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Survey Results: See what the future of GOG.com holds!

A few weeks ago we asked you to fill out a survey about some of the possible new areas of gaming that GOG.com might move into in the future. We also promised that we’d share the results with you, and they are below. Before we get to that, though, we did want to let you know what these mean to us:

1. We remain committed to bringing you guys the best games from all of gaming history, on both PC and Mac. This means that while we’re exploring ways to bring you new games, we also are committed to bringing classics back to life as well. This year alone has seen Omikron, System Shock 2, the Leisure Suit Larry series, Strike Commander, and even Daikatana!

2. DLC is a controversial issue, but something that has been in gaming—by another name—since the very early days. You guys seem to understand that it’s not possible for us to sign new games with all of their DLC (before it is even made) bundled in, and it looks like you’re willing to either buy DLC or not as you find it interesting. As part of our continual efforts to improve the user experience on GOG.com, we will be looking at new, better ways to present DLC in our catalog as well.

3. Selling episodic content before the “season” is finished is also something we’re looking forward to bringing you in the future, and you seem to agree.

4. Season passes—for both DLC and for episodic content—clearly have a mixed perception here. Season passes—if we do offer them—are something that we’ll approach with deliberation to make sure that we’re confident that the content that is promised will all be delivered.

5. Finally, we have somewhat conflicting information on the persistent multiplayer features; when discussed in a very abstract fashion (as it was in the first survey), it’s a very clear “no.” When mentioned in a specific game that we’ve shown you, it’s an equally clear “yes.” What we’re going to be sure of, going forward, is that we’re very careful that any game that we bring you guys with persistent multiplayer features will be at least as offline-friendly as Planetary Annihilation is.

One of the defining characteristics of GOG.com is that the games that we sell have no DRM; this isn't going to change, and we will continue to evaluate the games that we bring to you to make sure that they're not only great games, but great games that we think will fit in well with how we do business.

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Thank you for responding to our surveys in such large numbers. GOG.com would be a mere shadow of itself if it wasn't for its incredible, open, friendly, and active community--that is you!
Post edited April 19, 2013 by G-Doc
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vertex: This went straight to my g+ stream. Customer survey follow-ups: That's how it's done :-)

Even if the last two results seem to "collide". I think it just means that we're not interested in being forced into dependency or subordination. Optional online features which require an account: Yes. But general enforcement of registration and/or authentication to start a game: No.

Regarding alpha/beta: Well, just wait until the game is finished and profit from a larger testing-crowd? Apart from that I remember buying Minecraft at alpha- or betastage for less money. I liked that and enjoyed being served new content for free from time to time as the game evolved.
The game I've been referring to is Realm Explorer. I believe it will be similar to Minecraft with how it grows. It will probably continue to be developed even after it reaches 1.0. I think it will just be an open world sandbox, and nothing like a story driven RPG. It's in the crafting stage now. The next big update should be combat. For this game, I think it's fun to be in the alpha, and for a fraction of the price. In just two nights (7 hours), I've already learned a lot about how it works, and how I can edit or tweak it.
It is interesting material indeed I think it funny that when unnamed there is 70% against it online play and put a name on the game and its 77% for it someone is not being persistent ;). Ahh well at least the DLC matter is completely closed I am actually glad even though I am on the loosing side. no reason to argue over the issue and a better Download option for GOG has to be provided as GOG themselves argue. Interesting stuff indeed.
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SirEyeball: It is interesting material indeed I think it funny that when unnamed there is 70% against it online play and put a name on the game and its 77% for it someone is not being persistent ;). Ahh well at least the DLC matter is completely closed I am actually glad even though I am on the loosing side. no reason to argue over the issue and a better Download option for GOG has to be provided as GOG themselves argue. Interesting stuff indeed.
Planetary Annihilation doesn't actually require a third-party account, though. I think that's the real point here. You can play PA on a LAN no problem and never have to bother with their persistent server.
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SirEyeball: It is interesting material indeed I think it funny that when unnamed there is 70% against it online play and put a name on the game and its 77% for it someone is not being persistent ;).
Well, in fairness, the first question was "Sell games that are primarily multiplayer ... and which require 3rd party accounts," while the second question stressed that you wouldn't need a 3rd party account unless you wanted to access certain features, which it then listed. So I think that it's more that GOG phrased the first question poorly than that people are being inconsistent.

(edit: bevinator is fast!)
Post edited April 19, 2013 by BadDecissions
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SirEyeball: It is interesting material indeed I think it funny that when unnamed there is 70% against it online play and put a name on the game and its 77% for it someone is not being persistent ;).
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BadDecissions: Well, in fairness, the first question was "Sell games that are primarily multiplayer ... and which require 3rd party accounts," while the second question stressed that you wouldn't need a 3rd party account unless you wanted to access certain features, which it then listed. So I think that it's more that GOG phrased the first question poorly than that people are being inconsistent.
I don't think they phrased the first question poorly. There are plenty of multiplayer games that require a 3rd party account. I think they were looking for an acceptable alternative with the second question.

