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KneeTheCap: I would actually like to hear from gog itself why they have rejected the games, and if they would reconsider them now.
After checking the prices, I'd expect those to be a fairly large component of the rejection.

Just remember that Nordic was booted from the store for a disagreement about pricing structure not too long ago. And it's not like the Nordic catalogue was as niche as most of the stuff from Winter Wolves.
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WingedKagouti: After checking the prices, I'd expect those to be a fairly large component of the rejection.

Just remember that Nordic was booted from the store for a disagreement about pricing structure not too long ago. And it's not like the Nordic catalogue was as niche as most of the stuff from Winter Wolves.
Winter Wolves does regional pricing too? As far as I know, the disagreement over Nordic's pricing structure pertained to their inability to accept a lower local currency price at GOG than at other digital distributors.
I say keep getting ppl to vote for them at http://www.gog.com/wishlist/games/winter_wolves_games
Whoops! Just found out I had SoTW and Planet Stronghold voted, but somehow didn't vote Loren... ups, now corrected!

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Atticusmj: I say keep getting ppl to vote for them at http://www.gog.com/wishlist/games/winter_wolves_games
Voted too.
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Atticusmj: I say keep getting ppl to vote for them at http://www.gog.com/wishlist/games/winter_wolves_games
I'm not interested in them, but yes, please vote them if you would buy them here on GOG.
P.S. was great :)
It sux that the games will never be available in gog :/
Will GOG ever change their minds about these and Aveyond?
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jack_norton: (...)
3) About the prices, everyone has its own opinions about it. My games takes a lot of time to produce since have lot of writing and art. But of course you can disagree. In any case considering how frequent are the sales nowadays I think talking about the regular price doesn't make much sense, since you can get almost any game for under $10 if you wait only a few months ;)

So in summary I respect their decision, and of my games I think only the RPGs would sell here.
I believe GOGs main problem with this is that SO many around are complaining in release threads that pricing on particular titles is bad! GOG wants to avoid that situation and that´s why they try to avoid high launch prices, although they don´t really matter anyways! And some of your games would be on a level with the "pricey games", which feature pricepoints that are WAAAAYS above the average!

If you still want to get your games to GOG I´d suggest using one of these methods:
1st: Offer them to release your bestseller as a 10$ game with 50% release discount and a special feature: If it manages to sell more than XYZ? Copies in its first week your other work will follow. If not, then not! GOG likes "strange", "unusual" stuff, I guess they´d like this idea!
2nd: Offer them your whole catalog at your originally suggested pricepoint, but do agree on launching it with a "BundleSale": The more games a user is picking, the higher the discount grows. Starting at ~30%, ending at atleast 75%. They did work out pretty well in the past!
3rd: Agree on making one of your upcoming games a time-exclusive GOG-title for a week or so in order to get your older stuff on GOG!
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jack_norton: (...)
3) About the prices, everyone has its own opinions about it. My games takes a lot of time to produce since have lot of writing and art. But of course you can disagree. In any case considering how frequent are the sales nowadays I think talking about the regular price doesn't make much sense, since you can get almost any game for under $10 if you wait only a few months ;)

So in summary I respect their decision, and of my games I think only the RPGs would sell here.
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RadonGOG: I believe GOGs main problem with this is that SO many around are complaining in release threads that pricing on particular titles is bad! GOG wants to avoid that situation and that´s why they try to avoid high launch prices, although they don´t really matter anyways! And some of your games would be on a level with the "pricey games", which feature pricepoints that are WAAAAYS above the average!

