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Sarisio: Unlike MM 3, MM4-5 don't have any overflows, which you can encounter during normal gameplay. Only exception is gold, it will overflow at over 2 billions.
What happens if you keep using the spot in Sandcaster that can give everyone 1800 SP at noon? I stopped a bit after passing 10K SP, but I am wondering whether an overflow is possible here.

Also, are you sure that experience doesn't overflow past 2 billion? (Actually getting that is possible due to the fact that respawning enemies do exist (try the Dungeon of Death level 4) but impractical.)

Also, Swords of Xeen has both an HP overflow and a magical aging underflow.
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dtgreene: Also, Swords of Xeen has both an HP overflow and a magical aging underflow.
Exp. overflow matters not, as characters don't gain/lose levels automatically. You need to gain over 2 billions of Exp over your last trainable level (Exp counts from zero after each level-up in savefile). It means killing thousands of hardest monsters (20,000s+ if you do it in Warzone, but chars will die from old age after so many coming back). So it doesn't fit normal gameplay conditions :))

What does respawn on that dungeon level? Lords of Xeen were finite as I remember, there were just too many of them.

SP might overflow with such approach, you might be right. I didn't abuse buffs. I played WoX with no-well-buffs self-imposed challenge.

I don't count Swords of Xeen as part of Xeen. It was good fanmade game, but it had some nasty bugs and balance issues, nvm overflows.

Edit: sorry for spoilers there, but I was sure this forum supported spoiler tags.
Post edited July 15, 2015 by Sarisio