Info I've received from AFP: List of Elroi:
Flubbucket
01kipper (Scum spy)
P1na
nmillar
List of Terran:
Red_Baron
DarkoD13
RWarehall (Scum spy)
Krypsyn
List of Gorak:
TwilightBard
CSPVG (Town spy)
amok
Robbeasy
Ixamyakxim
List of Zyrphan:
JMich
SirPrimalForm
Vitek
Telika
Official Scumlist:
RWarehall
amok
TwilightBard
Robbeasy
Ixamyakxim
01kipper
CSPVG (secretly a town spy)
Race PMs/Powers 1) Terrans can talk to each other at night and decide one person to investigate. Investigation results in race and town/scum being told. Here is a Terran PM (The win condition is different for the spies in all of these):
Terran PM:
You are a member of the Terran Federation. You have fought long and hard to make this planet your new home, and you will not sit back and watch it fall into the hands of a mysterious evil. Your race has always been the ones to be in the know and you have contacts in every corner of this planet. Anything that needs knowing can be found out with just a quick radio call.
POWERS:
You may, AT NIGHT ONLY, talk to your fellow Terrans in this quicktopic thread:
http://www.quicktopic.com/50/H/EWKbbbBn9hphG There you may discuss who to investigate. Then elect one of your race to PM me the name of that person, and I will post the result of the investigation in the quicktopic thread.
CONDITION REQUIRED TO WIN:
You must wipe out those who have already been swayed by the spreading evil.
2) Elroi can talk to the dead at any time.
Elroi PM:
You are a member of the Elroidan Coven. Your race has long delved into the arcane arts, learning to speak to the dead. This has given your race an unexpected peace, as you are naturally feared by anyone who hears of you, the “ghoul whisperers.”
POWERS:
You may, AT ANY TIME (day or night), talk to the dead in this quicktopic thread:
http://www.quicktopic.com/50/H/M6ynt2uVaxW You may NOT, however, address your fellow Elroi in that thread. Any offences could result in a modkill.
CONDITION REQUIRED TO WIN:
You must wipe out those who have already been swayed by the spreading evil.
3) The Gorak are the bad guys (scum).
Example PM:
You are a member of the Gorak Allegiance. For millenia your race has dwelt in the depths of Ganymede. Though you have surfaced to seek daylight, you are still unused to the harsh glare of the sun, and prefer to work at night. The evil that the Arbiter spoke of was birthed in the depths of the earth, and already has your race under its sway. Your leaders desire to spread this evil throughout all of the planet – and then, in time, to others in distant galaxies.
POWERS:
You may, AT NIGHT ONLY, talk to your fellow Gorak (And others under the evil's sway) in this quicktopic thread:
http://www.quicktopic.com/50/H/tVt8XuUbJVYqJ There you will decide who to kill, then elect one of you race to PM me the name of the unlucky one.
CONDITION REQUIRED TO WIN:
The number of surviving evil players must be more than or equal to the number of non-swayed players.
4) The Zyrphan can read minds and are the only race without a scum member.
Zyrphan PM:
You are a member of the Zyrphan Council. The Zyrphan are an intelligent and peaceful race. They also have a very closely guarded secret – they are telepathic. This gives your race the upper hand, since you have no reason to distrust your fellow Zyrphan, since if one of them had been overcome by the great evil, it would have immediately sent ripples throughout your shared minds.
POWERS:
You may, AT ANY TIME (day or night) talk to your fellow Zyrphan in this quicktopic thread:
http://www.quicktopic.com/50/H/CtzhK5eKUBAH4 CONDITION REQUIRED TO WIN:
You must wipe out those who have already been swayed by the spreading evil.
Special notes: CSPVG:
SPECIAL NOTE:
You are a spy. You have not been swayed by the evil, but your fellow Gorak think you have. Watch your back.
TwilightBard
SPECIAL NOTE:
You have reason to suspect that one of your fellow Gorak is actually a spy. You have decided to take matters into your own hands, and mean to assassinate him. Watch carefully and choose wisely, because if you choose wrong your cause will suffer. (PM me at any time with the name of which Gorak you would like to assassinate).
DarkoD13
SPECIAL NOTE:
You have two chances throughout the game to assassinate someone. You may PM me at any time (day or night) to pick the person to assassinate. You may use one of your attempts the same day you are lynched (if that fate befalls you). However you may NOT use one if you are nightkilled.
My additions/modifications: 1) AFP intended to have an amabassador show up that would allow for information sharing between groups. I wasn't sure how to implement that, so I just upgraded the role of the Arbiter, having him feed you all information if you chose to accept, through the yellow box thing.
2) Modkilled the 3 inactives and, for balance reasons, RW so as not to end the game with the town modkills.
3) CSPVG's role had initially no restrictions. So he could reveal the scum team at any time. I added the restriction that he couldn't share that info as long as he was alive. Admittedly, this came too late in the game, since I wasn't even sure he was still active and there was also some miscommunication about whether or not he could still post in scum chat.
More PMs coming soon.