We're nearly at 20 million !
This is a little post from one of the devs on pay 2 win, in case any of you were wanting to read
up on SCs policy about it:
I worry about 'pay to win' a lot, especially how we're percieved. From a design standpoint, we're building Star Citizen just like a classic Wing Commander or Privateer... and it's going to be a full, fun game experience for anyone with a basic package. Nothing limited, no design that ever forces you to buy UEC or extra ships to keep playing. I can sleep well at night knowing that, but I worry about the public perception too... in a world where people are used to needing to buy gold, does selling ships to offer a different (but still available for free) experience come off as pay to win?
Which leads me to a short story! So: while I was recovering from cooking my hand I decided to look up iPhone games I could play with my one good finger. The iTunes store immediately reccomended "Tetris Blitz" from Electronic Arts, theoretically a simplified version (huh) of Tetris for mobile devices. Well, who doesn't love Tetris?
I had absolutely no idea how bad this pay to win... stuff... had gotten.
Playing one game of Tetris Blitz generates ~500 gold for you. At the start of each game you are prompted to assign up to three "powerups" and one "finisher." The total cost for these is, on average, *40,000* gold. In order to ever be competitive in the leaderboards (the point of the game) you NEED to use these addons. Which means that to get a high score you need to play between 50 and 80 games to farm the gold needed for one shot at the leaderboard.
Of course, you can buy more gold from the Tetris Store! Up to $99.99 worth of it at a time. And if the stock powerups aren't good enough, you can pay for more types of them, too! $6 a pop, with a dozen or so options. If you play a game without powerups, you are prompted at the end with: "Wish you had a finisher?" and given the option of buying one from the store for $.99. They are literally selling you extra points at the end of your game, with no added gameplay.
But wait, there's more! There's also a WHEEL OF FORTUNE. Every four hours you get a FREE SPIN and can win gold or finishers/modifiers/etc. Want more chances to win prizes? You can pay for them! And there's a special section for sketchy e-mail offers. If you subscribe to a magazine or watch a video about Clorox and give them your email address, you get a plithy amount of gold added to your account! And more gold if you link your Facebook account and let it plug Tetris Blitz through your status updates.
Also: the first time I saved up enough for a "finisher" the one I chose was, in fact, a promotion for the new Toyota Corolla. It literally made a Toyota Corolla drive onto my Tetris board and drop extra bricks at the end of the game. This is a real thing that exists and some people pay hundreds of dollars for it to happen. (You can also pay to have ads removed from the game, if you want one more way to give Tetris several dollars.)
Long story short, we're not going to do any of that. :)
Permalink FlagQuote https://forums.robertsspaceindustries.com/discussion/comment/912068/#Comment_912068