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macAilpin: In MM VII, I usually used the Dwarf Cleric and he was always the one in trouble. But I don't remember it being more than bothersome at the beginning. Can I ask what level you are at in Harmondale?
I'm at level 4, the very beginning, just got to Harmondale, explored a little bit of the area and entered the castle. But it got incredibly annoying. During every battle I don't stop hearing my cleric complain abou taking hits and after a while he's down. He has more than double the armor class of my paladin, ten times more than my archer, and still he is always the one who takes the hits, no matter what enemy we're battling. Goblins for instance are supposed to attack females first, I have two in the party and they never attack them, only my dwarf cleric. This is so irritating that it ruined the game for me.
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macAilpin: In MM VII, I usually used the Dwarf Cleric and he was always the one in trouble. But I don't remember it being more than bothersome at the beginning. Can I ask what level you are at in Harmondale?
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Messygamer: I'm at level 4, the very beginning, just got to Harmondale, explored a little bit of the area and entered the castle. But it got incredibly annoying. During every battle I don't stop hearing my cleric complain abou taking hits and after a while he's down. He has more than double the armor class of my paladin, ten times more than my archer, and still he is always the one who takes the hits, no matter what enemy we're battling. Goblins for instance are supposed to attack females first, I have two in the party and they never attack them, only my dwarf cleric. This is so irritating that it ruined the game for me.
Later on, it would be the Sorcerer and the Goglings/Gogs. I lost my weaker Sorcerer several times. I'm sorry it ruined the game. Try the game up to around level 10. You still get certain players picked on but they can usually take it by that time. And the map of Erithia (if you inspect the fountains and globes) is pretty easy and will get you close to level 10 without too much hassle.
Thanks for the advice, my friend. The problem is I'm quite sure this is not meant to be - this is a bug of some sort. And that ruins the fun for me. I can cope with a difficult game (I usually play games on hard difficulty). But I can't suspend my disbelief while my damn cleric takes all hits while everybody else is fine, even after I make him the most powerful member of my party.
Well, the healer is like the logists corp of the army.
If you can, he is the one to be attacked.
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Messygamer: Thanks for the advice, my friend. The problem is I'm quite sure this is not meant to be - this is a bug of some sort. And that ruins the fun for me. I can cope with a difficult game (I usually play games on hard difficulty). But I can't suspend my disbelief while my damn cleric takes all hits while everybody else is fine, even after I make him the most powerful member of my party.
One last possibility. I had some time over the week end to look at MM7 and am wondering what type of endurance your clerk had? Last attempt at this, but if the endurance was low maybe the bad guys honed in on that.
I think goblins have racial hatred for dwarves in particular. I recall having the same problem. The best you can do is give a bleeding edge to your cleric. Give them the best armors, buffs, etc. Don't panic if all they're doing is passing out. Retreat and rest, unless you can finish the fight using everyone else. Check if their armor has broke.