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Here to take your breath away.

Strike Commander, an action-oriented modern-day mercenary jet fighter combat simulation from Chis Roberts, the creator of Wing Commander--DRM-free on GOG.com, for only $5.99

In this troubled world, the only place I ever feel free is up here, among the clouds. Blasting through the sky at supersonic speed, looking at the world, so small, way, way down, I'm immortal. You can't take that away from me if you try. In fact, I dare you to try. Come and challenge me. Come and challenge any of us. We're the Wildcats, the elite. There's nothing we can't do, up here. God made a mistake of not giving us wings. That didn't stop us. Neither will you.

Strike Commander was often called " on Earth"</i>, because in the game you take the role of a mercenary pilot hired to perform various missions in the times of global unrest. The action takes place in the year 2011, which was considered near-future at the time of game's development. Just as in the stellar [url=http://www.gog.com/gamecard/wing_commander_1_2]Wing Commander series, a good part of the plot is being delivered via cut-scenes, briefings, and sections representing every day life in a paramilitary base that hauses a squad of hired guns. The simulated combat is action-oriented and satisfying, and the story of elite pilot squad taking on the world full of injustice and violence is compelling and well-executed. Our release of the game includes the Tactical Operations expansion and the extended Speech Pack, as well as rare documents such as the playtester's guide and an in-depth strategy guide.

The sky is yours in Strike Commander, for only $5.99 on GOG.com. Godspeed, flyboy (or flygirl)!
Just a minute....

Had to pick my jaw up off the ground.

Awesome game! Great release!
When the expansions for Wing Commander were released last year they were instant buys for me. And I said at the time I wanted Strike Commander with Tactical Operations next.

Thank you
Thank you
Thank you

Instant buy!

I loved this game back on my 100Mhz Pentium (didn't even try it on my 25Mhz 486 SX). Cant wait to take to the skies again!
Post edited March 27, 2013 by Daisy339
This game is like the Great White Buffalo for me. I could never, no matter what I tried, get this game to work for me. This was one of those PC nightmare games where I could never seem to get things to come together. No matter what boot disk I used or what I tried. I am definitely buying it, even if it is horrible it must be done!!!
I'll be picking this up as soon as its in a sale. I'd pay full price but... I'm very cheap.

... Mind you, if I rmember right, I was never any good at this game as I couldn't find the button to launch countermeasures... The only way I completed missions was to kill the enemy before they fired any missiles at me.
One of my favorite games of all time. I still keep a vivid image in my memory of HOW EXCRUCIATINGLY LONG it took for the original version to install off those zillion floppies... I know I finished the game at least twice, as I got the "talkie" CD version afterwards.

I;m no expert on the subject of single-player games, but I would venture that it was the only story-driven flight sim until Ace Combat came along. As far as I can imagine, everything else is just mission briefings, and "click here to take off".
Post edited March 27, 2013 by Firek
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Firek: One of my favorite games of all time. I still keep a vivid image in my memory of HOW EXCRUCIATINGLY LONG it took for the original version to install off those zillion floppies... I know I finished the game at least twice, as I got the "talkie" CD version afterwards.

I;m no expert on the subject of single-player games, but I would venture that it was the only story-driven flight sim until Ace Combat came along. As far as I can imagine, everything else is just mission briefings, and "click here to take off".
Yeah, I can't recall any other pre-Ace Combat flight games with this kind of character driven narrative, not even in games that had pretty rich source material to build on, like WW1 flight sims with all the well known aces, or movie tie-ins like Flight of the Intruder. Now when Ace Combat Assault Horizon is out on PC, I hope maybe we'll see some kind of HD collection of the PS2 era games, which would be pretty great to have on GOG.
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Firek: One of my favorite games of all time. I still keep a vivid image in my memory of HOW EXCRUCIATINGLY LONG it took for the original version to install off those zillion floppies... I know I finished the game at least twice, as I got the "talkie" CD version afterwards.
I remember those days. I remember my boyhood pal back in the summer of '92, the only person at school with a blazingly fast enough rig (486-DX/66) to run Ultima VII with decent performance, and the original disk-version of The Black Gate we bought. It came on a ridiculous number of 5.25 big floppies, like 8 or 9 or something, and used a complicated ancient version of compression software, probably PK-ZIP or something. Swap, swap, swap, swap, swap, swap, swap, then swap some more....then you can finally play! After it spun its wheels after typing "u7.exe" at the DOS prompt for a good minute or so.

