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- is impossible even by the time you hit mission # 4
- only just seen this briefly mentioned, "mission editor does not work", didn't even know KKND1 had one! Does this refer to KKND2? anyway........
- NO native cheats/codes or trainers available AT ALL
- you can't even use tools such as Cheat Engine, the game won't ALT-TAB to windows, it just crashes out!
- no active pause.....like in all these first generation RTS turds
- controls are LUDICROUS, especially unit selection
- your units AI is the dumbest thing since the window licker's side of the special yellow bus
- their units AI is like it's being played by Einstein, Zaphod Beeblebrox and 88 Fingers Louie!
- no mods whatsoever
- inane humour/content that would insult the intelligence of a 5 yr old

Kack Krud Not Doable

Only the original C&C and the truly GODAWFUL "Z" are worse than this!

Avoid folks.

Although to give it one little credit, Kaos Mode can be fun, for 10 minutes, then it's "back on the shelf, never to re-appear again"!
Post edited October 15, 2014 by JMayer70
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JMayer70: - is impossible even by the time you hit mission # 4
The first 9-10 missions for both teams are a breeze, it's only the later few that get hard. Dunno how you can get stuck on mission 4.
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JMayer70: - only just seen this briefly mentioned, "mission editor does not work", didn't even know KKND1 had one! Does this refer to KKND2? anyway........
This must be for KKND2
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JMayer70: - NO native cheats/codes or trainers available AT ALL
- you can't even use tools such as Cheat Engine, the game won't ALT-TAB to windows, it just crashes out!
The alt-tab thing is an inconvenience at worst, no cheats? who cares, the game isn't that hard
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JMayer70: - no active pause.....like in all these first generation RTS turds
What's wrong with just bringing up the main menu to pause the game?
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JMayer70: - controls are LUDICROUS, especially unit selection
That's why you use ctrl + (number) to create groups and use the numbers to select. Trying to select individual units with the mouse just isn't something you want to do in this game.
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JMayer70: - your units AI is the dumbest thing since the window licker's side of the special yellow bus
Ha ha, KKND2 is much much MUCH worse. As in, shout at the screen in fits of rage worse. In KKND xtreme, AI wasn't too bad because you usually had room to move around in so you could place units somewhere before the artificial stupidity kicked in. In KKND2, the maps are cramped and you'll spend most of the time fighting the AI where you want the unit positioned, a problem that wasn't in KKND xtreme.
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JMayer70: - their units AI is like it's being played by Einstein, Zaphod Beeblebrox and 88 Fingers Louie!
Nope. Once you figure out the enemy attack patterns, you just have to plunk down a few static defence stuctures there, keep them standing and you're pretty much set. The only real hard part is starting out a mission but once you have your defences up, it's a breeze.
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JMayer70: - no movds whatsoever
Who cares. This is just one of those play once in a blue moon titles. No need for mods.
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JMayer70: - inane humour/content that would insult the intelligence of a 5 yr old
Matter of preference. Personally, I liked the goofy mission briefings
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JMayer70: Only the original C&C and the truly GODAWFUL "Z" are worse than this!
Once again, try playing KKND2. In my GoG library of 109 games, KKND2 is one of the two games I have selected as keep hidden (the other is Teen Agent). However, unlike Teen Agent, I couldn't bring myself to finish KKND2 lest I break my keyboard in a fit of rage. I did come close to breaking my keyboard by the way, uninstalled KKND2 before I did.

