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So I went and installed a ton of HD texture mods. Everything looks pretty awesome and shiny.

I checked all of the campaigns I have installed, and they all seem to load just fine, but when I start the Storm of Zehir campaign, the ship itself (the ground underneath me) is completely invisible, so it looks like all of the crew and cargo is flying through the open air above the rushing water below.

Does anyone know of what files affect SoZ's opening tutorial area (The Vigilant, ship) so that I can single out the reason as to why the whole thing is invisible?
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I've been playing around with things some more and something in my Override folder is ~definitely~ the cause of this. Worst case, I can just rename the folder if I encounter anything invisible like this.

The client extender's map window isn't even showing the full outline of the ship in its little map window while it's invisible.

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After spending the entire night swapping out hundreds of individual files in my Override folder, I found out that something must have given me an outdated placeables.2da (or something like that). I went and grabbed a package called "UTP Master Placeables" off of the Vault page, and yay~ the ship is appearing again.
Post edited June 18, 2014 by LTSwordmaster