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Chapters 1 and 2 were better than nwn 1. Chapter three is painfully shit, and I am only a couple of missions in.

Are the expansions more of the same as chapter 3?
They're all very different from each other. I like them all, but many people particularly praise Mask of the Betrayer for its story.
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touched: They're all very different from each other. I like them all, but many people particularly praise Mask of the Betrayer for its story.
I should have been more specific, but was kind of irritated. Does the problem of the game only seeming to have been playtested with players playing fighter characters (ie random fights where you lose your fighter companions for no reason then have to face a mage with infinite spells, summons and around 1000 hp, saves in the mid 20's, significant spell resistance and immunity to all status effects anyway (because that's totally achievable within the rules by a normal human mage right? :D)) continue through the expansions?

That fight I mention for instance you mindlessly walk through it as a fighter so presumably thats why the playtesters okayed it, but as any other class jesus christ...

One additional thing that really irks me about this specific fight too is that she summons that meaningless anima golem, which dies near immediately even if you just let Qara ineffectually flail at it for a little. Once it dies the woman acts as if it is some surprising act that she is intimidated by, but then when you fight her she is a literal god. It makes no sense. It's almost as bad as the lizardman chieftain demanding that you wipe out his civilisation because he wont work with you because he thinks you will wipe out his civilisation. What the hell?! I am not sure whether the fire giant chief telling you to kill a dragon which they couldnt kill and then somehow thinking it is a good idea to attack you when you kill it, especially if you come into the conversation already having killed it and so it's just something you do for sport, is more or less stupid though...
Post edited March 03, 2018 by JimmyDeSouzasGOG
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JimmyDeSouzasGOG: Chapter three is painfully shit, and I am only a couple of missions in.
Chapter 3 of NWN2 is painfully bad, and the absolute low point of the series.

As touched indicates they're all very different, but they're definitely superior in my view. I'd also mention that the OC does get better (and, in fact, the story arc immediately following the horrors of the chapter 3 rut is extremely good. Playing through chapter 3 to get to it, though, is an absolute slog)
I can't remember what happened in chapter 3 specifically, so I'd take Darvin's word for it on how it compares to the later chapters, but I played through the game as a wizard, myself, and the only part that I really had a hard time with was with the solo berserker, which I think is later. But even then, I wasn't forced to do it with my wizard. Other characters offered to do it. It's possible that's a spot where maybe they did just what you said, and set it up as a straight one-on-one, until some playtesters said they were getting destroyed as wizards, and so they added the option to have Khelgar or someone else do it.
Maybe I've got the chapters out of order, but there is a long stretch in NWN2 where the plot just grinds to a halt and it's just one combat encounter strung after another that just makes you want to hang yourself. Now that I'm re-reading Jimmy's post, I think he's well past the point in the game I was talking about.

Still, plot holes like the terminally stupid fire giants can make you want to roll your eyes. Still, I'll take that chapter any day over the one plot door to end them all and all the stupid side-quests you have to go through to get into Blacklake (especially Old Owl Well)
Post edited March 04, 2018 by Darvin
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touched: I can't remember what happened in chapter 3 specifically, so I'd take Darvin's word for it on how it compares to the later chapters, but I played through the game as a wizard, myself, and the only part that I really had a hard time with was with the solo berserker, which I think is later. But even then, I wasn't forced to do it with my wizard. Other characters offered to do it. It's possible that's a spot where maybe they did just what you said, and set it up as a straight one-on-one, until some playtesters said they were getting destroyed as wizards, and so they added the option to have Khelgar or someone else do it.
The solo berserker is chapter 2, or act 2 I guess is more accurate.

I personally didnt have any problem with him as it's a fight you can see coming so have an excuse to tailor your spells to, though even then it's ridiculous how stupidly easy it is as a fighter compared to a wizard :D (though to be fair this is just a normal thing in the D&D ruleset. It's wierd how the most powerful thing in a world of high magic is a big man with a sharpened metal stick). Add on to that you can have the idiot dwarf wreck him instead.

I am in act 3 (out of however many acts), the one after random woman you dont give a shit about gets killed by "spoopy face tattoo man".

Test test test. Wierdly I have lost the ability to post any more comments, and cannot edit this comment to add another reply... No idea why.... GOGs forums are terrible. Why have I been able to edit THIS in and nothing else?
Post edited March 04, 2018 by JimmyDeSouzasGOG
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Darvin: Maybe I've got the chapters out of order, but there is a long stretch in NWN2 where the plot just grinds to a halt and it's just one combat encounter strung after another that just makes you want to hang yourself. Now that I'm re-reading Jimmy's post, I think he's well past the point in the game I was talking about.

Still, plot holes like the terminally stupid fire giants can make you want to roll your eyes. Still, I'll take that chapter any day over the one plot door to end them all and all the stupid side-quests you have to go through to get into Blacklake (especially Old Owl Well)
Yeah, the story is just kind of [test] as are a lot of the character interactions. Like [test] Grobnar, why dont I have the chance to kill him as soon as I meet him? Or after the time he takes us to a [test] field in the middle of nowhere for no [test] reason in order to chase after some inane fantasy? Or that crazy [test] noble's daughter who is a member of a necromantic cult who is well versed enough to perform a mass summoning spell that you just [test] LET GO!!! after smashing the cult despite her being a murderer and you literally walking in on her after her just having commit a murder. I was [test] speechless after that quest, [test].

I appear to have been stifled by some kind of profanity limit... What a childish thing to implement.
Post edited March 04, 2018 by JimmyDeSouzasGOG