KKND Xtreme is a fairly generic game, but I like the enironments, the briefings, the music and overall feel of the game. It isn't a must purchase by any stretch but there is fun to be had. As for the sequel, heh, save your money for a new pair of underwear or something. KKND2 just isn't worth it at any price.
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JMayer70: - is impossible even by the time you hit mission # 4
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IwubCheeze: The first 9-10 missions for both teams are a breeze, it's only the later few that get hard. Dunno how you can get stuck on mission 4.
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JMayer70: - only just seen this briefly mentioned, "mission editor does not work", didn't even know KKND1 had one! Does this refer to KKND2? anyway........
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IwubCheeze: This must be for KKND2
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JMayer70: - NO native cheats/codes or trainers available AT ALL
- you can't even use tools such as Cheat Engine, the game won't ALT-TAB to windows, it just crashes out!
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IwubCheeze: The alt-tab thing is an inconvenience at worst, no cheats? who cares, the game isn't that hard
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JMayer70: - no active pause.....like in all these first generation RTS turds
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IwubCheeze: What's wrong with just bringing up the main menu to pause the game?
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JMayer70: - controls are LUDICROUS, especially unit selection
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IwubCheeze: That's why you use ctrl + (number) to create groups and use the numbers to select. Trying to select individual units with the mouse just isn't something you want to do in this game.
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JMayer70: - your units AI is the dumbest thing since the window licker's side of the special yellow bus
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IwubCheeze: Ha ha, KKND2 is much much MUCH worse. As in, shout at the screen in fits of rage worse. In KKND xtreme, AI wasn't too bad because you usually had room to move around in so you could place units somewhere before the artificial stupidity kicked in. In KKND2, the maps are cramped and you'll spend most of the time fighting the AI where you want the unit positioned, a problem that wasn't in KKND xtreme.
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JMayer70: - their units AI is like it's being played by Einstein, Zaphod Beeblebrox and 88 Fingers Louie!
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IwubCheeze: Nope. Once you figure out the enemy attack patterns, you just have to plunk down a few static defence stuctures there, keep them standing and you're pretty much set. The only real hard part is starting out a mission but once you have your defences up, it's a breeze.
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JMayer70: - no movds whatsoever
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IwubCheeze: Who cares. This is just one of those play once in a blue moon titles. No need for mods.
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JMayer70: - inane humour/content that would insult the intelligence of a 5 yr old
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IwubCheeze: Matter of preference. Personally, I liked the goofy mission briefings
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JMayer70: Only the original C&C and the truly GODAWFUL "Z" are worse than this!
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IwubCheeze: Once again, try playing KKND2. In my GoG library of 109 games, KKND2 is one of the two games I have selected as keep hidden (the other is Teen Agent). However, unlike Teen Agent, I couldn't bring myself to finish KKND2 lest I break my keyboard in a fit of rage. I did come close to breaking my keyboard by the way, uninstalled KKND2 before I did.

KKND Xtreme is a fairly generic game, but I like the enironments, the briefings, the music and overall feel of the game. It isn't a must purchase by any stretch but there is fun to be had. As for the sequel, heh, save your money for a new pair of underwear or something. KKND2 just isn't worth it at any price.
Where do I begin?!!!!!

"Dunno how you can get stuck on mission 4"?
Well I did. Tried it over 20 times, just had to give up.

"The first 9-10 missions for both teams are a breeze".
Good joke! ? Isn't it.....?

"The alt-tab thing is an inconvenience at worst, no cheats? who cares, the game isn't that hard"
Another good joke?

" What's wrong with just bringing up the main menu to pause the game?"
That is not an "active" pause though! ie, the kind of in game pause that lets you scan the field and issue stacks of orders etc whilst not being overwhelmed by an AI that can issue 100,000 orders a second and doesn't have to use a godawful clumsy command system to do so..... I'm pretty sure the "main menu" does not offer any unit command functions - you can't even scroll the map to check the whole zone out!

"That's why you use ctrl + (number) to create groups and use the numbers to select. Trying to select individual units with the mouse just isn't something you want to do in this game."
Without that active pause the AI's overwhelmed you before your even half way through clicking units to select them..... nvm getting to the CTRL+<num> stage!

"Nope. Once you figure out the enemy attack patterns, you just have to plunk down a few static defence stuctures there, keep them standing and you're pretty much set. The only real hard part is starting out a mission but once you have your defences up, it's a breeze."
On base building missions that works great in this game, and KKND2. The AI may be overwhelmingly fast, but it is predictable. Trouble is, what about missions where you just get 2 machinegunners to take on 1000 freakers? There are no static defences to plonk down in these missions!
Like in mission 4 for example!!!!! Not much help I'm afraid!

"Who cares. This is just one of those play once in a blue moon titles. No need for mods."
Bully for you if you don't want any! But I bet many do! Mods add longevity to games. Mind you why would KKND1 ever want longevity? Be like allowing Kim Il Jong a 2000 year lifespan..... not really deserved or desirable. The much better KKND2, now that would be nice with a stack of mods! Anyway - as an experiment try going on the forums for "Total Annihilation" and tell THEM that they, and their game, do not need any of the 10,000 mods available. See what kind of response you get!
PS/ Once in a blue moon? I think 1000000 blue moons will pass and KKND1 will remain unrun from now!!!!!
Glad I got it on a 60% offer!!!!!

