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I heard somewhere that X-Wing auto-saves your death/captures and makes progress through the game on one profile incredibly difficult.

So Whenever I die I've been swapping out my main pilot file for a backup saved after the last successful mission.

Am I doing this too much? Can I get away with doing it less often and still retaining my stats?

Any help would be greatly appreciated.
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YaGramps: So Whenever I die I've been swapping out my main pilot file for a backup saved after the last successful mission.

Am I doing this too much? Can I get away with doing it less often and still retaining my stats?
Nope, this is pretty much what you have to do in X-Wing. It was a silly and unforgiving system, and it's obvious why they did away with it in Tie Fighter.

The other thing you can do with profiles is assign them to each of the other friendly fighters in a mission--you can do this on the screen between the mission briefing and launching the actual mission (the same one where you can view your medals and such.) The only real benefit to this is that the wingmen will then be at the skill level of whatever profile you assign them, so it's only really worthwhile if you have a bunch of backup top ace pilot files. However, the drawback is that if any of those wingmen get killed, the profile is considered KIA, and you have to then replace the file with a backup just like if your main character had been killed. So it's really kind of pointless, especially considering the fact that the game's AI isn't really good enough for the skill levels to make all that much of a difference.
Higher AI levels can actually hold their own better in X-Wing - I've seen some hold their own against 3-1 or more odds against TIEs and take out as many TIEs as I did. Some missions set default levels differently for each mission as well where in some missions they deliberately put the AI on the absolutely lowest to mirror what canonically happens in the Farlander Papers (where Keyan is assigned a rookie wingman and in the story some of the rookiees do in fact die - and only a handful of recurring characters survive along with Keyan).
Post edited July 04, 2015 by thehawkness
I'm currently doing a run without backing up, and I've gotten to general rank. Playing like this puts you in a very different mindset. You're constantly balancing between getting more kills vs avoiding capture, or trying to salvage a botched mission vs going home to try again. You're also more attentive to the wingmen's situation because it's difficult to even escape if you're overwhelmed and there are no friendlies. Usually, you optimize for getting in, doing the minimum, and getting out, just like a real rebel pilot would do.

And you might develop a deep hatred for Y-Wings, like me. There's just no escaping with this lumbering piece of thing.
Post edited August 02, 2015 by MarleyMoo