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Easiest way to verify if a single file v2 installer is ok is to check the digital signature it has. For multiple files v2 installer, you can run it and see if the file integrity passes.
As for the hashes. filename: setup_mm16_limited_edition_2.0.0.41.exe filesize: 728 MB (763.971.944 bytes) MD5: 1f451df6a6c891234dcb79e597f6755a SHA-1: 28723b1229e31e97c92320474b64bf3e55af75f3
Oh noes. I just installed this new version. When I attempted to load my saved World of Xeen game I got "No Saved Games found" in both voice and non-voice versions....
Did I just screw up big time?
*Edit - I located my old .sav files but the new version uses .wox. There is another thread regarding this. A poster in several threads is offering a program for converting these files, but I'm hoping for another solution. Has anyone used the "converter" and can confirm that it works and/or offer another solution?
Klippstein: Oh noes. I just installed this new version. When I attempted to load my saved World of Xeen game I got "No Saved Games found" in both voice and non-voice versions....
Did I just screw up big time?
*Edit - I located my old .sav files but the new version uses .wox. There is another thread regarding this. A poster in several threads is offering a program for converting these files, but I'm hoping for another solution. Has anyone used the "converter" and can confirm that it works and/or offer another solution?
I was able to get this to work, using ONLY what came with the GOG download. Here are first-order details in the last post:
Darkcloud: So does this new version only contain the Speach or also the CD Audio music?
I don't think that version contains CD Audio music for many reason. The speech is on CD tracks and having CD Audio music would've meant that the game is reading two CD tracks at the same time which is impossible.
Darkcloud: So does this new version only contain the Speach or also the CD Audio music?
POLE7645: I don't think that version contains CD Audio music for many reason. The speech is on CD tracks and having CD Audio music would've meant that the game is reading two CD tracks at the same time which is impossible.
Would be possible if the game just "muted" the music while someone is talking. At least with building cut scenes the game does this anyway. I thought there was CDA because I found a intro version on YouTube that claimed it had CD audio.
POLE7645: I don't think that version contains CD Audio music for many reason. The speech is on CD tracks and having CD Audio music would've meant that the game is reading two CD tracks at the same time which is impossible.
Darkcloud: Would be possible if the game just "muted" the music while someone is talking. At least with building cut scenes the game does this anyway. I thought there was CDA because I found a intro version on YouTube that claimed it had CD audio.
The Intro probably does (it was common at the time on CD games to have the entire audio for cutscenes as a CD track), but the gameplay definitely doesn't. The same MIDI music continues in the background while you speak to a character.
Darkcloud: Would be possible if the game just "muted" the music while someone is talking. At least with building cut scenes the game does this anyway. I thought there was CDA because I found a intro version on YouTube that claimed it had CD audio.
POLE7645: The Intro probably does (it was common at the time on CD games to have the entire audio for cutscenes as a CD track), but the gameplay definitely doesn't. The same MIDI music continues in the background while you speak to a character.
That is what I thought but strangely there is no ogg file in the music folder for that.