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Hey GOG.com

Please create Windows 8 Tile icons. To get tile icons on Steam everyone has to use "Pin Steam" (a top selling app in the Windows Store). Please don't make us use a third party app (like those jerks over at Steam are forcing us to).

Note: Windows 8 tile interface haters, please don't respond to the topic.

Thank you,
Will
Thats a good idea actually.

Vote for it here! http://www.gog.com/wishlist/site/windows_8_tile_icons
Great idea, now that GOG supports win8, it wouldn't hurt to support it properly.
Holy crap, that is what I was waiting for.
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willz06jw: Note: Windows 8 tile interface haters, please don't respond to the topic.
I fear that this endeavor is doomed to failure.
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willz06jw: To get tile icons on Steam everyone has to use "Pin Steam" (a top selling app in the Windows Store)
Meh. You could probably develop one yourself (drag and drop everything, the app doesn't need a good interface since you won't be seeing it much). The exact examples needed for creating n-ary tiles are available on MSDN, and since Steam adds handling support for the Steam protocol, you would just need to make the tiles a hyperlink. Easy.

(since you're doing it only for yourself, you won't have to connect to Steam's APIs to query for the users' games and whatever)

About GOG, I am guessing the same would be possible if the Registry is queried to check which games are installed, probably HKLM\SOFTWARE\GOG.com\GameNameHere.

I've not played with WinRT and Registry access yet, but if it is fully supported, it shouldn't be hard to pull off.
The reason I use GOG.com is make it very convenient to run classic (and some new) games. Windows 8 Tiles should just pop-up when we install these gems.

Please vote in the above post if you agree!

Will
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willz06jw: To get tile icons on Steam everyone has to use "Pin Steam" (a top selling app in the Windows Store)
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Elenarie: Meh. You could probably develop one yourself (drag and drop everything, the app doesn't need a good interface since you won't be seeing it much). The exact examples needed for creating n-ary tiles are available on MSDN, and since Steam adds handling support for the Steam protocol, you would just need to make the tiles a hyperlink. Easy.

(since you're doing it only for yourself, you won't have to connect to Steam's APIs to query for the users' games and whatever)

About GOG, I am guessing the same would be possible if the Registry is queried to check which games are installed, probably HKLM\SOFTWARE\GOG.com\GameNameHere.

I've not played with WinRT and Registry access yet, but if it is fully supported, it shouldn't be hard to pull off.
I think it would be a good idea, even though I personally don't use Windows 8. It would be good to have a "native" Metro pin for GOG.

Considering they've already went out of their way to be Win 8 compatible whereas Valve hasn't, this is likely.
Post edited December 04, 2012 by jackalKnight
Forget what I said about the Registry, WinRT applications don't have access to the Registry at all. Coupled with the fact that WinRT applications cannot launch other applications by calling their executables...

... They'll need to provide a desktop application (like the downloader, for example) that creates, registers, and handles a protocol, for example, gog://.

Then they'll need to create a WinRT application that pulls the users' information about which games they own. And enable users to create n-ary tiles for the games that they have.

And when the tile for a particular game is clicked, the WinRT application would need to call the protocol gog://GameName, then the desktop client / the downloader would need to handle the call and launch or start downloading that particular game.

Really don't see that happening in the near future.
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Elenarie: Forget what I said about the Registry, WinRT applications don't have access to the Registry at all. Coupled with the fact that WinRT applications cannot launch other applications by calling their executables...

... They'll need to provide a desktop application (like the downloader, for example) that creates, registers, and handles a protocol, for example, gog://.

Then they'll need to create a WinRT application that pulls the users' information about which games they own. And enable users to create n-ary tiles for the games that they have.

And when the tile for a particular game is clicked, the WinRT application would need to call the protocol gog://GameName, then the desktop client / the downloader would need to handle the call and launch or start downloading that particular game.

Really don't see that happening in the near future.
If one dude on the internet can do it for Steam, I'm sure GOG can do that too....

Edit: Urgh, I wanted to buy the Steam app but I can't buy from the App store because somehow I can't change my region to Germany. MS really didn't think that through ...
Post edited December 04, 2012 by SimonG
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SimonG: If one dude on the internet can do it for Steam, I'm sure GOG can do that too....
But then people would need to install two applications that have no use other than to launch a game and to provide them pretty pictures that are just that, pictures (which pretty much defeats the purpose of a live tile).

Also, Steam has publicly available APIs that users can query for achievements, statistics, and other stuff, that can be used to make the live tiles... live. GOG has nothing, making the live tiles nothing more than pretty pictures.

In which case, why bother doing all that stuff just for a pretty picture, when you can just do WinKey + wit + Enter to start The Witcher?
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Elenarie: Forget what I said about the Registry, WinRT applications don't have access to the Registry at all. Coupled with the fact that WinRT applications cannot launch other applications by calling their executables...

... They'll need to provide a desktop application (like the downloader, for example) that creates, registers, and handles a protocol, for example, gog://.

Then they'll need to create a WinRT application that pulls the users' information about which games they own. And enable users to create n-ary tiles for the games that they have.

And when the tile for a particular game is clicked, the WinRT application would need to call the protocol gog://GameName, then the desktop client / the downloader would need to handle the call and launch or start downloading that particular game.

Really don't see that happening in the near future.
Can't it just like when I install something it adds a shortcut that would normally go on the start menu to the start screen, except be a proper tile instead of just the little icon?
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sloganvirst: Can't it just like when I install something it adds a shortcut that would normally go on the start menu to the start screen, except be a proper tile instead of just the little icon?
Nope.
Win RT can't run most "legacy" Windows programs.
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jackalKnight: Win RT can't run most "legacy" Windows programs.
Who said anything anywhere about ... Win RT, what do you even mean by that? Windows Runtime, the new application platform, or Windows RT the ARM version of Windows 8?