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Summer won't last.

Richard and Alice, a sophisticated and mature indie adventure game that excels in captivating storytelling while constructing a depressive vision of cataclysmic winter and its effect on the society, is available 60% off on GOG.com. That's only $2.39 for the next 24 hours!

Richard is a soldier reluctant to talk of his past. Alice is a young mother arrested for murder. Locked up in neighboring prison cells they begin to share their stories. Some questions are asked, some answers are given, some truths remain hidden, but a bond is starting to form between the two tortured souls. In time, they might start trusting each other enough to reveal what actually happened to them before they ended up locked away. Outside, the snow keeps falling and the foundations of human civilization begin to crack under its pressure.

Richard and Alice is a game that focuses solely on storytelling, using simplistic graphics and design that are subordinated to that goal only. Excellent writing draws you into the depressive world filled with frozen hearts, and measured pacing allows you to enjoy the little details. This title is a mature and deep story full of emotion, that will leave you with the feeling of experiencing something profound. If you appreciate well executed narrative in your adventure games, be sure to pick up this one!

Fall into the cold, unwelcoming embrace of the near future. Experience the sad and deeply moving story of Richard and Alice, for only $2.39 on GOG.com. The offer lasts until Thursday, June 14, at 9:59AM GMT.
I'll probably buy it... but not now. I have enough backlog, I'll probably buy it at the end of the year.
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spoderman: I got this in an Indie Royale recently. Very good apocalyptic and atmospheric adventure game, only major con is that the game is pretty short, can be finished in 3 hours or so. $2.39 is about the right price for it though.
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nijuu: This is the only thing that bug me about indies.....
this is what i like about indies :)
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nijuu: This is the only thing that bug me about indies.....
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htown1980: this is what i like about indies :)
i dont like really short games.... but i guess i cant expect too much from games which are basically done on a small budget....
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nijuu: i dont like really short games.... but i guess i cant expect too much from games which are basically done on a small budget....
Adventure games aren't known for their lenght. True, this one is short even for adventure standard, but has some replay value (still haven't found one of the endings).
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htown1980: this is what i like about indies :)
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nijuu: i dont like really short games.... but i guess i cant expect too much from games which are basically done on a small budget....
That's cool, each to his own. I prefer short games that I love, that leave me wanting more, but that allow me to move on to the next fantastic short game, than longer games that outstay their welcome. I just don't have the time or patience to play a 60 hour monster these days.

I've had baldurs gate 2, icewind dale and planescape in my backlog for years... I know, shame on me...
Post edited June 12, 2013 by htown1980
Nice promo!

It's no problem for me if a game is short (at least if I only paid a few dollars) as long as it is a short quality game. I love to play huge, epic games (like Might and Magic, Ultima, King's Bounty), but when I finished one of them (which can take months with the daily playtime I have nowadays), I'm happy to have some short games that I can get through in one or two days.
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htown1980: I've had baldurs gate 2, icewind dale and planescape in my backlog for years... I know, shame on me...
One evening, having nothing to do, you'll install Planescape just to check it, see what everybody loves about it. The Sun will set and you'll find yourself playing Planescape. Just one more quest, one more defeated enemy, one more clue about your past and the people who can help you remember. Some time will pass... And you'll notice the clock. It will be 4 AM and you will have no clue how that much time passed and how you're going to survive that day.
At least that's how my first time with Planescape looked like :)
I basically liked it. The post-apocalyptic setting didn't actually look very post-apocalyptic, though. "Oh my lord, there's half an inch of snow on the ground!" I also wasn't thrilled with the way the endings you got was decided; the developers wanted to avoid obvious "Here's where you choose your ending" moments, but I feel that they went too far the other way, so that it didn't feel to me like the way I played my characters had anything to do with the ending I got.

On the other hand, I liked the writing and story. It basically amounts to a shortish interactive novel (that plays like a point-and-click adventure), and was probably the right length (I understand wanting value for money, but when a game is as story-centered as this one, trying to artificially extend it probably wouldn't have been wise). I wouldn't necessarily recommend it at full price, but at this discount, sure.
Post edited June 12, 2013 by BadDecissions
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Austrobogulator: I love adventure games, but everything about this just seems so unappealing. So, um, thanks, but, no thanks...
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Novotnus: Give it a chance, it's much better than it looks!
I hate to say it, but personally I disagree with that. Being used to playing freeware AGS adventures I didn't really mind those looks at first and hoped to find an enjoyable game nevertheless. But ... despite the game supposedly being very short, I feel like I've already spent several evenings with it and I never really get that far because it feels so tedious to me and makes me sleepy. It seems to use very few locations, few sounds and there's no denying that the graphics actually are very crude and bland (even someone who's not a graphic whore might shake their head in disbelief at how e.g. they drew the trees).

The story is mildly interesting, but I've found the pacing isn't that good, and the writing is neither particularly bad nor particularly good, IMO. The gameplay is mainly clicking through dialogue, few very simple inventory puzzles in between and a little exploration of small rooms or vast and barren landscape at a quite slow walking speed (at least on my rigs). It's comparable to To The Moon in its linearity and lack of true interactivity, but it also lacks the humor and, in my eyes, the charme and superior story-telling and pacing of To The Moon.

Anyway, the price is very fair and maybe it's just not for me; others seem to like it more. Just saying, being a fan of adventure games, mature stories and being lenient towards amateur graphics is still no guarantee for liking R&A.
Post edited June 12, 2013 by Leroux
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BadDecissions:
Interesting analysis. I'm very inclined to get it now. By the way, how many different endings does the game have?
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BadDecissions:
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jpolastre: Interesting analysis. I'm very inclined to get it now. By the way, how many different endings does the game have?
Five different endings.
Looks interesting. I'll give it a go. :)