It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Here's your weekly Message From GOG!

Good news, everyone! It's Friday! And since it's Friday, here's a new episode of This Week on GOG, a short video guide to recent events, promos, and other happenings on the site. By the way, if you haven't already, you might want to follow the GOG.com channel on Youtube, so you won't miss our shows, specials, and exclusive trailers.

<iframe width="590" height="332" src="http://www.youtube.com/embed/Mk7VVJKzN0o" frameborder="0" allowfullscreen></iframe>

By the way, we made a tiny-winy, itsy-bitsy mistake in the video. The screen featuring our Assorted April Games weekend promo has the discount rate wrong. It should say 50% off, not 85%. Sorry about that.
Post edited April 26, 2013 by G-Doc
avatar
nipsen: ..By the way, what's happening to the old Lucasarts properties?
No rights are changing hands (at least not yet). LucasArts' reduction to a licensing middleman could make it easier for GOG or the like to arrange a deal, but it's also possible that Disney will choose to focus on shiny new games and leave the rest to rot (the officially stated goal is "achieving a broader portfolio of quality Star Wars games").
avatar
nipsen: ..By the way, what's happening to the old Lucasarts properties?

Day of The Tentacle, Full Throttle, The Dig --- and then X-Wing, Tie-Fighter (cd-rom collector's edition).. never mind Rogue Squadron, and so on. Then Jedi Outcast..

This is one hell of a lineup of games that Lucasarts very obviously has no faith in selling in a typical distribution form, at least..
Lucas Arts closing internal development does not change the status of their IP's as they are still owned by Disney.
edit: Arkose already pointed out what i mentioned about the rights to those old Lucas Arts games.
Post edited April 28, 2013 by megarock58
avatar
ShaolinsKunk: Not to my knowledge, I was just talking about comparisons I've seen elsewhere. That is an interesting question, though, now I'm curious to know if they have copies of the other versions as well.
avatar
Arkose: GOG's games are only DOS and Windows so far. GOG had a survey a while back to assess interest in non-PC games but that hasn't led to anything so far. If it happens at all they'll probably start with games that don't require a BIOS or whatever to emulate (making it much easier to secure all the necessary rights).
I don't know what type of classics non-DOS of yesteryear would even classify as viable for sale. I mean, I still remember my Atari 2600 game called Adventure. It brings the fondest of kid memories to me but, come on, there is no way you can sell that unless you offer it for a quarter in which case I would buy it. But it is nothing but nostalgia.
avatar
Krankor: Please please be Subwar 2050.
avatar
amok: It will only be the sub-par DOS and not the superior Amiga version anyway....
How is the Amiga (AGA) version superior to the PC version? As far as I can tell, the PC version has considerably better graphics, e.g. it supports texture mapping, there's animation in mission screens etc.

<span class="bold">Amiga Subwar 2050</span>

<span class="bold">PC Subwar 2050</span> (with inferior Adlib sound effects; if you have Roland MT-32 (Munt), you get much better music and sound effects than in this video)
avatar
Buenro-games: I don't know what type of classics non-DOS of yesteryear would even classify as viable for sale.
Blood Money (1989)
Defender Of The Crown (1986)
Dungeon Master (1987) + Chaos Strikes Back (1989)
Elf (1991)
Elvira: Mistress Of The Dark (1990)
Elvira II: The Jaws Of Cerberus (1991)
Fiendish Freddy's Big Top O' Fun (1990)
Flashback: The Quest For Indentity (1992)
It Came From The Desert (1989) + Antheads (1990)
The Killing Game Show (1990)
(1991) + [url=http://www.youtube.com/watch?v=glWTIKqT1CA]Oh No! More Lemmings (1991) + Holiday Lemmings (1994)
Lemmings 2: The Tribes (1993)
The Lemmings Chronicles (1994)
Shadow Of The Beast (1989)
Shadow Of The Beast II (1990)
Shadow Of The Beast III (1992)
Turrican (1990)
Turrican II: The Final Fight (1991)
Turrican III: Payment Day (1993)
Wings (1990)
Post edited April 29, 2013 by Barry_Woodward
avatar
Krankor: I only ever had the DOS version of Subwar 2050. I have to be honest and say I never knew about an Amiga version (even though I had one). Surely the Amiga version would have struggled with the 3d environment - remember Frontier Elite on Amiga... it was a slideshow as far as FPS was concerned! I'm old, so go easy on me ;)
You probably didn't know about the Amiga version, as Amiga was pretty much dead already when it came out for it. :) Not to mention that I think it came out only for Amiga CD32 and A1200 (ie. it was an AGA game, not OCS), which much fewer people had anyway than A500.

And as said, as far as I can tell the PC version had considerably better graphics than the Amiga version, at least as long as you enabled the texture mapping from the options. Too bad the PC version audio was a bit sad if you had just an Adlib or Soundblaster soundcard, but the easy and expensive fix for that was a Roland MT-32, LAPC-1 or CM-32L. Or nowadays Munt.

I personally think Amiga versions of games were generally better on Amiga pre-1990 or so, but after VGA and sound cards support came to PCs, PC had nothing to be ashamed of, even if some 2D scrolling games still might have ran better on Amiga (which Subwar 2050 obviously is not). Maybe I have this view because by then I was getting a bit bored by 2D platformers and such, as if Amiga tried to beat SNES in its own game. I was already playing Wing Commander 2, Ultima Underworld and Doom on PC at that point.
Post edited April 28, 2013 by timppu
avatar
amok: It will only be the sub-par DOS and not the superior Amiga version anyway....
avatar
timppu: How is the Amiga (AGA) version superior to the PC version? As far as I can tell, the PC version has considerably better graphics, e.g. it supports texture mapping, there's animation in mission screens etc.

