Hmm, yeah, this game is pretty much funded now. Won't get many extra percents though.
That's most worrying, because of a few factors.
First there's the chance that some people won't pull through with their pledges... especially some of the bigger ones. Then there's the Kickstarter and Amazon Payment fees (for a total of around 10% of the final sum). Then of course they have to spend some of the money on all the swag they promised - and in an inexplicable move, the shipping costs, especially international ones, are included in the final sum... meaning they are effectively taken out from the game budget. And then there's always the risk of the development going over budget, which happens quite often.
If a game expected $400.000 and got 3 millions, that's not a problem at all, but if they don't get far from their goal, it might be more complicated.
I do hope they pull through, but I'm not too convinced here.