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Widescreen support in game / max resolution - is gog version better then others? it's on sale now, nostalgic buy or not to buy problem
Maximum in game: 1024 x 768. If anyone knows how to get it to display in windowed mode or even better 1920 x 1080, please let me know...
Have not been able to run it windowed out of the box. However, FYI - by downloading free VMware Player and running it in a VM, I am able to simulate a windowed set-up. Just a thought.
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wtan1: Maximum in game: 1024 x 768. If anyone knows how to get it to display in windowed mode or even better 1920 x 1080, please let me know...
Hey.. Is there an easy way to play the game windowed?
I have a 1080 monitor and ir looks awful :(
Post edited July 18, 2012 by JavyC89
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JavyC89: Hey.. Is there an easy way to play the game windowed?
I had some amount of success with D3DWindower, although I had to play with it a lot to make it work properly.
Post edited September 08, 2012 by MrDOS
Any chance to have the same widescreen patch made for desperados?
As far as I know D3DWindower is a general application, so you could try it with any (Direct3D) game you want.
high rated
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gmx: Widescreen support in game / max resolution - is gog version better then others? it's on sale now, nostalgic buy or not to buy problem
So I was very bored today and tried to figure this out. No the GoG version does not support widescreen. But the game does seem to accept widescreen if you specify it in the profile. This is a bit tricky though, you need to open "Robin Hood\DATA\Savegame\Profiles" with a hex editor and search for one of these:

20 44 00 00 F0 43
48 44 00 00 16 44
80 44 00 00 40 44

There might be multiple entries if you have multiple profiles, replace all of them. They are the three resolutions you can choose ingame (top is 640x480, middle is 800x600, bottom is 1024x768). I'm too stupid to figure out what the numbers mean but I've experimented and found some resolutions to try.

If you replace with 80 44 00 00 10 44 you get 1024x576. This is nice because the game apparently uses width to determine which UI to load and so you get a perfect UI in this resolution. Plus it's a resolution the game was "designed for", it isn't smaller or larger in width or height than any of the supported game resolutions. Obviously you need to add this as a custom resolution in your GPU driver and set scaling to GPU and not monitor as few monitors will accept this resolution.

If you replace with A0 44 00 34 44 you get 1280x720 which I prefer for pixel-based scaling titles. Nothing is too tiny and it's just a nice resolution to play titles like this. Also it's optimal for scaling to 1440p monitors. This and other resolutions however makes the UI look bad.

If you replace it with F0 44 00 00 87 44 you get 1920x1080. I think everything is way too tiny here, though the game does offer a blocky looking zoom function.

I don't know if widescreen breaks anything, I've only tested very basic functionality. This was the extent of my testing:
https://www.youtube.com/watch?v=PTXB807T7JA
Attachments:
576.jpg (328 Kb)
720.jpg (422 Kb)
1080.jpg (464 Kb)
Post edited July 08, 2018 by ZellSF
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ZellSF: If you replace it with F0 44 00 00 87 44 you get 1920x1080. I think everything is way too tiny here, though the game does offer a blocky looking zoom function.
Thanks, it really helped!
Post edited July 14, 2018 by snowdark
1280x720 is A0 44 00 00 34 44. As you said, it's best for 1440p monitor.
1024x576 doesn't work for me, even main menu is not shown correctly, just tiles and no text.

Can you please test if you can get 1600x900? I think 1600x900 would be nice to try, as 1920x1080 is borderline playable.
With higher resolutions you see more of map, but the HUD gets smaller, it is usable up to 900 height.
If you want widescreen, first thing is to aim to at least 768 height, as you could get that in original game 15 years ago, so no point in getting smaller. That means you need at least 1366x768.
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ZellSF: I'm too stupid to figure out what the numbers mean but I've experimented and found some resolutions to try.
You're not stupid at all.. you did a great finding.

I can't figure out myself what those numbers are.. can't find a logic in them (and in how they change at the different resolutions)... but.. hey: they work as you said!

Thank you very much for sharing this amazing finding with everyone..

(I have the game on Steam and it works there too! ).!!!
Post edited July 24, 2018 by chrix
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robip85: 1280x720 is A0 44 00 00 34 44. As you said, it's best for 1440p monitor.
1024x576 doesn't work for me, even main menu is not shown correctly, just tiles and no text.

Can you please test if you can get 1600x900? I think 1600x900 would be nice to try, as 1920x1080 is borderline playable.
With higher resolutions you see more of map, but the HUD gets smaller, it is usable up to 900 height.
If you want widescreen, first thing is to aim to at least 768 height, as you could get that in original game 15 years ago, so no point in getting smaller. That means you need at least 1366x768.
1024x576 works fine here. Even if it didn't I wouldn't have a clue how to fix it. This is really just altering the resolution to an entirely unsupported one and just hoping the game accepts it. For some reason Robin Hood doesn't mind too much. Chicago 1930 and Desperados just crash when doing the same.

At any rate:
C8 44 00 00 61 44 = 1600x900
AA 44 00 00 40 44 = 1360x768
Attachments:
Hello I have a little problem when I switch to 720p on my wqhd I can't move camera to the bottom of the screen, other sides top, left, right work fine. Any ideas?
I think that line for 1280x720 is incomplete here because every other pair of strings have 2 more characters. Could you check this?
Post edited December 19, 2018 by Gamesiarz
Camera moving to bottom works just fine for me, and yeah a typo:

A0 44 00 34 44
should be
A0 44 00 00 34 44