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I've been enjoying Tyrants of the Moosea up until now.
I have a game breaking bug.
I fight the magic golem in the arena, it goes to the cut scene where the announcer runs away & I'm left standing there unable to move (music keeps playing)
I have to shut it down with taskmanager. I have tried 3 times, always the same result.
Anyone know of a work around?

I see in the readme that version 1.69 final (which I have) hopefully fixed the "arena lockup bug"
so I presume this is it & he didn't fix it.
Has anyone had this bug & managed to get past it?
I can still enter console commands & move the mouse pointer.
Post edited April 28, 2013 by olnorton
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olnorton: I've been enjoying Tyrants of the Moosea up until now.
I have a game breaking bug.
I fight the magic golem in the arena, it goes to the cut scene where the announcer runs away & I'm left standing there unable to move (music keeps playing)
I have to shut it down with taskmanager. I have tried 3 times, always the same result.
Anyone know of a work around?

I see in the readme that version 1.69 final (which I have) hopefully fixed the "arena lockup bug"
so I presume this is it & he didn't fix it.
Has anyone had this bug & managed to get past it?
I can still enter console commands & move the mouse pointer.
Can't help, but I played it just the other week and didn't run into the bug.
Might be a dialogue choice or something, before the battle or whatever.

I did run into a similar bug in the final battle, where after doing stuff the cutscene just wouldn't trigger.
Had to go to an older save and do the battle again.
Post edited April 29, 2013 by Jarmo
I tried going back to an earlier save.
I even tried starting again & went there directly with no side quests & still got the same result.

If you go into debugmode, do you get something like this:
Effect List Overflow: (983>500) OID: 80000e45, Tag: TempleDistrict_To_TheDreadspire
Effect List Overflow: (983>500) OID: 80000e45, Tag: TempleDistrict_To_TheDreadspire
Effect List Overflow: (983>500) OID: 80000e45, Tag: TempleDistrict_To_TheDreadspire
Effect List Overflow: (983>500) OID: 80000e45, Tag: TempleDistrict_To_TheDreadspire
Effect List Overflow: (983>500) OID: 80000e45, Tag: TempleDistrict_To_TheDreadspire
Effect List Overflow: (983>500) OID: 80000e45, Tag: TempleDistrict_To_TheDreadspire

I had that in my first game on all my saves.
So I started a new game & the above started while below the abandoned house at the start.
If I avoided that I got it once I got to the dragon on the way east.

Not sure if it is related to the cut sequence problem thou.
werelynx @ the Bioware forum gave me a couple of lines that got me moving again.

dm_runscript cac_tm_announcer3

dm_runscript cac_tm_announcer2