"Matter of preference. Personally, I liked the goofy mission briefings"
Yes, it is. It's a bit like comparing the humour of say "The Goodies" to "Monty Python". (you might be too young to know what I mean.... or not of the UK.....!)

"Once again, try playing KKND2. In my GoG library of 109 games, KKND2 is one of the two games I have selected as keep hidden (the other is Teen Agent). However, unlike Teen Agent, I couldn't bring myself to finish KKND2 lest I break my keyboard in a fit of rage. I did come close to breaking my keyboard by the way, uninstalled KKND2 before I did."
Funny enough, I'm finding KKND2 fifty times better than KKND1..... when it works without troubles caused by the "Mission Failed? WTF?" and "Can't Build Any More Units" bugs. Those are unfortunately unforseen side effects of modern PCs too - not anything to do with the quality of the game itself. (Still I think GOG shouldn't be selling this until they get a full fix - same with I-War 2 Edge of Chaos - that has crippling bugs too). As for Teen Agent - it really is worth it's £0.00 price tag THAT much? Lol! I guessed as much soon as I saw the "box art"!!!!! (TBQH I'm gunna be itching to try it out and see for myself now!!!!!)
PS/ No good "hiding" games, they're still there..... lurking..... waiting.....

"KKND Xtreme is a fairly generic game, but I like the enironments, the briefings, the music and overall feel of the game. It isn't a must purchase by any stretch but there is fun to be had. As for the sequel, heh, save your money for a new pair of underwear or something. KKND2 just isn't worth it at any price."
Environments - I agree, cant go wrong with post nuclear - goes for both KKND 1 & 2
Briefings - suck - also goes for both.
Music - definately one where KKND 1 comes on top.
Feel - preferred KKND2, by a factor of a zillion! Even so KKND2 is far from the best.
Well I got KKND 1 and 2 for the price of one cheap nylon sock each...... I only complain bout it cos I like to! :)
Post edited October 23, 2014 by JMayer70
I actually have the exactly same impressions of the game as the opening poster. It's just too hard and doesn't play right.

But I disagree that C&C1 is worse, I like it more than KKnD.
I'd second IwubCheeze, the hard missions are yet to come. KKnD is pretty unforgiving if you make wrong choices in the beginning of a level. Wrong spot for the base, wrong amount and type of units, wrong buildings, wrong oil well and wrong queuing, will all crush you in minutes once the enemy starts attacking your base. Further, correct positioning and shifting of your troops is crucial, as well as preventing friendly fire and the loss of valuable units (use cannon fodder in front of them). It's sometimes a though fight to gain the upper hand. Learn from mistakes and don't hesitate to restart a mission or to fall back to an older save.
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RyaReisender: I actually have the exactly same impressions of the game as the opening poster. It's just too hard and doesn't play right.

But I disagree that C&C1 is worse, I like it more than KKnD.
Being of a fickle old mind, I'm beginning to raise C&C1 a few notches off the bottom - after a hellish night of "Mission Failed" "Can't Build Unit" "Mission Failed" "Can't Build Unit" "Mission Failed" "Can't Build Unit" "Mission Failed" "Can't Build Unit" ...... with no workarounds/solutions/patches anywhere on the planet whatsoever, I am considering this KKND2 for the bottom slot.

I'm coming around to IWubCheeze's way of thinking!!!!!

PS/ Maybe the infamous "Z" could still hold that spot - I loathed and detested that one, and the remake hosted here on GOG is EVEN WORSE, allegedly!!!!! Wow - truly a feat of incompetence there!!!!!

TBQH - I really don't think GOG should be selling KKND2 in the unworking state it currently is in. I have the same thoughts with "I-War 2 Edge of Chaos" due to an entire star system crashing that game everytime!!!!! However, luckily for I-War that particular system isn't needed much in the game's standard campaign - and there are alternate campaigns/mods available that don't suffer with problems. Other than the old "Dagda System Crash" bug - I-War 2 is quite a super (but frustrating) little space sim! Didnt stop me complaining a lot on its forum however :)
Post edited October 23, 2014 by JMayer70
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JMayer70: Where do I begin?!!!!!

"Dunno how you can get stuck on mission 4"?
Well I did. Tried it over 20 times, just had to give up.

"The first 9-10 missions for both teams are a breeze".
Good joke! ? Isn't it.....?

