It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Hi!

I'm DM Sabre from the NWN 1 persistent world Arenthyor (www.arenthyor.com).

If you're interested in great roleplay, an immersive setting, and a friendly community salted with plenty of challenging action and personalized DM attention, you should check us out.

If enough people are interested, I'm ready and willing to host a custom adventure for new vict...erm...players, full of danger, mystery, intrigue, and adventure.

You'll find everything you need to know at arenthyor.com about how to join.

Thanks!
-DM Sabre

Some of the aspects that make Arenthyor unique
1) Custom Destiny System - Even gods must answer to the Fates!
2) Custom Dynamic Alignment, Racial, & Deity System - Where your loyalties lie matters!
3) Custom Randomized Dungeons - Never journey into the same dungeon twice!
4) Custom Boss system - Never fight the same boss creatures twice!
5) Custom Accolade system - Hunt for rare and powerful creatures..become a Dragonlord!
6) Over 1,700 monsters to fight!
7) And much, much more...

About Arenthyor
Arenthyor is a post-apocolyptic land of mystery and unknown dangers . Due to the world-shattering cataclysm that tore the world into two halves (the Riftening) and the elven renouncement of stewardship just prior to the catastrophe, travel is now hazardous even in the best of conditions. The world is now wild and unfettered; tainted with the trauma of the Riftening. In the new world of Arenthyor, most of the once-beautiful fey cities lie in ruins or have disappeared altogether. Magic is scarce and enchanted weapons are to be cherished. Every monster is to be feared and there are tales of beasts stalking the land that heretofore were unseen in Arenthyor.

Civilization is 'recently' on the rise again, as the years since the RIftening have created generations who know nothing but life after the cataclysm. New magic have been discovered and shared, yet most are still wary and untrusting, for even the land itself conspires against even the strongest of adventurers.

Elves and the other fey races are rarely, if ever, seen anymore. In the minds of most, they are largely held responsible for the destruction of the land, for unto them was granted stewardship of the world and they vanished just prior to the Riftening. Whether true or not, what cannot be disputed is that they abandoned the land in its greatest time of need, stealing away in a single night with as much of their culture, art, wealth, and magic as they could carry to a protected elven refuge. It is widely believed that they flourish there, above the roughscrabble existence that most others eek out on the continent. It is common belief that the fey bide their time to take control of Arenthyor again. Elves are recalled in the histories as being aloof and arrogant when they were stewards of the land, treating other races like dirty vagabonds undeserving of attention.