It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Is there any guide for the original game? Every search I do turns up warband instead. I keep getting creamed by raiders/bandits etc and losing all my money. How do I make money and make sure village recruits don't die in their first encounter? How do you make money reliably?

Also why is warband so much more popular? What did it do better than the original?
Post edited June 07, 2019 by KingDavid1290
No posts in this topic were marked as the solution yet. If you can help, add your reply
https://strategywiki.org/wiki/Mount%26Blade
http://forums.taleworlds.com/ (scroll down for the M&B part. Be warned there is quite a lot of pollution with people posting Warband stuff in there ever since that was released.)

Turn AI to max difficulty as the game is just too stupid otherwise. This setting still does not make the enemies good at strategy, just so so instead of brainless.

Here are some of my tips for the beginning:
Straight away, do the combat training at the training ground. You always start right next to one.
Do not hire villagers in large amounts in the very beginning, actually do not hire any at all unless they are Khergits as all other slow you down too much. Slow means the fast baddies can catch you. Large troop also makes you slower.
Invest in the Path-finding skill!
Get a horse for yourself as soon as you can but make sure it is one your riding skill allows you to ride.
Run from those too hard for you, run after those that are easy for you.
Concentrate on the bandits until after you have joined a faction and later still if you are still weak by then.
Remember to invest in your companions' gear, especially weapons and horses.

Feel free to ask specifics as I still play this and have completed it several times.
Post edited July 20, 2019 by Themken
avatar
Themken: https://strategywiki.org/wiki/Mount%26Blade
http://forums.taleworlds.com/ (scroll down for the M&B part. Be warned there is quite a lot of pollution with people posting Warband stuff in there ever since that was released.)

Turn AI to max difficulty as the game is just too stupid otherwise. This setting still does not make the enemies good at strategy, just so so instead of brainless.

Here are some of my tips for the beginning:
Straight away, do the combat training at the training ground. You always start right next to one.
Do not hire villagers in large amounts in the very beginning, actually do not hire any at all unless they are Khergits as all other slow you down too mucn. Slow means the fast baddies can catch you. Large troop also makes you slower.
Invest in the Path-finding skill!
Get a horse for yourself as soon as you can but make sure it is one your riding skill allows you to ride.
Run from those too hard for you, run after those that are easy for you.
Concentrate on the bandits until after you have joined a faction and later still if you are still weak by then.
Remember to invest in your companions' gear, especially weapons and horses.

Feel free to ask specifics as I still play this and have completed it several times.
I just found out about companions. Idk who should I recruit? What's a good starter companion build?
avatar
KingDavid1290: I just found out about companions. Idk who should I recruit? What's a good starter companion build?
Strategywiki suggests several. My choice is to hire them all and rehire them (rehiring is free and they retain all their gear) if they desert me so who I have with me varies a lot. I got totally fed up with balancing them.
When i ask how many armies the rhodoks have it says 4, visits their final castle they have more lords then 4 and 800 people there.
So how does mount and blade count armies?
avatar
Fonzer: When i ask how many armies the rhodoks have it says 4, visits their final castle they have more lords then 4 and 800 people there.
So how does mount and blade count armies?
THAT I would like to know as well as the numbers do not make sense to me but 'only' 800 in the last castle is not so much. Maybe it is the number of armies above a certain size and outside of castles and towns. No lord ever leaves a faction before they are officially defeated (you will get a popup telling you). Best place for a faction's last stronghold, from the attackers viewpoint, is a town where you can use ladders.

After you have taken their last castle/town, you will need to hunt down any armies still moving around (now totally forgot how about their caravans). Beaten armies need a castle or town to respawn in and if there is none, they cannot respawn. The interesting part is what happens then :-) MWAHAHAHAHA!
Post edited June 20, 2019 by Themken
avatar
Fonzer: When i ask how many armies the rhodoks have it says 4, visits their final castle they have more lords then 4 and 800 people there.
So how does mount and blade count armies?
avatar
Themken: THAT I would like to know as well as the numbers do not make sense to me but 'only' 800 in the last castle is not so much. Maybe it is the number of armies above a certain size and outside of castles and towns. No lord ever leaves a faction before they are officially defeated (you will get a popup telling you). Best place for a faction's last stronghold, from the attackers viewpoint, is a town where you can use ladders.

After you have taken their last castle/town, you will need to hunt down any armies still moving around (now totally forgot how about their caravans). Beaten armies need a castle or town to respawn in and if there is none, they cannot respawn. The interesting part is what happens then :-) MWAHAHAHAHA!
Damn the rhodoks went to peace again with a single castle just when i posted this, hope they will go to war back and swadia was very long not at war but now is.
avatar
Themken:
Hey i still attacked the rhodoks even though they were at peace, they kept attacking grunwalder castle after that which was mine and they couldn't take it since they were at peace.
At the time the swadian took over their castles, then i decided to conquer all castles and cities from the kherghits and it went pretty fast, at this time i got my full best lordly armor set. Saw that the rhodoks were still at grunwalder castle guess this was a glitch or something went to my castle to defend the siege several times somehow broken them up and in the meantime they were back at war and then chased down the last army, kherghits i also needed a little time to find the last army. Now i only need to take over Swadia and the original game is finished. The problems is they were very little at war with the nords is there any way to agraggate them so they would be at war with the nords?
Vaegirs falled first, second rhodoks and third kherghits

Oh yeah the peace time with rhodoks glitch was weird everytime i defended against the siege i was spawning outside the castle so i had to click the castle to get back into it.
avatar
Fonzer:
There are quite a lot of glitches left in the game.

I think there was a quest for that but not sure. There certainly are for starting war between your faction and another but this is not that. I am looking through the list of differnt quests now on https://strategywiki.org/wiki/Mount%26Blade/Table_of_Contents but among those I see nothing that would help you.

Here is a hot tip for late game! Try to conquer the hard castles (especially those that deamnd a tower) before the easy targets as having 2-3 hard castles as the last to conquer is a pain in the arse and may well add two hundred days to your game.
Post edited July 20, 2019 by Themken