"The alt-tab thing is an inconvenience at worst, no cheats? who cares, the game isn't that hard"
Another good joke?
Lock a PC running KKND in a room full of morons and watch them fight over who gets to chew the mouse and who gets to smash his face on the keyboard and they will still be able to (accidentally) finish the game. It's that easy!! No joke :D

Seriously though, no joke, the game really isn't that hard once you find out what's going on.
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JMayer70: " What's wrong with just bringing up the main menu to pause the game?"
That is not an "active" pause though! ie, the kind of in game pause that lets you scan the field and issue stacks of orders etc whilst not being overwhelmed by an AI that can issue 100,000 orders a second and doesn't have to use a godawful clumsy command system to do so..... I'm pretty sure the "main menu" does not offer any unit command functions - you can't even scroll the map to check the whole zone out!
Contary to their namesake, I find real time strategy games have very little strategy in them. I never once needed to assess the field because all I was doing was fast teching my outpost for static defenses, building them when they became available, made sure they stayed standing, teched the rest of way, massed an army and splatted the enemy. Of course I was using a single scout unit to find the enemy base while teching but for the base building missions, thats all there is to it.

The enemy already has a base, they just mass units and beeline them to your base and run away when they take too many losses from your static defences. The enemy doesn't really use strategy either so there really is nothing to assess.

The same applies to C&C. massing tanks and swarming the enemy isn't exactly strategy.
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JMayer70: "That's why you use ctrl + (number) to create groups and use the numbers to select. Trying to select individual units with the mouse just isn't something you want to do in this game."
Without that active pause the AI's overwhelmed you before your even half way through clicking units to select them..... nvm getting to the CTRL+<num> stage!
Are you selecting each individual unit or are you selecting them with a drag window? It takes literally a split second to make a group. If you're taking longer than a second, you're doing something wrong.
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JMayer70: "Nope. Once you figure out the enemy attack patterns, you just have to plunk down a few static defence stuctures there, keep them standing and you're pretty much set. The only real hard part is starting out a mission but once you have your defences up, it's a breeze."
On base building missions that works great in this game, and KKND2. The AI may be overwhelmingly fast, but it is predictable. Trouble is, what about missions where you just get 2 machinegunners to take on 1000 freakers? There are no static defences to plonk down in these missions!
Like in mission 4 for example!!!!! Not much help I'm afraid!
Keep in mind that in some of those missions, reinforments can come a few minutes later, the units you start the mission with aren't the only ones you get. Yeah, the mission briefings weren't exactly clear on that either and I foudn that out the hard way. Anyways, to increase the longetivity of your units, you can kite enemy units with a fast unit into your slower units. Veteran infantry will also regenerate health so let them do so if they are damaged. Also, in missions where you have no base, you can usually take your time to complete them, especially if you have knocked out the enemy's oil supplies.
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JMayer70: "Who cares. This is just one of those play once in a blue moon titles. No need for mods."
Bully for you if you don't want any! But I bet many do! Mods add longevity to games. Mind you why would KKND1 ever want longevity? Be like allowing Kim Il Jong a 2000 year lifespan..... not really deserved or desirable. The much better KKND2, now that would be nice with a stack of mods! Anyway - as an experiment try going on the forums for "Total Annihilation" and tell THEM that they, and their game, do not need any of the 10,000 mods available. See what kind of response you get!
PS/ Once in a blue moon? I think 1000000 blue moons will pass and KKND1 will remain unrun from now!!!!!
Glad I got it on a 60% offer!!!!!
If you don't like the core game in KKND Xtreme, why would you care about mods in the first place? It's like whining that my hotdog has no mustard on it when I don't like hotdogs regardless of what's on them. I also never said mods were bad, I just said I don't care about mods for KKND because KKND isn't a game I care to spend a lot of time on anyways. I don't mind debates and discussing differences in opinion but at least make a coherant arguement.
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JMayer70: "Matter of preference. Personally, I liked the goofy mission briefings"
Yes, it is. It's a bit like comparing the humour of say "The Goodies" to "Monty Python". (you might be too young to know what I mean.... or not of the UK.....!)
I'm actually from the UK and 32 this year so I did get those references. I'm just not living in the UK right now.
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JMayer70: "Once again, try playing KKND2. In my GoG library of 109 games, KKND2 is one of the two games I have selected as keep hidden (the other is Teen Agent). However, unlike Teen Agent, I couldn't bring myself to finish KKND2 lest I break my keyboard in a fit of rage. I did come close to breaking my keyboard by the way, uninstalled KKND2 before I did."
Funny enough, I'm finding KKND2 fifty times better than KKND1..... when it works without troubles caused by the "Mission Failed? WTF?" and "Can't Build Any More Units" bugs. Those are unfortunately unforseen side effects of modern PCs too - not anything to do with the quality of the game itself. (Still I think GOG shouldn't be selling this until they get a full fix - same with I-War 2 Edge of Chaos - that has crippling bugs too).
Are you playing one of the campaigns for KKND2, specifically the Series 9 campaign? Let you me know if you can finish that campaign :P. If KKND Xtreme made you rage hard enough to start a thread complaining about the difficulty of the game, then KKND2 will make you take a flight to Poland and bomb GoG's office building and brutally murder the staff in front of their families. I'll be watching for the headline "Disgruntled gamer massacres digital distribution service staff and office building over video game difficulty". :)
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JMayer70: As for Teen Agent - it really is worth it's £0.00 price tag THAT much? Lol! I guessed as much soon as I saw the "box art"!!!!! (TBQH I'm gunna be itching to try it out and see for myself now!!!!!)
Well, to me, time has value too and I didn't get value out of Teen Agent. It's the most illogical adventure game I have ever played. I'm half expecting you to start a thread saying it's GOTY material just to spite me :P
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JMayer70: PS/ No good "hiding" games, they're still there..... lurking..... waiting.....
Please don't remind me. I rue the day I decided to try out KKND2 knowing I could have got a beer instead. However, unlike beer when it comes out the other end, KKND2 is in my game library....................forever. I can't flush it with the rest of the crap. :(
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JMayer70: "KKND Xtreme is a fairly generic game, but I like the enironments, the briefings, the music and overall feel of the game. It isn't a must purchase by any stretch but there is fun to be had. As for the sequel, heh, save your money for a new pair of underwear or something. KKND2 just isn't worth it at any price."
Environments - I agree, cant go wrong with post nuclear - goes for both KKND 1 & 2
Briefings - suck - also goes for both.
Music - definately one where KKND 1 comes on top.
Feel - preferred KKND2, by a factor of a zillion! Even so KKND2 is far from the best.
Well I got KKND 1 and 2 for the price of one cheap nylon sock each...... I only complain bout it cos I like to! :)
At least you admit you like complaining about it. Still, lets see how far you get into KKND2 before you rage quit :)
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RyaReisender: I actually have the exactly same impressions of the game as the opening poster. It's just too hard and doesn't play right.

