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Set phasers to FUN!

FTL: Faster Than Light, an amazing blend of hard science fiction, strategy, and drama that sends you on a voyage through a procedurally generated galaxy filled with awe and danger, is available 66% off today, on GOG.com. That's only $3.39 for the next 24 hours!

Now, FTL here is a tough game. Some would say that at times it's unfair. To that any spacecraft captain would promptly reply: "life isn't fair, crewman! Suck it up. Now zip-up that red uniform of yours and go check the contamination levels in the second airlock". They would be quite right. Life in the depths of space has no place for such concepts of fairness. You need to be prepared for solar winds blowing in your face. You need to expect a sudden abordage by alien pirates. You need to have a backup backup backup reactor core. That's just everyday's reality for a starship commander. Although, hard as it may seem, you get to reroute power to the shields and launch photon torpedoes at stuff, so in the end it's way more satisfying than all other careers you could have.

FTL: Faster Than Light is a meticulous simulation of a spaceship commander's duties. The fate of the ship and its crew lies in your hands, so your performance has to be flawless. You have to track many of the craft's systems at once, issue orders to your men, and plan at least five steps ahead. The galaxy you'll be traversing is procedurally generated and full of danger, so the game provides infinite replayability and challenge. If you are a sci-fi fan and you enjoy difficult games, FTL: Faster Than Light will mesmerise you with its setting and unforgiving mechanics.

Boldly go, where several men have gone before and got their butts kicked by aliens! Grab FTL: Faster Than Light, for only $3.39 on GOG.com. The 66% off discount offer lasts until Thursday, November 28, at 10:59AM GMT.
There are people out there that still don't have this?

Guess this is their time to shine.
I hope the new version of this has more events. For the most part, I liked the game, but it gets repetitive very quickly.
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Austrobogulator: I hope the new version of this has more events. For the most part, I liked the game, but it gets repetitive very quickly.
I agree. I have faith in Chris Avellone's writing skills for the Advanced Edition.
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ShadowWulfe: There are people out there that still don't have this?

Guess this is their time to shine.
My cat has a copy of FTL
Good game, attractive promo.
wanan this, thank you!
I hope at least the Christmas sale will contain some of the games from my wishlist, so far none of the Monday/Wednesday sales and neither the big Insomnia sale did have them...
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ShadowWulfe: There are people out there that still don't have this?

Guess this is their time to shine.
Shame on me... Let me fix it soon :>
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ShadowWulfe: There are people out there that still don't have this?
Definitely. I wasn't the slightly bit surprised when I also saw that people didn't have Duke Nukem 3D or Torchlight.
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Austrobogulator: I hope the new version of this has more events. For the most part, I liked the game, but it gets repetitive very quickly.
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xieliming: I agree. I have faith in Chris Avellone's writing skills for the Advanced Edition.
Whats going to be in the Advanced Edition? (surprised he has taken time out to do this)
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nijuu: Whats going to be in the Advanced Edition? (surprised he has taken time out to do this)
Taken from the official site:

We’ve been working hard over the summer and are excited to finally officially announce a free expansion, FTL: Advanced Edition! FTL: AE is a huge content addition that includes new weapons, drones, augments, systems, enemies, and more. Here are some details on just a few of the additions visible in the trailer:

Mind Control System: Temporarily turn enemies into allies. Force a boarder to repair the damage they just did, or have the enemy pilot sabotage their own helm.
Hacking System: Lockdown and disrupt enemy systems. Unique effects for each system, ranging from forcing a teleporter remove boarders to making the medbay damage instead of heal.
New Sector and Events: Our writer Tom Jubert (http://tom-jubert.blogspot.co.uk/) has returned along with special guest writer Chris Avellone (of Planescape fame), who managed to find some time for us between his work on Project Eternity and Wasteland 2. They’ve been helping us add a new sector and scatter new events throughout the rest of the game.
New Weapons and Effects: Many new weapons that take advantage of new mechanics: overcharging to increase the number of volleys, stun effects to freeze crew, and area effect targeting, to name a few.
And more systems, drones, augments, enemy ships, enemy layouts, and hostile environments. All of which we’ll be sure to talk about more in the coming weeks!

In addition to new content, we’ve continued to polish FTL and add some of the most requested small features. As a few examples: you’ll be able to save your crew positions and send them back to battle-stations, save and quit during combat, and find more items for purchase in stores.

For the purists out there, FTL vanilla will still be available. All of the new content can be disabled from within the hangar before starting a new game.
So its free content?. Nice :)
Great game. If you're thinking about it, get it.
Anybody who doesn't have this, get it now. Just keep in mind that dying (a lot) is an integral part of this game.