Then shortly after in the Win 95/98 days, in the long interim period before Exult was a dream in an Ultima fan's coding eye, we had to configure DOS boot-disks with the correct config.sys and autoexec.bat files to get the monstrously high enough conventional memory Ultima 7 needed to run. This was the case for a lot of those early 90s games; origin was a real culprit. It was often hellish in those days, long before GOG installers and fan-made mod workarounds did all the work for you!
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MaridAudran: snip
While I certainly have very fond memories of the major games of that time, a lot of which still hold up rather well despite their age, I don't miss any of that special setup crap either. PC gaming these days is a breeze in comparison. :)
True, but you learned a lot more back then. Now it's so simple that you never manage to gain nearly as much knowledge about PC internals.
Bought it yesterday...and was stunned by the volume of manuals/strategy guides..They sure knew how to publish games back in 90s :-)
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Belgand: True, but you learned a lot more back then. Now it's so simple that you never manage to gain nearly as much knowledge about PC internals.
Ohnoes, modern cars don't break each half an hour, you don't learn much about how they work from using them!..
I'm glad to see more old games, great!

What's with the cuties in the screenshots? Dating sim?
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timppu: I already own some CD-version of this game, and at least I don't recall it having audio CD music (tracks)... so what kind of music support does this GOG version have? I hope it is at least trivial to change to music to MT-32, for those who wish to use it. I don't recall if it had General MIDI music support too, and whether that was worth anything...
I have the game on an old pack-in CD from a Sound Blaster 16 card. Here's what's in the manual:
General MIDI
Strike Commander CD has joined the next generation of sound quality with its support of the General MIDI standard as defined by the MPU-401 instruction set. At the time of publishing, only a few cards support MPU-401. These cards include the Roland SCC=1 and RPA-10 and the Creative Labs Sound Blaster 16 and ASP 16 (both of the latter with the attached Wave Blaster daughterboard). Other manufacturers have already released, or are planning to release, sound cards that use the MPU-401 instruction set. However, sound cards that use a memory-resident program (TSR) to emulate MPU-401 may not work with this software.

Note that some General MIDI cards offer digitized speech or sound effect capabilities. Strike Commander CD will only use those sound cards that carry the OPL2 FM chip for digitized speech or sound effects. As in the case of the Roland RAP-10, customers will need to use a second sound card, such as a Sound Blaster, Sound Blaster Pro or 100% compatible sound card, for digitized speech and effects. Review your sound card documentation or contact the manufacturer if you have any questions.
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Belgand: True, but you learned a lot more back then. Now it's so simple that you never manage to gain nearly as much knowledge about PC internals.
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Elwin: Ohnoes, modern cars don't break each half an hour, you don't learn much about how they work from using them!..
Eh, I don't drive, but as a somewhat comparable analogy I did build my bike up from a bare frame. Yeah, it was more work than if I just bought one completely assembled but I feel like I know a lot more about it, how it works, and how to fix and maintain it. Perhaps the better correlation is to building your own PC.

It would be nice if modern cars were still something you could be reasonably expected to be able to work on at home.

I'm not saying I enjoyed it at the time -- long days spent trying to force Ultima VII to run and then still not getting sound to work were terrible -- but I do feel like I learned a lot and I can respect that I got something out of the experience that you tend not to get any more. I suspect it encouraged more than a few gamers into programming or sysadmin jobs.
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tburger: Bought it yesterday...and was stunned by the volume of manuals/strategy guides..They sure knew how to publish games back in 90s :-)
Agreed, I still have print copies of the manuals in my study. It's a shame they lost the art of doing these sort of manuals & mini books.