But I disagree that C&C1 is worse, I like it more than KKnD.
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JMayer70: Being of a fickle old mind, I'm beginning to raise C&C1 a few notches off the bottom - after a hellish night of "Mission Failed" "Can't Build Unit" "Mission Failed" "Can't Build Unit" "Mission Failed" "Can't Build Unit" "Mission Failed" "Can't Build Unit" ...... with no workarounds/solutions/patches anywhere on the planet whatsoever, I am considering this KKND2 for the bottom slot.
You mean KKND2 didn't corrupt any of your saves yet? The game isn't finished screwing you over yet!!! :)

But yeah, GoG shouldn't be selling KKND2, it's a terrible game.
Post edited October 23, 2014 by IwubCheeze
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JMayer70: "Matter of preference. Personally, I liked the goofy mission briefings"
Yes, it is. It's a bit like comparing the humour of say "The Goodies" to "Monty Python". (you might be too young to know what I mean.... or not of the UK.....!)
I actually remember and rather enjoyed the television show, 'The Goodies'! :)

...and I'm American.
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JMayer70: "Matter of preference. Personally, I liked the goofy mission briefings"
Yes, it is. It's a bit like comparing the humour of say "The Goodies" to "Monty Python". (you might be too young to know what I mean.... or not of the UK.....!)
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HEF2011: I actually remember and rather enjoyed the television show, 'The Goodies'! :)

...and I'm American.
They showed it in the US? I'm surprised actually. It did have a bit of innocent, simple maybe even childish, humour about it, not like say another BBC classic comedy also made in the early 70's, "Fawlty Towers". (Basil Fawlty is my hero and his spirit is strong in all my posts on these forums - I'm sure you've all noticed!!!!!!!!!!)
They even showed a re-run on BBC2 recently of the most classic episode of The Goodies - "Kitten Kong" - the one where a giant kitten demolished the newly (back then in '74) built BT Tower in London. Even that flagship episode didn't seem that funny by 2014 standards! And one about the government deciding to "end the world" at exactly 12am news years day 1976. And one with a nuclear cricket ball accidentally being used at Lords - destroying London - again! Actually "The Goodies" was rather weird with a serious apocalyptic disposition!

