Thank you Devin! You sir are a genius. I've been looking for a way to enable Anti-Aliasing with ATI cards on this game for years. I never wanted to play it cause the jaggies drove me crazy (jagged Edges and OCD don't go well together). Today, I get to sit down and take my first step into what I hear is an amazing game. Thanks again Devin. You're the man!
I know this seems to be a long dead thread, but just wanted to add my findings.
I have a Radeon HD 6870, AMD Phenom II x4, Windows 7x64.
So far in just playing chapter 1, I have gotten the AA to work with the following settings and drivers.
In Config.exe, only Force single buffer is checked.
AMD Catalyst 11.2
AA is set at 8x
Anisotropic Filtering at 16x
Tessellation to Use application setings
Texture Filtering to Quality
Vertical Refresh to off unless application specifies
Anti-Ailasing Mode to Performance (Multi-sample AA)
Triple Buffering Unchecked.
Hope that someone can find this information useful. Thus far, no missing scenes, item or image pop in, and the character models look much improved. Somehow, actually more recognizable as people.