Forge, Ravaged and Chivalry all require Steam, and are multiplayer games only.
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BadDecissions: Well, in fairness, the first question was "Sell games that are primarily multiplayer ... and which require 3rd party accounts," while the second question stressed that you wouldn't need a 3rd party account unless you wanted to access certain features, which it then listed. So I think that it's more that GOG phrased the first question poorly than that people are being inconsistent.
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jalister: I don't think they phrased the first question poorly. There are plenty of multiplayer games that require a 3rd party account. I think they were looking for an acceptable alternative with the second question.

Forge, Ravaged and Chivalry all require Steam, and are multiplayer games only.
Well, that's possible, but GOG themselves seems to think that the questions conflict--"When we asked it in the abstract we got a no, but when we presented a specific example people said yes.
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SirEyeball: It is interesting material indeed I think it funny that when unnamed there is 70% against it online play and put a name on the game and its 77% for it someone is not being persistent ;).
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BadDecissions: Well, in fairness, the first question was "Sell games that are primarily multiplayer ... and which require 3rd party accounts," while the second question stressed that you wouldn't need a 3rd party account unless you wanted to access certain features, which it then listed. So I think that it's more that GOG phrased the first question poorly than that people are being inconsistent.

(edit: bevinator is fast!)
I know that they are not completely the same but for so many to flip I think it also has to do with people having an easier time downvoting something anonymous and when they saw what they would loose out on had a harder time sticking to their guns.
You do mention that some of the game features are internet reliant so if you want the full experience you would have to play on the game servers. Secondly the fact that the single-player is next to non-existent (IE this is made for Multiplay) is what I mainly voted against and that argument seems like its never been considered.
If the survey had split the 2 in the 1st question do you think the 1st would have been voted in and the 2nd out? Seems like it should be asked in the next survey.
This is not the start of an argument because I for the most part agree with you. I am thinking the I can loose out on a named item argument may way more than the internet argument but nevertheless the end result is the same it is as it is an no need to argue about it.
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jalister: I don't think they phrased the first question poorly. There are plenty of multiplayer games that require a 3rd party account. I think they were looking for an acceptable alternative with the second question.

Forge, Ravaged and Chivalry all require Steam, and are multiplayer games only.
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BadDecissions: Well, that's possible, but GOG themselves seems to think that the questions conflict--"When we asked it in the abstract we got a no, but when we presented a specific example people said yes.
I did notice that. Hopefully GOG understands the difference now.

3rd party account required = NO
3rd party optional, and multiplayer will work without third party account = YES
Post edited April 19, 2013 by jalister
"I don't understand this new trend of paying more to help test a product."

It isn't new, before this trend it was just called Pre-orders.
I am pretty sure that if that survey was to be remade, the results would be more in favour of "no".

You have to remember that nowadays, DLC are more a fraudulent abuse of a state of ignorance or weakness rather than a fair trade with a customer.
GOG is good because it's DRM free, why not keep it scam free as well?

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jalister: 3rd party optional, and multiplayer will work without third party account = YES
Huh... no. Still no for me.
3rd party software isn't needed and therefore not wanted. It inherently goes against several principles GOG stands for. Principles that are the reason I talk about GOG and tell people to avoid steam like the plague.
Post edited April 19, 2013 by SPTX
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vertex: Even if the last two results seem to "collide". I think it just means that we're not interested in being forced into dependency or subordination. Optional online features which require an account: Yes. But general enforcement of registration and/or authentication to start a game: No.
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F4LL0UT: I think it means that people are stupid. "No" to "primarily multiplayer focused (not MMOs)" but "yes" to Planetary Annihilation? People, Planetary Annihilation EXACTLY fits "primarily multiplayer focused". It just shows how the people who yell loudest when something new or uncommon is announced are the same ones who have the biggest "duuuuh" moment once they get what they originally voted against.
The reason i was sceptical to Multiplayer is what happens to lots of games when the servers go offline....
Well, if there are no LAN or other ways of playing, the game you own practically got worthless.
Im pretty sure there will be an outcry the day WoW(Blizzard) closes down its servers.
If you don't agree with something that was voted on, twist it around or say the vote was rigged. Just like politics in the US.
Disappointed with the results.

Sometimes I worry that people would vote yes for DRM if asked if it would allow more games on the site, simply because people would rather have more games.

I personally would rather have a smaller, high-quality, comprehensive selection than to lower standards just to get everything out there. I always liked GOG because they had those standards, or at least used to, but I worry that the survey results will just lead the site further down the road of Generic Online Distributor Trying To Compete With Steam.
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Lodium: The reason i was sceptical to Multiplayer is what happens to lots of games when the servers go offline....
Well, if there are no LAN or other ways of playing, the game you own practically got worthless.
It said "primarily multiplayer focused" which basically implies that at least a basic singleplayer component - which is always gonna be functional - has to be present. Also "primarily multiplayer focused" doesn't imply "no LAN component". This being GOG I presume that those guys will still be picky about which games they add to the catalogue and try to go for those ones which will still be of value once the servers are down (like Planetary Annihilation which apparently DOES have LAN multiplayer).
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F4LL0UT: Oh God, people WANT broken Alpha/Beta versions which will keep them from fully enjoying the full game once it's released but they DON'T WANT multiplayer games. Horrible world we live in.
What do you mean? Alpha funding means when the game is finally released, you get the full version with no extra charge.