------------------------------------------------------

Anyway - don't worry IWubCheeze - I'm not ignoring you...... just working up to another potentially long post!!!!! :P

"Lock a PC running KKND in a room full of morons and watch them fight over who gets to chew the mouse and who gets to smash his face on the keyboard and they will still be able to (accidentally) finish the game. It's that easy!! No joke :D " ---- I must not be the right class of moron :P..... either that or I'm not one after all which may explain why I can't do KKND missions! I must look up the YT vids of each mission being completed!!!!!

"Contary to their namesake, I find real time strategy games have very little strategy in them. I never once needed to assess the field because all I was doing was fast teching my outpost for static defenses, building them when they became available, made sure they stayed standing, teched the rest of way, massed an army and splatted the enemy. Of course I was using a single scout unit to find the enemy base while teching but for the base building missions, thats all there is to it." ----- depends on which RTS game, but yes, most are exactly as said there!

"The enemy already has a base, they just mass units and beeline them to your base and run away when they take too many losses from your static defences. The enemy doesn't really use strategy either so there really is nothing to assess." ----- depends on the mission / game, KKND 1 Survivor Mission 4 again for example, neither team had a base..... just preset units..... but the enemy seemed to keep on spawning reinforcements infinately!

"The same applies to C&C. massing tanks and swarming the enemy isn't exactly strategy" ----- true dat, its not really much strategem wise, but it often worked against my pathetic defenses!!!!!

"Are you selecting each individual unit or are you selecting them with a drag window? It takes literally a split second to make a group. If you're taking longer than a second, you're doing something wrong." ----- i do use the mass select, but the mixed unit group usually ends up as an incoherent rabble - so I often try to pick units of a like type individually..... KKND doesn't select all units of a type with a double-click like many others do!

"Keep in mind that in some of those missions, reinforments can come a few minutes later, the units you start the mission with aren't the only ones you get. Yeah, the mission briefings weren't exactly clear on that either and I foudn that out the hard way. Anyways, to increase the longetivity of your units, you can kite enemy units with a fast unit into your slower units. Veteran infantry will also regenerate health so let them do so if they are damaged. Also, in missions where you have no base, you can usually take your time to complete them, especially if you have knocked out the enemy's oil supplies." ----- those kind of missions I can do, usually - but hey, our friend Survivor #4 isnt one of them..... not actually seen any of these veteran self-healing infantries yet neither.....

"If you don't like the core game in KKND Xtreme, why would you care about mods in the first place? It's like whining that my hotdog has no mustard on it when I don't like hotdogs regardless of what's on them. I also never said mods were bad, I just said I don't care about mods for KKND because KKND isn't a game I care to spend a lot of time on anyways. I don't mind debates and discussing differences in opinion but at least make a coherant arguement." ----- hey it's not that incoherant..... a good mod, or maybe "more" than a mere "mod", how about a "total conversion" type mod, can totally change the hotdog as well as just what relish is on it. I-War 2's "Torn Stars" for example.

"Are you playing one of the campaigns for KKND2, specifically the Series 9 campaign? Let you me know if you can finish that campaign :P. If KKND Xtreme made you rage hard enough to start a thread complaining about the difficulty of the game, then KKND2 will make you take a flight to Poland and bomb GoG's office building and brutally murder the staff in front of their families. I'll be watching for the headline "Disgruntled gamer massacres digital distribution service staff and office building over video game difficulty". :) - Stay tuned to the news channels! LOOK OUT GOG - I'M COMING TO GET YOOOUUUUU!

"Well, to me, time has value too and I didn't get value out of Teen Agent. It's the most illogical adventure game I have ever played. I'm half expecting you to start a thread saying it's GOTY material just to spite me :P" ------ LOOL - still not played it yet, had a serious case of spending all week playing the old TES 3 Morrowind again (not a GOG game yet)..... and don't forget to check the Teen Agent forum!!!!!

"At least you admit you like complaining about it. Still, lets see how far you get into KKND2 before you rage quit :)" ----- no problem, I've got to mission #12 Survivors campaign - not even touched the Series 9 one..... but not due to difficulty, I've finally gotten Cheat Engine to crack this dude..... it's the damn "Mission Failed" and "Can't Build Unit" bugs!!!!! Must rage, RAGE, RAAAAAGGGGEEEEEE!!!!!

