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Indie Devs! Join the DRM-free revolution, reach more people, get an advance on royalties.

GOG.com, in our continued efforts to bring you all the best games in history for PC and Mac, is looking to make it easier for indie game devs to submit their game to GOG.com. To that end, we have launched a new portal on GOG.com today, containing the essential information on the way we work with our indie partners, and an easy entry form providing direct contact with our team. All this, and more, found under the URL:

www.gog.com/indie

For those of you who are fans of GOG.com the service, this doesn't mean much of a change, except that we hope we will have ever more exciting indie games to release while we continue our schedule of regular awesome classics as well. For those of you who are developing games, though, we hope to make this a painless process where you can be sure that you will hear honest feedback from us about your game and where we want it on GOG.com.

We are also disclosing our revenue share--a 70/30 share, as is industry standard--unless we offer you an advance on your royalties, in which case it's a 60/40 share until we have recouped the cost of your advance. There's been some speculation on the part of developers in the past as to what it is that we offer indie devs, and we wanted to make sure that was clear up front. We've invited some of our indie dev friends to talk briefly about the experience of putting their game on GOG,com, and here's what they had to say:

<iframe width="560" height="315" src="//www.youtube.com/embed/oqIc7vix2YU" frameborder="0" allowfullscreen></iframe>

If you're a fan of classic games, brace yourself for a thundering great RPG on Thursday. If you're a dev, fill out the form today, to join the DRM-free revolution, reach more people with your work, and possibly get an advance on royalties!
Post edited August 20, 2013 by TheEnigmaticT
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Future_Suture: Do you know why hasn't Bastion appeared on GOG yet?
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Fesin: Because the installer is a shitty .msi-file?
I thought I had seen everything in the realm of stupid ignorant comments, but apparently not.
Love that simple form. When I'll go indie, I'll remember that.

Although, GOG.com keeps 30% for indie games? That's disappointing news to me. I was expecting a better deal considering the competition. Obviously I'm just talking at face value, but that's my impression.

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Austrobogulator: I want Gog trading cards! :o
I seriously hope you were sarcastic there. I hate this kind of psychological manipulation bullshit. It's the worst feature ever added to Steam since launch.
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StingingVelvet: just don't forget the classics.
Important words, these.
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SmashManiac: Love that simple form. When I'll go indie, I'll remember that.

Although, GOG.com keeps 30% for indie games? That's disappointing news to me. I was expecting a better deal considering the competition. Obviously I'm just talking at face value, but that's my impression.
Why is that disappointing when its industry standard?. GOG isn't a charity unlike HIB
EDIT: Nevermind, sorry, decided it was unimportant.
Post edited August 20, 2013 by tfishell
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SmashManiac: Love that simple form. When I'll go indie, I'll remember that.
Although, GOG.com keeps 30% for indie games? That's disappointing news to me. I was expecting a better deal considering the competition. Obviously I'm just talking at face value, but that's my impression.
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nijuu: Why is that disappointing when its industry standard?. GOG isn't a charity unlike HIB
HB is not a charity. Do your research.
Post edited August 20, 2013 by shmerl
So under Developer Name, do they want our real name, or a company/psuedo company name?
Post edited August 20, 2013 by jcoa
I'd like to see GOG get into the indie bundle business. It would be an effective way to release titles that have been around the block a few times but that still deserve a place in the catalog. Some games that fit the bill:

Antichamber
Aquaria
Bastion
The Binding Of Isaac
Braid
Cave Story+
Limbo
Super Meat Boy
Superbrothers: Sword &amp; Sworcery EP
Thomas Was Alone
Trine 2
Vessel
VVVVVV
World Of Goo
Post edited August 20, 2013 by Barry_Woodward
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Mivas: Awesome news. I really like to see and hear how forthcoming you are towards your indie partners. That's why I'm buying every interesting indie game without Linux version here. :) Now where is Cognition and pre-order button for Blackwell Epiphany? :P

Oh, and by the way, the initial post didn't interpret iframe tag properly.
I don't think Dave is ready to put the game on pre-order, haven't heared anything specific about release date other than fall \ winter 2013. I hope he'll have a demo for pre-orderers, like he did with Resonance and Primordia :)
Cognition - I'm still waiting for Episode 4 - they keep us hanging on that cliff far too long :)
Oh, and Downfall needs to be here :)
Post edited August 20, 2013 by Novotnus
Looking good, GOG! Even though my main interest in GOG has always been the oldies, it's good to see more support to indie devs.

I hope you'd also review your policies in which games you take into your catalogue. There are many perfectly good games in the past you have refused, that are available on other stores. I wouldn't want any buggy crap on GOG, but please don't refuse a game just because the genre is unpopular or the graphics unimpressive. You'd think your clientele would be the last to care about visuals.
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nijuu: Why is that disappointing when its industry standard?. GOG isn't a charity unlike HIB
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shmerl: HB is not a charity. Do your research.
I was being sarcastic
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RaggieRags: Looking good, GOG! Even though my main interest in GOG has always been the oldies, it's good to see more support to indie devs.

I hope you'd also review your policies in which games you take into your catalogue. There are many perfectly good games in the past you have refused, that are available on other stores. I wouldn't want any buggy crap on GOG, but please don't refuse a game just because the genre is unpopular or the graphics unimpressive. You'd think your clientele would be the last to care about visuals.
Yeah but the clientele is also picky. I hope they do have some sort of decent criteria - do we really want just crappy games that couldn't even make it past greenlight, be rejected and come here instead? (im talking about the shit one's - which make up the bulk of greenlight games)
Post edited August 20, 2013 by nijuu
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nijuu: Yeah but the clientele is also picky. I hope they do have some sort of decent criteria - do we really want just crappy games that couldn't even make it past greenlight, be rejected and come here instead? (im talking about the shit one's - which make up the bulk of greenlight games)
No, I don't mean they should drop all criteria. I mean games that have been approved in other stores and are good, even if all of them don't have the fanciest graphics.
I think GoG.Com should have stuck to indie games that fit the classic style of gameplay and/or graphics, in addition to it's classic game collection.
Post edited August 20, 2013 by Link6746
I am all for diversity and creation of wealth.

I am just a bit worried that older games are slowly getting lost.
I understand that a new hipster indie game with ton of publicity will sell better, but I still prefer to get the old classic game. Very few indie games interest me.
A very good move for GoG and small developers I hope.

Regards MarkL