Klumpen0815: but have you actually read what has been censored?
When what the reviewer wrote is true, he isn't just a customer, but a tester who knew of the long list of bugs as well as the company releasing it as finished in an alpha state to be able to make it into the sales period.
Of course it gets censored by Steam and devs if it costs sales, but this only shows, that honesty and quality control are long gone and it really is all about money and nothing more.
Yeah, I've read the review that's why I'm sad there are no cursed words and various death threats in it :o)
Also, I wouldn't call him a "tester" as he bought the game in early access/kickstarter as a customer. A true " QA tester" would be one of those who gets properly credited in the game and gets paid by the firm like they did in the good old days ^o^. But hey that's just playing on words, next paragraph otherwise it will end up as dictionnary thread... ;)
It's a pity we don't have screenshots of the steam topics where the user was involved, I feel like we're missing one piece of the puzzle :o)
BTW, "censorship" is a big word in this case, I just see one staff member who got upset and pushed the wrong button in rage ^o^ But hey, I keep what I said about the 30$ he insists on because if it was a brick-n-mortar shop, it's usual practice to kick off customers with whom you have an argument (for good or bad reasons).
And about EA, it's the laws of offer&demand, the old "QA testing" system was better but since people are impatient (and a bit naive) I don't see why Valve would change its politics (Hi DayZ standalone....). It reminds me that in the case of "Air Control", the dev was a 20-year old boy with no real established business, so how could Valve care about game technical quality if they don't even check on their business partners?
EDIT: it reminds me that one of the best case was when GOG edited a customer review for Defender's Quest but hey Lars Doucet rocks in the customers care department :o)
http://www.gog.com/game/defenders_quest