"You mean KKND2 didn't corrupt any of your saves yet? The game isn't finished screwing you over yet!!! :) " ----- it does THAT too? God damn this game!!!!!

"But yeah, GoG shouldn't be selling KKND2, it's a terrible game" ----- we should all make sure their customer support guys know it!!!!!
Post edited October 26, 2014 by JMayer70
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HEF2011: I actually remember and rather enjoyed the television show, 'The Goodies'! :)

...and I'm American.
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JMayer70: They showed it in the US? I'm surprised actually. It did have a bit of innocent, simple maybe even childish, humour about it, not like say another BBC classic comedy also made in the early 70's, "Fawlty Towers". (Basil Fawlty is my hero and his spirit is strong in all my posts on these forums - I'm sure you've all noticed!!!!!!!!!!)
They even showed a re-run on BBC2 recently of the most classic episode of The Goodies - "Kitten Kong" - the one where a giant kitten demolished the newly (back then in '74) built BT Tower in London. Even that flagship episode didn't seem that funny by 2014 standards! And one about the government deciding to "end the world" at exactly 12am news years day 1976. And one with a nuclear cricket ball accidentally being used at Lords - destroying London - again! Actually "The Goodies" was rather weird with a serious apocalyptic disposition!
Oh, yes, the show played occasionally on PBS (Public Broadcasting Service) here in the U.S. back in 1979-1981.
It takes a certain personality to enjoy 'The Goodies' and you described the show exactly the way I remembered it when I was a kid.
:)


I'm thinking of purchasing one (or maybe all) of the titles in the 'Krush, Kill N Destroy' series to add to my post apocalyptic theme & collection of video games (Wasteland, Fallout series). It's starting to look like it's going to be KKND Extreme because I really like the art direction and animation at the time I played the demo upon release.
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JMayer70: Anyway - don't worry IWubCheeze - I'm not ignoring you...... just working up to another potentially long post!!!!! :P
A long reply..........just for me? I'm so honoured I could cry!! ^_^
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JMayer70: I must not be the right class of moron :P..... either that or I'm not one after all which may explain why I can't do KKND missions! I must look up the YT vids of each mission being completed!!!!!
I did a quick search online to find a mission guide for the mission you were stuck on but a lot of the replies came to the same conclusion I did, that the mission was not that hard. I thought for a minute mission 4 was the one where you had to escort the convoy of 6 oil tankers (which was a bit quirky) but it was the mission were you just had to rescue the dopey scout. It isn't hard, let's see if another GoGer tells me otherwise. Oh yeah, and I saw your review of the game were you said mission 4 was impossible. Might want to have checked a few YT vids before posting that review :P
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JMayer70: depends on the mission / game, KKND 1 Survivor Mission 4 again for example, neither team had a base..... just preset units..... but the enemy seemed to keep on spawning reinforcements infinately!
The enemy also has a set amount of units. They have more but they are spread out and you have the option of picking your engagements which gives you tremendous advantage. Yeah yeah, I know, "mission 4 is impossible!!!", thing is it isn't, I know I've said that many times already but it really isn't. Did you check those YT vids yet?
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JMayer70: "The same applies to C&C. massing tanks and swarming the enemy isn't exactly strategy" ----- true dat, its not really much strategem wise, but it often worked against my pathetic defenses!!!!!
That's because in C&C, that was the only "strategy" worth doing. It does make me wonder what all the rage over C&C was about. I finished both the GDI and NOD campaigns and thinking "that game was pretty average". I played C&C for the first time 13 years ago and never had the urge for a second playthrough since.
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JMayer70: i do use the mass select, but the mixed unit group usually ends up as an incoherent rabble - so I often try to pick units of a like type individually..... KKND doesn't select all units of a type with a double-click like many others do!
I wouldn't bother doing that. Just group all infantry together and all vehicles together and go for the blob approach.
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JMayer70: those kind of missions I can do, usually - but hey, our friend Survivor #4 isnt one of them..... not actually seen any of these veteran self-healing infantries yet neither.....
To get the self healing veteran infantries, they have to have shot at the enemy enough times.When the unit life bar changes from grey to blue, they can regenerate health but just standing still but it's very slow. Once they attack the enemy some more and their life bar changes from blue to red, they regenerate much faster. These are the units you want to be keeping alive. Usually what happens is, you have a few veteran units, you attack a group you can handle, enemy gets splatted, you stand around and wait to regain health, once done, move on. In some missions, you have to do this, you can't just bum rush your enemy.
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JMayer70: hey it's not that incoherant..... a good mod, or maybe "more" than a mere "mod", how about a "total conversion" type mod, can totally change the hotdog as well as just what relish is on it. I-War 2's "Torn Stars" for example.
Fair enough.
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JMayer70: LOOK OUT GOG - I'M COMING TO GET YOOOUUUUU!
I'M WAAAAAIIITTTTIIINNNNGGG!!!!!! :P
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JMayer70: LOOL - still not played it yet, had a serious case of spending all week playing the old TES 3 Morrowind again (not a GOG game yet)..... and don't forget to check the Teen Agent forum!!!!!
Ahhhh, Morrowind, one of the biggest dissappointments in my gaming career. If there's any game that needs modding, it's that one.

