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It must have been Muzzle Velocity created by Digi4fun in 1997 (similar to modern Red Orchestra). I enjoyed shooting down airplanes using tanks and destroying tanks using heavy machine gun. The graphics was also terrible where I wasn't able to tell an enemy soldier from my own men :) You could win every battle if you had enough artillery and a single mobile unit :)
Post edited January 06, 2013 by berciulka
Probably "And Yet IT Moves" or Bit.trip runner".

Both games were clearly made with the aim of leeching of the indie hype. Both could have been desigend by a fifteen year old with limited developing experience and they try to make up for it by being extra pretentious.

"It's not bad design, it is a feature": Yeah, right ...
This may be controversial but Tropico is the first thing that comes into my mind. Just never could get on with it, don't know why, I just didn't like it
hhhmm there is a few really bad games i have played in my life.

I think that x com enforcer rates as one of my worst games played

Shellschock 2 i played for like 5 minute before i felt like breaking the game but being a download version i could not snap the disk.

Motyr 2093 -1944 was just crap.
First thing that pops into my head is Torchlight but I think that's because I was lured into buying it due to all the praise it was getting from gamers. I played it for a couple hours and then quit. Did not like.
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SimonG: Probably "And Yet IT Moves" or Bit.trip runner".

Both games were clearly made with the aim of leeching of the indie hype. Both could have been desigend by a fifteen year old with limited developing experience and they try to make up for it by being extra pretentious.

"It's not bad design, it is a feature": Yeah, right ...
What exactly is bad about it? I enjoyed And Yet It Moves for a while but I didn't finish it as it became rather hard at some point and I became distracted by something else.
GTA 3 (on PS2, PC version was actually better if only by half) would have been on top spot because of the controls which I deemed the worst controls ever.....but then I played Daggerfall on default control scheme.

Still GTA 3 was not a masterpiece, only a benchmark for future 3D open world games.

(Even though Everquest 1 already accomplished that)
Post edited January 06, 2013 by Elmofongo
I don't think I share SimonG's hatred towards indies (just kidding), but Lugaru HD was pretty damn awful.

I've also played some terribad games back in the SNES/Genesis and early PS1 days, but I'm too lazy to make any amount of effort to remember them.
Fight Club for xbox 1. Worst $5 I ever spent. Even worse than the $3 I paid for Daikatana.

Edit: For a reason, the game controlled horribly, looked bad, and wasn't fun at all. It was a random buy and a bad one at that. Daikatana I knew what I was getting in to, but figured what the hell for the cost.
Post edited January 06, 2013 by Fictionvision
low rated
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SimonG: Probably "And Yet IT Moves" or Bit.trip runner".

Both games were clearly made with the aim of leeching of the indie hype. Both could have been desigend by a fifteen year old with limited developing experience and they try to make up for it by being extra pretentious.

"It's not bad design, it is a feature": Yeah, right ...
Yeah, these are among a ton of other indie games that get a lot of attention and hype because of politics, not fun or good game design. For every Meat Boy or Resonance there is a piece of shit people only talk about to look smart or different. Fucking hipsters!

Anyway...

In the "AAA" space I would say either Rogue Warrior or Shellshock 2. Rebellion have a way of making everything crap. Rogue Warrior was hilarious though, intentionally or not, so it's a good kind of bad.
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retsuseiba: I don't think I share SimonG's hatred towards indies (just kidding), but Lugaru HD was pretty damn awful.
I love indies, I truly do. I still buy more indies than I play just to reward the devs. But I hate shitty indies that exploit the reputation of the genre.
I think of so many, but one i regret my purchase (though, from the series bundle on Steam) is Sherlock Holmes and the Mystery of the Mummy.. I tried several times to form a correct mindset and get into it, really.. But i get motion sickness from the 360 panoramic with a lens effect, and the game itself seems to be no more than a following of terribly obscure puzzles.

This game is horrible, to quote AVGN.. :(
Post edited January 07, 2013 by koima57
Dead Horde. Never thought that someone could spit out an effortless game like that. everything in it is shit
Hmm, I remember some really shitty shareware game called Blood of Evil (or rather "BLUD OF EEEEEVIILLLL!!!" according to the title screen shouting at me).

It was a sidescrolling hack&slash. Problem was, your sword had so little reach that you constantly took damage from anything you came across. It was beyond awful.
Spacesiege, I payed full price and I want to shoot myself in the face every time i think of it....