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Hello,
is it possible to reach all islands (which means all outside areas, from A1 to F4) without Walk on water spell? I don't have a druid or ranger in my party (and all of them, that I saved from dungeons and are waiting in inns, are on level one) and I am able to reach only some parts of other islands, like Swamptown and surroudings. Is there any other option, how to reach those places? Teleport spell didn't work.
Thanks for the advices
Ondra
This question / problem has been solved by kmonsterimage
Most yes. The necessary ones to beat the games definately. But some small ones can't.

There are some alternative ways. Your best bet would be to get an item of water walk. Been some time since I beat the game so I'm not 100% sure what else you could do.
Teleport spells do work for crossing the water entering non-water squares.
Etheralize works on water.
The best option is exploring something else until you find a random item of walk on water, you can cast recharge spells for unlimited uses.
The ranger NPC from Wildabar should be level 12 and know the walk on water spell, you can also pick up the druid NPC from Fountain Head, if he gains a few levels (just take him with you when delivering an artifact or power orb or use the well in fountain head for trading gold for XP or ... , temporary level boosts work too for minimum level required to learn spells) you can buy the walk on water spell in the later towns for him.
OK. Thank You very much for advices. I will try it.
I know this is an older thread but I just wanted to clear something up. The given solution in this thread is basically "get Walk on Water by proxy" but you really never need to cast the spell. I am actually nearing the end of the game with only 4 characters, none of which has access to the Nature Spells.

There's a boating service on Knight's Point (between Baywatch and Wildabar) that will take you to Swamp Town and it's surroundings. All of the Swamp Lands can be reached with the swimming and mountaineering skills.
You can Etherealize from the North of the Swamp Lands to the Frozen Isles (the sea is only a 3 tile crossing) or do the same on the South and reach the Buzzard Bluff.

You learn the Mirror Portal passcode to the Isle of Fire in Swamp Town Cavern. By then you'll know all the passcodes to the cities and/or get Town Portal from the Guild.

A magical well near Wildabar will teleport you to the Isles of Illusion. Here too you can use Etherealize to reach the surrounding (small) islands, tho you never need to to beat the game.

Lastly you can call upon the elements at Mirror Portals to take you to the different islands (I can't remember where in the game this is mentioned but it is. Saying "Fire" will take you somewhere near Blistering Heights for example. Edit: it's in the Pyramid in Orc Meadow). Or you can try your luck and have yourself swept away to sea by swimming in a whirlpool :)
Post edited February 15, 2014 by emkajeej