I did check the Teen Agent forum. I'll be posting a reply there after I fire this one off.
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JMayer70: no problem, I've got to mission #12 Survivors campaign - not even touched the Series 9 one..... but not due to difficulty, I've finally gotten Cheat Engine to crack this dude..... it's the damn "Mission Failed" and "Can't Build Unit" bugs!!!!! Must rage, RAGE, RAAAAAGGGGEEEEEE!!!!!
Yup, that was annoying, especially when it happens during an attack were you really don't want to save your game
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JMayer70: it does THAT too? God damn this game!!!!!
The corrupted saves on the final mission of the series 9 campaign was the final straw that caused me to rage quit this game. I did get a few corrupted saves through the campaign but I had another save that wasn't too far behind. However, getting two corrupted saves in a row.................I raged so hard, no joke.
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JMayer70: we should all make sure their customer support guys know it!!!!!
No point if you are going to massacre GoG's office building :P
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HEF2011: I'm thinking of purchasing one (or maybe all) of the titles in the 'Krush, Kill N Destroy' series to add to my post apocalyptic theme & collection of video games (Wasteland, Fallout series). It's starting to look like it's going to be KKND Extreme because I really like the art direction and animation at the time I played the demo upon release.
Do yourself a favour and stick with KND xtreme and avoid KKND2 like you would avoid a pair of horny overweight siamese twins with a scorching case herpes that force themselves onto anything with a penis. The only issue you may have with KKND xtreme is the wonky colour pallete but there are fixes on the forums for that problem. KKND2 on the other hand is so bad that Jesus himself couldn't save it. Save your money for a beer instead.
Post edited October 31, 2014 by IwubCheeze
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HEF2011: I'm thinking of purchasing one (or maybe all) of the titles in the 'Krush, Kill N Destroy' series to add to my post apocalyptic theme & collection of video games (Wasteland, Fallout series). It's starting to look like it's going to be KKND Extreme because I really like the art direction and animation at the time I played the demo upon release.
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IwubCheeze: Do yourself a favour and stick with KND xtreme and avoid KKND2 like you would avoid a pair of horny overweight siamese twins with a scorching case herpes that force themselves onto anything with a penis. The only issue you may have with KKND xtreme is the wonky colour pallete but there are fixes on the forums for that problem. KKND2 on the other hand is so bad that Jesus himself couldn't save it. Save your money for a beer instead.
I second Cheeze....

1) bought KKND2
2) thought it was good
3) started coming across it's game terminating bugs
4) started coming across them more
5) then at the 1000th time.... rage quit
6) complained to GOG a-la John Cleese/dead parrot
7) got refund
8) aaaah that's better!!!!!

YT Vids - yep, they're on the to-do list

Colour of the health bar - so that's how you recognize your units veteran level! Is that the same for vehicles, and on KKND2? (Wait - don't own that game no more!!!!! Doh!!!!!!)

HEF2011 - don't do it. Not KKND2 anyways. And wait for a good 50% off (or more) offer!!!!!
Post edited October 31, 2014 by JMayer70
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JMayer70: *snip*
Well, at least one of us had a happy ending.

I got KKND2 from a promo on November 29th last year and I don't think GoG had the 30 day money back guarantee back then. As with many other GoGer's, I have a backlog of several games so I didn't get round to KKND2 until summer this year and it was only then I found out about the game breaking bugs. Even if GoG had the 30 day money back gaurantee back then, I still wouldn't have been able to get a refund on it because I let the game sit for 7 months.

Still, I'm glad you got your money back from this trainwreck of a game. As for me, I'll be keeping the game "hidden" as there is nothing else I can do with it. I should add my own KKND2 review to the game card page someday.
Ha ha! Only just spotted the bit about the siamese twins.......