If you still want to get your games to GOG I´d suggest using one of these methods:
1st: Offer them to release your bestseller as a 10$ game with 50% release discount and a special feature: If it manages to sell more than XYZ? Copies in its first week your other work will follow. If not, then not! GOG likes "strange", "unusual" stuff, I guess they´d like this idea!
2nd: Offer them your whole catalog at your originally suggested pricepoint, but do agree on launching it with a "BundleSale": The more games a user is picking, the higher the discount grows. Starting at ~30%, ending at atleast 75%. They did work out pretty well in the past!
3rd: Agree on making one of your upcoming games a time-exclusive GOG-title for a week or so in order to get your older stuff on GOG!
The 3rd point is a terrible idea as it would backstab WW fanbase who buys directly on his website, very bad PR stunt....

Second point could be a possibility, after all there are currently two bundles with WW games right now (indie gala and another one).

First point is tricky as the most potentially sellable game here would be Seasons Of The Wolf but it's very recent and a DLC is coming up so total price would be around 30$ in a near future. Putting a 50% discount would rightly piss off early buyers. Loren or Planet Stronghold could be good contenders for an "introduction" discount.
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RadonGOG: I believe GOGs main problem with this is that SO many around are complaining in release threads that pricing on particular titles is bad! GOG wants to avoid that situation and that´s why they try to avoid high launch prices, although they don´t really matter anyways! And some of your games would be on a level with the "pricey games", which feature pricepoints that are WAAAAYS above the average!

If you still want to get your games to GOG I´d suggest using one of these methods:
1st: Offer them to release your bestseller as a 10$ game with 50% release discount and a special feature: If it manages to sell more than XYZ? Copies in its first week your other work will follow. If not, then not! GOG likes "strange", "unusual" stuff, I guess they´d like this idea!
2nd: Offer them your whole catalog at your originally suggested pricepoint, but do agree on launching it with a "BundleSale": The more games a user is picking, the higher the discount grows. Starting at ~30%, ending at atleast 75%. They did work out pretty well in the past!
3rd: Agree on making one of your upcoming games a time-exclusive GOG-title for a week or so in order to get your older stuff on GOG!
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catpower1980: The 3rd point is a terrible idea as it would backstab WW fanbase who buys directly on his website, very bad PR stunt....

Second point could be a possibility, after all there are currently two bundles with WW games right now (indie gala and another one).

First point is tricky as the most potentially sellable game here would be Seasons Of The Wolf but it's very recent and a DLC is coming up so total price would be around 30$ in a near future. Putting a 50% discount would rightly piss off early buyers. Loren or Planet Stronghold could be good contenders for an "introduction" discount.
Well, of course their own website isn´t held off by that time exclusivity. You´ll easily agree that a devs web page isn´t the placeon which your normal "first buy" customers land...

Regarding the other stuff: Every discount can piss off somebody... (I guess that even on here some where pissed when the D&D-Bundle appeared for the first time!)
And now the wishlist link has been added. Thanks, tfishell :)
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RadonGOG: Well, of course their own website isn´t held off by that time exclusivity. You´ll easily agree that a devs web page isn´t the placeon which your normal "first buy" customers land...
Don't forget that VN is a particular market which lived outside of the "normal" PC videogame market for years and that VN fans are as such far more used to buy direct to the seller or alternate channels due to this niche. They didn't wait for Gaben to find and play games....

VN fans are not the same customers than those steam fanboys (well, self-proclaimed-gamers in general...), take a look at the teaser of Christine Love's upcoming game and imagine what the forum comments will be like if it was released on steam ;)
http://loveconquersallgam.es/post/111015032893/nsfw-a-censored-version-can-be-found-here-check
GOG reallky needs stop being a Gate to video games
We want home for all video games
Welcome games with open arms plz GOG

We don't want to Gate of games we want be open for games
Dear GOG,

Please don't reject too many games, because we need more, not less games. Frankly, if I can't get it here, I'll have to get it elsewhere, and this isn't good for your bottomline :(
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Atticusmj: We want home for all video games
Steam already does it....
https://www.youtube.com/user/JimSterling/videos
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To not waste a post, a DLC For Seasons Of The Wolf has been up. It's still in beta but you can already buy and play it:
http://winterwolves.com/SOTWbadblood.htm