<span class="bold">Amiga Subwar 2050</span>

<span class="bold">PC Subwar 2050</span> (with inferior Adlib sound effects; if you have Roland MT-32 (Munt), you get much better music and sound effects than in this video)
nevermind
Post edited April 28, 2013 by tburger
avatar
amok: It will only be the sub-par DOS and not the superior Amiga version anyway....
avatar
timppu: How is the Amiga (AGA) version superior to the PC version? As far as I can tell, the PC version has considerably better graphics, e.g. it supports texture mapping, there's animation in mission screens etc.

<span class="bold">Amiga Subwar 2050</span>

<span class="bold">PC Subwar 2050</span> (with inferior Adlib sound effects; if you have Roland MT-32 (Munt), you get much better music and sound effects than in this video)
It may have texture mapping, but I still consider the Amiga graphics to look better... also look at the difference in speed between those two. The Amiga version speeds along and the DOS version stutters slowly behind.

Off course this is all subjective, but in my opinion the Amiga version looks and plays better than the DOS version.
avatar
amok: It may have texture mapping, but I still consider the Amiga graphics to look better... also look at the difference in speed between those two. The Amiga version speeds along and the DOS version stutters slowly behind.
The speed naturally depended on the hardware you were running it on. If you didn't have beefy enough PC for the texture mapping, you could always switch texture mapping off, making it look similar to the non-textured Amiga version. With modern machines with DOSBox, you can naturally run the PC version smoothly with all bells and whistles, including texture mapping. I just tried it on my old ThinkPad T400 laptop, Subwar 2050 ran glass-smooth with texture mapping, as long as I hit Ctrl-F12 a few times to give DOSBox more CPU cycles.

Other than that, I didn't see any real difference between the Amiga AGA and PC VGA graphics, besides PC version having more (=any) animation in mission screens etc.

Don't compare directly those two Youtube videos, because the PC version video seems fuzzily compressed. When you play it on DOSBox, it looks crystal clear compared to that youtube video.

I think you just have rose-tinted glasses for the Amiga version. :) The Amiga version has superior audio compared to the PC version with Soundblaster, I'll give you that. Fortunately the PC version supported also Roland, for the few lucky ones.
avatar
timppu: snip
yeah, I know I may be a (tiny little) bit biased. But I do feel that the DOS games lack some of the charm of the Amiga versions generally. They just feels more sterile and clinical, somehow.
avatar
Buenro-games: I don't know what type of classics non-DOS of yesteryear would even classify as viable for sale. I mean, I still remember my Atari 2600 game called Adventure. It brings the fondest of kid memories to me but, come on, there is no way you can sell that unless you offer it for a quarter in which case I would buy it. But it is nothing but nostalgia.
What the... ? Have you heard of the Amiga and the Atari ST computers and their game libraries ?
Look I will stick to the fact that it is all nostalgia. You made a nice list there and I don't want to diminish your effort. But come on, you could have also included Lunar Lander and somehow said that people would pay a price that justifies for GOG to carry it. I will be honest and had no idea which game was Blood Money and I am sorry but could not go through your entire list, but I checked the first one on your list. It seems to be a very simple basic helicopter game.

Anyways, here is the youtube video, oh and dont get caught about the initial non playing intro, then comes the gameplay. http://www.youtube.com/watch?v=qxciUa4YmeY

But, if this is the kind of stuff you think should be carried in the site, I am sorry but yeah, I guess we differ a lot. Like I mentioned about my beloved Atari 2600 game called Adventure. I love it to death. Yet, it is not a viable sales product. Maybe for a quarter or so.
avatar
Buenro-games: I don't know what type of classics non-DOS of yesteryear would even classify as viable for sale.
avatar
Barry_Woodward: Blood Money (1989)
Defender Of The Crown (1986)
.
..
...
To name only a few....
Amiga games on gog.com that would be sth...We've got have some Amiga publishers here ...maybe one day. But I wouldn't count on it.
Post edited April 28, 2013 by tburger
avatar
nipsen: ..By the way, what's happening to the old Lucasarts properties?

Day of The Tentacle, Full Throttle, The Dig --- and then X-Wing, Tie-Fighter (cd-rom collector's edition).. never mind Rogue Squadron, and so on. Then Jedi Outcast..

This is one hell of a lineup of games that Lucasarts very obviously has no faith in selling in a typical distribution form, at least..
avatar
megarock58: Lucas Arts closing internal development does not change the status of their IP's as they are still owned by Disney.
edit: Arkose already pointed out what i mentioned about the rights to those old Lucas Arts games.
Right, but like you and Arkose say - don't you think they'd be happy to sell these now, since they will - with some right - believe there's no way to actually sell these games on disc again? I mean, they don't have any studios to pick up the pieces, or make hd versions of it - or any inclination to do that in the first place, very likely.

So I can't imagine that they think those licenses are worth a whole lot of money..
avatar
megarock58: Lucas Arts closing internal development does not change the status of their IP's as they are still owned by Disney.
edit: Arkose already pointed out what i mentioned about the rights to those old Lucas Arts games.
avatar
nipsen: Right, but like you and Arkose say - don't you think they'd be happy to sell these now, since they will - with some right - believe there's no way to actually sell these games on disc again? I mean, they don't have any studios to pick up the pieces, or make hd versions of it - or any inclination to do that in the first place, very likely.

So I can't imagine that they think those licenses are worth a whole lot of money..
i could be wishful thinking
but if there is money to be made, Disney may very well want to sell old Lucas Arts games on GOG.com