ussnorway: Thanks for the feed back guys, I went with Dwarf Cleric of Gorm Gulthyn… War and Evil realms gives him a free Dwarven Waraxe focus & I'll take at least 1 level of war priest to unlock tower shields.
Dwarf is a decent race as well. The evil domain isn't particularly good (no pun intended), but it's not a big deal if you like its powers. I personally like the Time domain since it gives you access to the
haste spell, which is one of the most powerful spells in the game and normally restricted to wizards, sorcerers, and bards.
I'll take at least 1 level of war priest to unlock tower shields.
I'd recommend just spending a feat to gain tower shield proficiency. It's not worth slowing down your spellcasting progression. If you're too starved for feats to do this, then I'd recommend multi-classing fighter instead. This will give you tower shield proficiency for free and a bonus combat feat. This spares you having to meet the prerequisites for the Warpriest and the bonus feat is about as good as what you'd get from going Warpriest anyways.
Strength 12
Dexterity 12
Constitution 16
Intelligence 14
Wisdom 14
Charisma 12
I'm concerned about your low strength and wisdom. You need to begin with
at least 15 wisdom to gain access to your full spellcasting potential at higher levels, otherwise you won't meet the prerequisites to cast your most powerful spells. Strength is less of an issue, but it could impact your character. Clerics can wear heavy armor (and you plan to carry a tower shield, a very heavy piece of equipment) and that can bog you down quite quickly on a mere 12 strength. This also negatively impacts your melee attacks, since strength affects both accuracy and damage with melee weapons.
I personally consider 14 the minimum strength for any melee-oriented character, and would prefer to begin with 16 if point buy allows. It doesn't in this case (not without sacrificing something significant) but the Cleric can bolster himself with his spellcasting so it should even out just fine.
As far as I can see this gives him all the skills (concentration, diplomacy & spell craft) he should need but I'll take able learner as well… just in case.
You'll be fine on the skill front with 14 intelligence, but I wouldn't bother with able learner. It's a feat that works best if you have lots of skill points, but very few class skills. Most of the time, this will only be relevant for wizards. If there's a particular skill you
really want that happens to be cross-class that might be one thing, but most of the time you're better off just having another party member specialize in it.
Can anyone please confirm that the Extend Spell feat will work for my Cleric buffs?
Yes, extend spell will work with anything that has a duration. Just be mindful that sometimes area transitions will strip away all your buffs.