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high rated
Patch 1.1.1.0 (01st July 2016) (GOG-3)

Restored baked AO, which is now mixed with SSAO for extra graphical fidelity.
Fixed a bug which disabled post processing in the Factory map in Survival Mode.
Fixed the Blizzard achievement.
Fixed a crash on exit.
Fixed a bug blocking the upgrade machine, when controls have been remapped.
Removed debug key bindings (e.g 0 which toggled interface and HUD rendering).
Added borderless fullscreen mode.
Localized quick save.
Cutscene skip message disappears after blinking a few times.
Fixed black screens when post processing is set to low.
Added key bindings for cycling between ranged weapons.
Fixed achievement progress bar rendering.
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ElTerprise: ...
Zwei Dumme – ein Gedanke: hier
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mk47at: Zwei Dumme – ein Gedanke: hier
Auch gerade gesehen xD
Wahnsinn! Ich hatte die ja im Steam Forum schon gebeten, diese nervige "Skip cutscene" Nachricht nicht immer einzublenden, was die, warum auch immer, zuerst nicht ändern wollten, da sie meinten, der Spieler müsste wissen, dass diese Cutscenes überspringbar sind. Daraufhin sagte ich, dass doch ein paar mal Blinken reichen würde. Schön, dass sie das nun abgeändert haben. Hoffentlich wird das auch bei Shadow Warrior irgendwann mal geändert.

Ebenfalls schön, dass der key remapping Fehler behoben wurde, mit dem man an der Upgrade Maschine "hängen blieb", wenn man z.B. die Cursortasten zur Bewegung nutzen wollte.
It's out?? Hooray!!!

Thanks for the news :)
According to a post on Steam, the next patch should me out sometime next week.
Any news on the new patch, GOG team?
There has been a release on Steam and was wondering if a patch was being pushed for GOG soon (v1.1.2.0 or 1.1.3.0).
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Plumb: Any news on the new patch, GOG team?
There has been a release on Steam and was wondering if a patch was being pushed for GOG soon (v1.1.2.0 or 1.1.3.0).
They might be waiting for this one to do both at the same time
http://steamcommunity.com/app/407810/discussions/0/352788917760176167/#c352788917761541656
No mention anywhere of this coming to GOG. I wonder what happened.
high rated
Patch 1.1.3.0 (11 August 2016)

Enabled resolution scale slider for fullscreen and windowed mode.

Patch 1.1.2.0

Fixed lighting reflections on static meshes.
Added a resolution scale slider - allowing to downsample or to supersample the image.
Nice work, thank you
Sweet, thanks!