wolala: just as the title says, I thought it was just goblins that were targetting my dwarf cleric, but its rats, bats, and dragons all hating on her.
I have installed the gog version of MM 7 then installed Grey face patch.
I don't know what the problem is but I need some help thank you
The game has always seemed to work best like this for me: from left to right, facing the screen, your first two players (1&2) should be your melee fighters, and your second pair should be your ranged and/or spell casters (I usually play a cleric & a wizard/mage) in positions 3-4.
(left-to-right, facing the screen)
1Melee*2Melee*3Cleric*4mage
If possible, especially until your spell-casters lvl up, try and fight every battle you can from a ranged distance. *Make sure that all four beginning party members have a bow/crossbow skill--melee fighters & spell casters! (This is very important, imo.)* Fight every battle you can from a *ranged position* to start.
Also, don't be afraid to jump into turned mode in combat by hitting the Enter key--that can help a lot, too, especially in the beginning. Hitting the Enter key to initiate Turn Mode can really be a lot of fun--for instance, say that you see an enemy/enemy group several spaces distant (too far to fight melee style)--you can immediately *force* turn-based combat by hitting the Enter key. At this point, if you have all four party members equipped with ranged weaponry (in addition to their Melee weapons, of course), *ranged combat* will begin! (It will *always begin when you press the Enter key) and your ranged-weapon skills will start hammering the enemy long before he is close enough to you to engage in melee fighting of the kind where your weakest new characters are most vulnerable.
I can't emphasize enough how much fun this can be, and you can develop your own style....you can, for instance, hit the Enter again when the enemy has drawn closer, and this will put the "real-time" combat mode back into effect--and then you can back up as fast as you can for several spaces to put some more distance between you and the enemy party--then hit the Enter key *again* to turn turn-based combat back on again--and start clobbering him again from a ranged distance--if he he gets close enough for melee and he still isn't completely down yet--just rinse and repeat as many times as necessary before the last enemy is down and you've won the fight without having to sacrifice your weakest party members. I can't emphasize how much fun it can be fighting enemy groups like this...;) Soon, you'll develop your own styles of alternating between turn-based and real-time combat, and soon your weaker characters will have leveled up enough so that you'll find yourself wading into melee battles because you know that you'll be strong enough to win...!
Thought I'd edit this and add a bit more info to help maybe get you kickstarted...;) Fighting like I describe above is addictive, it really is...;)
Hope this helps...;)