It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
Mad3: -Is the term outsider used in the same way as foreigner?
That means for somebody from the material plane, everything that comes not from the material plane is an outsider.
For a demon from the abyss, everything that comes not from the abyss is an outsider. So a demon cleric with the evil domain could use turn undead on humans.
No, it would not work this way. "Outsider" refers to a specific class of creatures. A human is a "humanoid", and is not vulnerable to anything that exclusively affects other creature types.

In the pen and paper game, this is something that is explicitly stated. Take for instance a Rakshasa. The very first thing listed about this creature is that it is a medium outsider with the native subtype. If it doesn't say outsider, it's not an outsider.

avatar
Mad3: - I have never played PnP RPGs. In the computer game, a high level mage or cleric beats almost every fighter.
In PnP, it depends on how experienced the player is and how well-built the characters are. Good martial builds can deal hundreds of points of damage on a charge or full attack, are decked head to toe in magic items that render them difficult to target/engage, and have methods to fly and cover large distances in a single turn to allow them to engage elusive foes. An inexperienced wizard can be destroyed quite easily by an elite fighter, even at high levels. However, if the wizard is well-played then the fight is heavily in his favor. He won't win it with damage-dealing spells, however; the wizard has far more potent options at his disposal than trying to burn through the immense amount of hit points a d10 class will have at higher levels.


avatar
Mad3: - I have a crazy idea: There is a monk who can equip shield and he has feats for dual-wielding. He says: "It is something that covers my hand, so its a glove. I don´t care how other people call it. "
This way a kaze no kama keeps his damage, but increases his defence.
Doesn't work. A shield is not a Monk weapon, and the Monk's AC bonus from wisdom does not work when using a shield.

You can say what you want, it doesn't change the fact that a shield is a shield for the purposes of the rules. Monk cannot flurry with a shield and loses the AC bonus when using a shield.
avatar
Darvin: No, it would not work this way. "Outsider" refers to a specific class of creatures. A human is a "humanoid", and is not vulnerable to anything that exclusively affects other creature types.
I thought humanoid means it looks like a human (2 arms, walks on 2 feet, one head, can use "normal" cloth or tools and can speak a language other intelligent creatures can understand). So there are many beings I would call
"humanoid outsider".
As written before I do not know much more than computer game manuals and the things I read in game.
avatar
Mad3: I thought humanoid means it looks like a human (2 arms, walks on 2 feet, one head, can use "normal" cloth or tools and can speak a language other intelligent creatures can understand). So there are many beings I would call
"humanoid outsider".
Doesn't work that way; you're either a humanoid or an outsider, one type must supersede the other. All creatures fit into one (and exactly one) of the following categories: Aberration, Animal, Construct, Dragon, Fey, Giant, Humanoid, Magical Beast, Monstrous Humanoid, Ooze, Outsider, Plant, Undead, Vermin. So a humanoid is not an animal, and a monstrous humanoid is not a humanoid.

avatar
Mad3: As written before I do not know much more than computer game manuals and the things I read in game.
I understand that. This isn't a pen and paper message-board so my presumption is that most people here haven't even seen the pen and paper rules. That said, you can get a good rundown of most of the 3.5 rules on http://www.d20srd.org - which contains most of the freely available 3.5 content.
Post edited March 29, 2014 by Darvin
Thanks

The fact that different games use different rules (though they depend of the same system) doesn´t make it easier.
(Like that you raise your stats at each level up in Planescape Tornment)

By the way:
Your link goes to d20 and shows the DnD3.5 rules.
But there are other systems that use the same dice (like DSA with the computer games Drakensang and Realms of Arcadia).
Is there any connection between the different systems?
Somebody must have had the idea to use all http://en.wikipedia.org/wiki/Platonic_solid in the same game.
avatar
Mad3: Is there any connection between the different systems?
Some games are very similar for a number of reasons. Sometimes it's because the same people worked on the game, other times it's because "a good idea is a good idea" and it gets intentionally copied. In a lot of cases, it comes down to the fact that the original Dungeons and Dragons game essentially permeates the entire culture of tabletop RPG's. Nothing can get out of its shadow, and games that are explicit descendants of the original D&D still make up the lion's share of the market.
avatar
Mad3: What is the newest edition and are there computer games with something above 3? NWN2 is the latest DnD computer game I know.
As AstralWanderer mentioned, D&D is now at 4th Edition. And there's an online game called simply Neverwinter which I'm guessing uses that rule set, though I can't say for sure. It's free to play, or at least it was awhile back, if you're interested.