frequently, as i pointed out in my other post…
Since there are no replies or patches i guess Virtual Programming considers this port to be finished.
This is really sad, because there is definetly room for improvement.

Im not using a supported distro. But i still don understand how VP expects even the GoG Version players to use the steam libraries.

Im using the radeon opensource driver which is not supported. Actually AMD cards are not supported at all. How can they stop working on this port when they ignore 30% of the potential buyers of this game?


I really hope if Witcher 3 ever gets the chance to be ported to Linux, you consider an other publishing company.
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gog_alex: Since there are no replies or patches i guess Virtual Programming considers this port to be finished.
This is really sad, because there is definetly room for improvement.
It's surely not finished and if VP aren't going to fix bugs furthers, it's a poor job.

However it doesn't expect you to use Steam libraries. I run it on Debian testing and it works, besides some bugs which affect it.
Post edited December 09, 2014 by shmerl
Well, I've been in dependency hell since the free giveaway for Witcher 2. On Slackware it's even worse because there are no real repositories, and it's 64-bit, with a side 32-bit compatibility project.

*The mention that steam has a bunch of the libs helped to at least start the launcher menu:

/home/username/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu

*I use LD_LIBRARY_PATH to link to all the dynamically linked libraries I put in a directory:

LD_LIBRARY_PATH="/home/username/games/The Witcher 2 Assassins Of Kings/game/lib":$LD_LIBRARY_PATH

*However, I get a difficult to decipher crash, made even worse because all the text in the crash report is rectangles:

pastebin.com/WQquLPe1

*Using ldd on the witcher2 binary doesn't work:

"not a dynamic executable"

*Ideally, considering all the different distros, it would be easier to just make a package of all the necessary dynamic libs (.so) and distribute it. Then everyone can just use LD_LIBRARY_PATH, and there should be no conflicts. Even a reliable dependency list of all the right versions would work wonders. For the heck of it, I copied all the Steam libs, and it still wouldn't start.

*I've even tried the Windose version through Wine, but that just gives me Unhandled Exceptions.