Posted October 18, 2020
The game crashes randomly, and often while in menus. Sometimes it'll be fine for 2h, sometimes it'll crash twice in 5 min.
So, this past week, I pretty much tried everything I think (see attached screen shot)
The error is always the same : UnityPlayer.dll caused an Access Violation (0xc0000005)
in module UnityPlayer.dll at *Memory adress*
This seems to be engine rather than game related.
Googling the error leads to the Unity forums where the devs acknowleged this bug affecting several Unity games when a certain version of Citrix is installed.
Citrix has never been installed on my machine, so it's something else.
So far I tried :
- Full reinstall (with formating) of Windows + nothing installed except Gog/Kingmaker and lastest Nvidia drivers
- Playing with or without mods
- Unplugging my second screen
- Updating mobo from generic drivers to the last Gigabytes ones.
- Capping frame rate to 60fps
- Disabling Gsync
- Activating/disactivating Vsync
- Playing fulll screen, windowed or with borders
- Playing with lowest settings
- Downloading all the c++ libraries/redists (2005>2017) from Microsoft
- Bios is up to date
- Playing the lastest available version of Kingmaker, checked the files a dozen times.
- Disabling AV (Windows Defender)
- Forcing admin mode / Win7 mode on exe
- Playing on 720p instead of 1440p
Also, everything else runs just fine on my machine, no instability whatsoever, ran heavy benchmarks without issues, never had a blue screen.
On my potato laptop, the game seems to run fine, at 5fps.
I played this game for 300hours last year on the same PC without any issue.
So this must be one of these tricky hardware/driver "russian roulette" compatibility problem you sometimes encounter.
So here is my detailed config, if any one else had similar issues :
Windows 10 pro 64 v2004
Gigabyte Aorus x570 I pro wifi
AMD Ryzen 7 3700x
32GB DDR4 RAM
Samsung 970evo nvme pcie4 SSD
Evga RTX 2070 super
Does anyone have any idea, or will have I to give up on this new playthrough ?
Help would surely be appreciated.
So, this past week, I pretty much tried everything I think (see attached screen shot)
The error is always the same : UnityPlayer.dll caused an Access Violation (0xc0000005)
in module UnityPlayer.dll at *Memory adress*
This seems to be engine rather than game related.
Googling the error leads to the Unity forums where the devs acknowleged this bug affecting several Unity games when a certain version of Citrix is installed.
Citrix has never been installed on my machine, so it's something else.
So far I tried :
- Full reinstall (with formating) of Windows + nothing installed except Gog/Kingmaker and lastest Nvidia drivers
- Playing with or without mods
- Unplugging my second screen
- Updating mobo from generic drivers to the last Gigabytes ones.
- Capping frame rate to 60fps
- Disabling Gsync
- Activating/disactivating Vsync
- Playing fulll screen, windowed or with borders
- Playing with lowest settings
- Downloading all the c++ libraries/redists (2005>2017) from Microsoft
- Bios is up to date
- Playing the lastest available version of Kingmaker, checked the files a dozen times.
- Disabling AV (Windows Defender)
- Forcing admin mode / Win7 mode on exe
- Playing on 720p instead of 1440p
Also, everything else runs just fine on my machine, no instability whatsoever, ran heavy benchmarks without issues, never had a blue screen.
On my potato laptop, the game seems to run fine, at 5fps.
I played this game for 300hours last year on the same PC without any issue.
So this must be one of these tricky hardware/driver "russian roulette" compatibility problem you sometimes encounter.
So here is my detailed config, if any one else had similar issues :
Windows 10 pro 64 v2004
Gigabyte Aorus x570 I pro wifi
AMD Ryzen 7 3700x
32GB DDR4 RAM
Samsung 970evo nvme pcie4 SSD
Evga RTX 2070 super
Does anyone have any idea, or will have I to give up on this new playthrough ?
Help would surely be appreciated.
Post edited October 18, 2020 by Zuglok