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Soma has an incredible story, concept, and atmosphere. The game is a great conversation piece as an artful expression of philosophy and ethics.

It would been enjoyable to have a Wau ending where Simon wakes up in the original scan chair with dialogue to make the player question what is real. "Did any of that happen or was it just part of the scan?"
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Thereunto: Soma has an incredible story, concept, and atmosphere. The game is a great conversation piece as an artful expression of philosophy and ethics.

It would been enjoyable to have a Wau ending where Simon wakes up in the original scan chair with dialogue to make the player question what is real. "Did any of that happen or was it just part of the scan?"
NIce idea... and consistent too, since of course Simon did wake up in the chair, we just didn't see that path.

Some really was one of the most memorable, thought-provoking games I've ever played. I still can't go over how well that made the player struggle with some choices that, on the surface and before playing, would have seemed trivially simple.