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Would be nice if we could import Steam categories as tags, perhaps also favorites.

I've add these categories to some of my games in steam:
- Finished
- Gotta finish
- Gotta play
- Party games
Post edited October 07, 2019 by Snebjorn
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Snebjorn: Would be nice if we could import Steam categories as tags, perhaps also favorites.

I've add these categories to some of my games in steam:
- Finished
- Gotta finish
- Gotta play
- Party games
I'm afraid that's not possible. Steam (mostly through its user APIs) only shares user information that GOG Galaxy already gets and shows (friends lists, games owned, etc). Unless they collaborate somehow or Steam makes more info available in the future (such as steam 'tags'), at the moment we have to unfortunately 'manually' do it ourselves.

EDIT: Disregard that, it may indeed be possible, sorry!
Post edited October 13, 2019 by GenlyAi
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Snebjorn: Would be nice if we could import Steam categories as tags, perhaps also favorites.

I've add these categories to some of my games in steam:
- Finished
- Gotta finish
- Gotta play
- Party games
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GenlyAi: I'm afraid that's not possible. Steam (mostly through its user APIs) only shares user information that GOG Galaxy already gets and shows (friends lists, games owned, etc). Unless they collaborate somehow or Steam makes more info available in the future (such as steam 'tags'), at the moment we have to unfortunately 'manually' do it ourselves.
That's not true. Depressurizer can "use genres, Steam flags (like "Single-Player" and "Steam Cloud"), Steam tags, Developer & Publisher info, How Long to Beat times, year, and/or Steam review user scores"
https://github.com/Depressurizer/Depressurizer/releases
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GenlyAi: I'm afraid that's not possible. Steam (mostly through its user APIs) only shares user information that GOG Galaxy already gets and shows (friends lists, games owned, etc). Unless they collaborate somehow or Steam makes more info available in the future (such as steam 'tags'), at the moment we have to unfortunately 'manually' do it ourselves.
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marcowy: That's not true. Depressurizer can "use genres, Steam flags (like "Single-Player" and "Steam Cloud"), Steam tags, Developer & Publisher info, How Long to Beat times, year, and/or Steam review user scores"
https://github.com/Depressurizer/Depressurizer/releases
I'll check it out, but I stand corrected then. Thank you!
Post edited October 13, 2019 by GenlyAi
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marcowy: That's not true. Depressurizer can "use genres, Steam flags (like "Single-Player" and "Steam Cloud"), Steam tags, Developer & Publisher info, How Long to Beat times, year, and/or Steam review user scores"
https://github.com/Depressurizer/Depressurizer/releases
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GenlyAi: I'll check it out, but I stand corrected then. Thank you!
Hi! Have you checked it already?
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GenlyAi: I'll check it out, but I stand corrected then. Thank you!
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marcowy: Hi! Have you checked it already?
Not yet, sorry, I've been away for awhile (health issues, but I'm mostly okay now). I believe now that it's an open beta, more people will try that. But I still intend to look into it (it's on my 'galaxy 2.0 to do list'). :)
So I'm not sure if this is how other software does it, but if Steam is installed, the almost-JSON file "<steam_folder>/userdata/<user_id>/7/remote/sharedconfig.vdf" holds a list of categories for each Game in "UserRoamingConfigStore/Software/Valve/Steam/apps/<game_id>/tags", even for games that are not currently installed.

In a similar way, "<steam_folder>/userdata/<user_id>/config/localconfig.vdf" holds last played date and playtime in "UserLocalConfigStore/Software/Valve/Steam/apps/<game_id>/(LastPlayed | Playtime)".
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yannick_urbach: So I'm not sure if this is how other software does it, but if Steam is installed, the almost-JSON file "<steam_folder>/userdata/<user_id>/7/remote/sharedconfig.vdf" holds a list of categories for each Game in "UserRoamingConfigStore/Software/Valve/Steam/apps/<game_id>/tags", even for games that are not currently installed.

In a similar way, "<steam_folder>/userdata/<user_id>/config/localconfig.vdf" holds last played date and playtime in "UserLocalConfigStore/Software/Valve/Steam/apps/<game_id>/(LastPlayed | Playtime)".
yes, old steam client used that file to store all categories. now with new UI they no longer use any files and pass categories directly to/from server. unless Valve will reintroduce cloud saves file or user will keep using old UI there's no way to get categories from steam.
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yannick_urbach: So I'm not sure if this is how other software does it, but if Steam is installed, the almost-JSON file "<steam_folder>/userdata/<user_id>/7/remote/sharedconfig.vdf" holds a list of categories for each Game in "UserRoamingConfigStore/Software/Valve/Steam/apps/<game_id>/tags", even for games that are not currently installed.

In a similar way, "<steam_folder>/userdata/<user_id>/config/localconfig.vdf" holds last played date and playtime in "UserLocalConfigStore/Software/Valve/Steam/apps/<game_id>/(LastPlayed | Playtime)".
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djoxyk: yes, old steam client used that file to store all categories. now with new UI they no longer use any files and pass categories directly to/from server. unless Valve will reintroduce cloud saves file or user will keep using old UI there's no way to get categories from steam.
Oh wow, I thought the new UI was purely cosmetic, didn't realize they changed that as well. Guess that file is just left over from before the update on my install then.
FYI, on my Steam install (Windows, latest non-beta, package version 1579321278) adding and removing games to/from existing collections (even using the new drag & drop way) is still reflected in the file just fine. Only thing that doesn't seem to be reflected for some reason is adding a game to a new collection (but creating a new collection and THEN adding a game is).

I'm not sure if the client updating the file is a left over from the old UI's code, or if this is actually intentional behaviour and the lack of a file update when adding to a new collection is a bug.

Modifying the file also does not automatically update the collections in the Steam client, though they can be manually updated to reflect the changes in the file by running "steam://resetcollections".
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yannick_urbach: FYI, on my Steam install (Windows, latest non-beta, package version 1579321278) adding and removing games to/from existing collections (even using the new drag & drop way) is still reflected in the file just fine. Only thing that doesn't seem to be reflected for some reason is adding a game to a new collection (but creating a new collection and THEN adding a game is).

I'm not sure if the client updating the file is a left over from the old UI's code, or if this is actually intentional behaviour and the lack of a file update when adding to a new collection is a bug.

Modifying the file also does not automatically update the collections in the Steam client, though they can be manually updated to reflect the changes in the file by running "steam://resetcollections".
when I tried new UI my categories dropped to week old version while file had up-to-date categories. then once reverted back to old UI my categories are up-to-date again. new UI uses own ways and it was confirmed by steam support. I don't have a link to discussion, but user asked support how to backup his categories, support told him it is not possible with new UI because they no longer use old file and all data goes in code (they read from server, display in your library). also if you switch to offline you will miss your categories - maybe that's because offline mode can't read it from server.
maybe steam would refine offline mode someday and will add file storage back at some point. but so far this feature is broken for new UI