Posted September 10, 2013
sdbutler80: Thank you all for the suggestions!
I created a spreadsheet (which anyone can modify for the 4 characters) to see how and when you get access to particular skills, posted in another thread, here is the link:
https://docs.google.com/spreadsheet/ccc?key=0AoxYdn_z85dwdFA0emV1YTJvaF9HcEpQVXpWZVc4TXc#gid=0
This helped me visualize all of your suggestions and see quite quickly what skills I would miss out on. I tried to maximize most skills that matter (but I don't have any use for Dagger or Unarmed for my first playthrough...I get that the Monk probably rocks, but probably better for a 2nd playthrough when I do the Dark path).
I decided I am willing to take a hit to Disarm Traps in exchange for the Bow & Magic of an Archer...just simply that I think I'll have more fun with that class. I'll be sure to invest in Disarm, but it seems like I can do OK with an Archer, just not great...probably more of an issue mid-game and late game than early on, I would suppose; by mid-game I am hoping I can find someone else to pick up the slack on Disarm, or I just won't get every single chest, which is fine with me. I was sorely tempted to go with Paladin instead of Knight, but I decided for my first playthrough I do want a dedicated Tankersaurus, particularly since my other 3 are not tanks.
So, did you pick knight, archer, cleric, sorcerer?I created a spreadsheet (which anyone can modify for the 4 characters) to see how and when you get access to particular skills, posted in another thread, here is the link:
https://docs.google.com/spreadsheet/ccc?key=0AoxYdn_z85dwdFA0emV1YTJvaF9HcEpQVXpWZVc4TXc#gid=0
This helped me visualize all of your suggestions and see quite quickly what skills I would miss out on. I tried to maximize most skills that matter (but I don't have any use for Dagger or Unarmed for my first playthrough...I get that the Monk probably rocks, but probably better for a 2nd playthrough when I do the Dark path).
I decided I am willing to take a hit to Disarm Traps in exchange for the Bow & Magic of an Archer...just simply that I think I'll have more fun with that class. I'll be sure to invest in Disarm, but it seems like I can do OK with an Archer, just not great...probably more of an issue mid-game and late game than early on, I would suppose; by mid-game I am hoping I can find someone else to pick up the slack on Disarm, or I just won't get every single chest, which is fine with me. I was sorely tempted to go with Paladin instead of Knight, but I decided for my first playthrough I do want a dedicated Tankersaurus, particularly since my other 3 are not tanks.