Oubadah: Great, blindsided by mouse acceleration again. I really need remember to double check every single game for this before purchasing. I guess The Witcher can enter my Hall of Shame for games that are unplayable due to demented mouse input, alongside Bioshock, Assassin's Creed 2 etc.
I've never had such problems with either Bioshock or Witcher 1--or, come to think of it, any of the ~40 games I currently have installed...I played through W1 *three times* in fact. However, I will ssy that imo the only way to play W1 is in isometric mode--tried the OTS cam and didn't like it at all, because I can see so little of the game as I play--I felt blind. Much prefer isometric in W1.
I did have mouse problems in Planescape Torment, however--which I fixed by using Aqrit's IE Drawfix patch. I don't think the problems you allude to are that common, really, so you might want to experiment inside your own configuration a bit more. It's tempting, I guess, to want to simply blame games for this kind of thing, but when you have a Hall of Shame with numerous games you play, written by different people and using differing games engines, but exhibiting the *same* problem, it probably is time to look at your configuration with x-ray specs. It could be something as simple as you needing a new mouse...
Also, important, don't forget to turn off certain mouse acceleration features through the Windows control panel. In the Mouse/Pointer Options tab, there is a box at the top called "Motion" with a slider, and a checkbox at the bottom that reads "Enhance Pointer Precision". I always run with the box unchecked and cleared which turns off this feature. When you turn it on, what it does is to vary the acceleration of the pointer with the rate at which you move the mouse--ie, the faster you move your mouse the greater the acceleration of the pointer in a linear fashion--which sounds a lot like what you are describing. It creates *uneven mouse acceleration* and so I keep it turned off. You might want to take a look, can't hurt...Good luck!