That's interesting. I'm guessing Stardock is trying to fix financial trouble due to the relative failure of its two previous games.
If they're refocusing on games, I hope we'll see an increase in quality of their products.
Maybe Impulse will also improve and finally be a viable DD service for the rest of the world.
Or maybe that's too optimistic. ;)
Stardock has always had most of their income from sale of software such as Windows Blinds. I kind of wonder if Aero is finally eating into their profits now that Windows has finally caught up to where the rest of the UI world has been for 8 years or so. I get the feeling that a lot of their ability to do the whole risky game publishing thing was a direct result of having a stable, financial backer, themselves.
Impulse surely must be a money sink and its uselessness outside the US must hurt them a ton. "Their" games which have blown lately haven't even been theirs, they've been games they've underwritten as exclusives. I kind of wonder wtf the people at Stardock who actually make games have been doing lately.
Stardock seems better at the whole singleplayer experience and has usually delivered a solid product in said context. I'd like to see them give that one more go, I've bought everything they've done through Sins except maybe some odd expac.
Maybe, except that Bill gates never commented about the games Microsoft made, while Brad Wardell was certainly vocal about Elemental and Demigod.
So I'm guessing it's important to them.
Important sure, but not enough that a couple failed games would require the sale of a whole division.
I didn't track Elemental, but I know Demigod was not their project. I think Elemental was someone else too.