Posted March 20, 2016
Daliz: I still don't have the background music working.
I have understood the current staging versions of Wine have the winmm workaround included. I have tried multiple staging versions through PlayOnLinux and the latest (1.9.5 I believe) staging version from normal OpenSUSE repos. I cannot hear the music with any version.
"wine --patches" also tells me that this patch is included.
Any ideas where I should start looking next?
You can try the binary patch hack, which I used for Outlaws: https://gist.github.com/shmerl/baa5367fce111e6999a4 I have understood the current staging versions of Wine have the winmm workaround included. I have tried multiple staging versions through PlayOnLinux and the latest (1.9.5 I believe) staging version from normal OpenSUSE repos. I cannot hear the music with any version.
"wine --patches" also tells me that this patch is included.
Any ideas where I should start looking next?
You'll have to adapt it to Dark Forces obviously, but idea is the same. I.e. rename winmm.dll __nmm.dll, and then patch all files in the game that reference winmm.dll (or WINMM.dll) inside to reference __nmm.dll instead.
Post edited March 20, 2016 by shmerl