It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like:Chrome,Firefox,Internet Explorer orOpera

×
Post ideas for mods in here:)

Ill start

I would like to have a mod where the timer on the dead bodies is increased so they hang around for longer:)
I want dogs and ducks for all those dog and duck noises ;)
avatar
craigven1: I want dogs and ducks for all those dog and duck noises ;)
haha good one :)
avatar
craigven1: I want dogs and ducks for all those dog and duck noises ;)
I miss the dogs from Witcher 1 I use to kill them for cheap base oil for blade coating.
1) (working) Enhancement slots on all armor - boots, leggings and gloves
2) an Removes all effects potion
3) Different cat potion effect (probably not possible)
4) Instead of 35 there should be 37 char levels
5) Higher Dice Poker wagers for non-quest dice games

addendum
6) Every 5 levels instead of 1 skill point, we get 2 ^^

Well, thats about it.
Post edited May 22, 2011 by eRe4s3r
avatar
eRe4s3r: 1) (working) Enhancement slots on all armor - boots, leggings and gloves
2) an Removes all effects potion
3) Different cat potion effect (probably not possible)
4) Instead of 35 there should be 37 char levels
5) Higher Dice Poker wagers for non-quest dice games

addendum
6) Every 5 levels instead of 1 skill point, we get 2 ^^

Well, thats about it.
I like this list especially higher wager for dice games. I'm still sad about the cat potion, I wish the effect of looking at body heat was separate potion like a snake potion.
A TW1 mod with alcohol/oil bases and a better inventory system...somethings gotta be changed with the inventory/merchant window lol

I haven't been able to buy beer yet...they haven't taken getting drunk out of the game did they? besides cutscenes?
Post edited May 22, 2011 by BlazeKING
I would love it if the Cat potion effect could be changed back to something like in the first game -- the way it washes out the world in TW2 makes me not want to use them, I'd rather muddle around in the dark.
avatar
eRe4s3r: 1) (working) Enhancement slots on all armor - boots, leggings and gloves
If you don't mind a rediculously round-about method:

1) Add enhancement slots.
2) Change category to 'armor'.
3) Enhance in-game.
4) Revert category back to default.
5) Equip as normal.
Post edited May 22, 2011 by Offkorn
I want Morenn and Lady of the Lake back D:
Bring back the old Geralt , no more Saint Geralt! :p

>:3
avatar
BlazeKING: I haven't been able to buy beer yet...they haven't taken getting drunk out of the game did they? besides cutscenes?
In chapter two you can find a drunk guy for his drunk friends and then drink with them. As far as I know, that's the only time you can get drunk and walk around freely.
I would like a companion mod :).
What I want is for CDProjekt to tell me what type of meshes they are using and how do I unpack them , so I can start modding stuff like I do with Bethesda games.

And a game editor/construction set would be nice too :)
Don't know if it's possible, but I would like to have a mod to reset/overwrite previously installed runes, mutagens and armor enhancements. Also, a mod to reset abilities allocations, just like that book in DA2 would be very nice....

Since I don't have comprehensive stats of weapons, builds for Geralt etc (the likes of which you would find in a Prima game guide) chances are great to permanently screw your character stats by making uninformed bad choices early on...
1. Stops mini map from rotating.
2. If possible a junk inventory
3. Full Combat Rebalance for W2 loved it in W1. On Hard I'm ok did a lot of the game on Insane with Magic skills upgraded. Quen does all the work.
3. If possible be able to learn diagrams,
4. Better inventory system with alphabetical, more categories, alchemical ingredients easier to sort.
5. Enhancement slots on gloves, boots and trousers.