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I'm playing this awesome game without reloads (hard difficulty) and man it seems tough. The battles are not the problem at least not yet, the problems are reinforcements. Sometimes I take a map and enemies arrive before I even explored the map. In my last one they arrived at 6:50 (the second reinforcement too) and I naturally lost the sector. Even if I finished the sector and moved on they would again take over since it seems I can only put guards at the beginning of a day.

And it seems you can not accept moral loss of the natives. Because of the wounded I slept through a day with no actions and lost a sector and literally every guard left. I tried to win sectors to gather morale but in the battle enemies just take over the other empty sectors, leading again to moral loss so I can't recruit guards and I've lost all the money anyway. There seems to be no way I can rebounce after a significant moral loss. Is this how the game is, one moral loss and game over?

I'm kinda new to the game (only played it when years ago) so I may not be getting something of course.
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thenomad111: since it seems I can only put guards at the beginning of a day.
You can move guards during the day. Put extra ones in safe sectors then move them to replace the ones you lose.
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ZFR: You can move guards during the day. Put extra ones in safe sectors then move them to replace the ones you lose.
That will definitely help, thanks.
Have you noticed that you can raise natives' salary?
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MitchShudlem: Have you noticed that you can raise natives' salary?
No I didn't notice that. I assume you can hire non-available ones that way?
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MitchShudlem: Have you noticed that you can raise natives' salary?
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thenomad111: No I didn't notice that. I assume you can hire non-available ones that way?
It increases their morale (and you get more of them to join you).
Post edited April 17, 2021 by ZFR