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Hello!
I recently played the game at a friend’s. What catched my eye was the font display. I know, the game uses a (very ancient) 320x240 resolution, but why does it have to use this also for the font?
The screenshots on GoG are displayed with pixel art graphics AND nice rendered font with much improvement resolution. But in the game I also have pixel art fonts. Can somebody explain to me the difference? My friend didn’t notice it, he is not the kind of guy looking at those things, but I am. It seems a bit unfair to publish screenshot when you cannot play the game as promised. Or did I overlook a setting in the setup? We could not find one for the font.
I only found a hint on review article on Forbes:
http://www.forbes.com/sites/danielnyegriffiths/2012/07/02/resonance-pc-game-review/

It’s a pity that apparently no single gaming-related blog or magazine even mentioned this font thing, where you can see it right away on GoG’s screenshots (most reviews even link to GoG). :(
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ZivilSword: I only found a hint on review article on Forbes:
http://www.forbes.com/sites/danielnyegriffiths/2012/07/02/resonance-pc-game-review/

It’s a pity that apparently no single gaming-related blog or magazine even mentioned this font thing, where you can see it right away on GoG’s screenshots (most reviews even link to GoG). :(
Yeah, basically GOG is using really old screenshots.

Personally, I prefer the fonts being the same resolution as the rest of the game. If it used smooth fonts it would limit the number of resolutions you could play the game at. As it is you can play at 320x240, 640x480, 960x720 and 1280x960. Smooth fonts would likely be rendered at 640x480 making the only other viable resolution 1280x960.
Post edited November 23, 2012 by SirPrimalform