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Hi! Is it at all possible to research the Graviton Gun before the 20th level? (Eurocorp) I think
one of the nine drops one - is that the only one in the entire game?

edit : crud, forgot to set it as a question :(
Post edited April 12, 2013 by s23021536
I just completed the Eurocorp campaign and didn't even see the whole thing. Although I probably didn't watch too closely at the corpses since it's the last mission where you battle the nine. I was just having a great time with nuclear grenades and plasma lances :D
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s23021536: Hi! Is it at all possible to research the Graviton Gun before the 20th level? (Eurocorp) I think
one of the nine drops one - is that the only one in the entire game?

edit : crud, forgot to set it as a question :(
Yes, it's the only one in single player and co-op (one of the two scientist to the left on Moon). The other one appears earlier in multiplayer missions (Adelaide?). It's supposed to be experimental, overpowered BFG of the game, but if it was normally accessible Plasma Lances would be useless.

PS. Nuke 'em, the seven is priority, I saw videos from PSX version and someone did Moon under 4 minutes and you have nine to kill all Nine so... Colombo and Moon is very similar to Atlantic Accelerator in terms of difficulty (clone shield is not an option and cheap solution for fast approach).
Post edited April 18, 2013 by HenitoKisou
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HenitoKisou: PS. Nuke 'em, the seven is priority, I saw videos from PSX version and someone did Moon under 4 minutes and you have nine to kill all Nine so... Colombo and Moon is very similar to Atlantic Accelerator in terms of difficulty (clone shield is not an option and cheap solution for fast approach).
Ah thank you! Thought as much... I will have to finish the moon on some other day though - for some reason I can't finish the orbital station atm. On random occasions my guys simply refuse to pick up the high explosives left behind on the enemy agents' corpses, even though all of them have space in their 'inventories' :P
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HenitoKisou: PS. Nuke 'em, the seven is priority, I saw videos from PSX version and someone did Moon under 4 minutes and you have nine to kill all Nine so... Colombo and Moon is very similar to Atlantic Accelerator in terms of difficulty (clone shield is not an option and cheap solution for fast approach).
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s23021536: Ah thank you! Thought as much... I will have to finish the moon on some other day though - for some reason I can't finish the orbital station atm. On random occasions my guys simply refuse to pick up the high explosives left behind on the enemy agents' corpses, even though all of them have space in their 'inventories' :P
Best solution is never leave your finger from "B" and play with lead agent 4 or 3. See this:
http://www.gog.com/forum/syndicate_series/hints_tips_for_beginners_syndicate_wars/post17
Post edited April 19, 2013 by HenitoKisou
Wow that is eerie - exactly the problem I had. I did try switching agents to pickup but perhaps I didn't try agent 3 or 4. Thank you! Perhaps I should go give it another try
The moon part was surprisingly easy. I used hit & run tactics and just waited for the enemies to come to me in a row. The spiders are easy to shoot with plasma lances. Well used a few CATACLYSMS just for fun :D Also the orbital station was simple, once I figured it out that I have to always lure the zealots to a position where I can see the bomb drop.

The hardest part by far IMO was Colombo.. at least if you shoot your way through the enemy. With the clone shield it's a walk in the park.