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anjohl: Bioshock.
Not the worst, but the most disappointing. After hearing it hyped up for several years as a
modern classic, I was expecting loads of philosophical undertones and themes, and what | got
was a Doomlike where the only meaningful plot point was whether or not to kill or save a group of
minibosses. Such a letdown.
Agreed.
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amccour: I'm going to skip worst and go to the game that I personally harbor the most animosity towards.
Worst would be easy -- it'd be some Eastern Bloc shovelware or something Derek Smart made or
whatever. But... no, that's boring. And I don't hate those games -- bad Eastern Bloc
shovelware is bad Eastern Bloc shovelware. It's hard to get down about it.
Nah.
Game I hated the most was Daggerfall.
And I'd be really surprised if another game ever managed to get that much hate from me.
first I was thinking "heaten!". And then I remembered the dungeons. And the horrible non transparent questing and guild system. So, i second the daggerfall.
Auryn's Quest.

Only a handful of textures throughout the game. cutscene characters came from drastically different art styles and actually looked spliced from other projects. Save system didn't seem to work. Final level looked ripped from a different game of a different genre. Entire game took about 30 minutes to play in a single sitting.

There were other complaints at the time, but I've tried to wash them from my brain. I bought it for $1.99 from GoGamer during a sale and felt ripped off.
I've had pretty good luck avoiding the real stinkers (an advantage of almost never buying games
on day 1, I suppose). Maybe Beyond the Beyond, for the PSX? There wasn't much of anything else
available in terms of RPGs at the time, so I played it and almost beat it, but that game was pretty
abusive--terrible dungeons and an intolerable random encounter rate.
Post edited January 07, 2013 by BadDecissions
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SpooferJahk: For me it would have to be the first Sonic Adventure game, it is frankly the worst game I played in
terms of hearing so many good things about it.
C'mon, really? Sonic Adventure might not have been a perfect game. It certainly had it's flaws since it was the first Sonic 3D game, but it was pretty good at what it tried to be, a fun action-adventure game. I can't really believe you haven't played anything worse.
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F4LL0UT: I remember
Psychotoxic as being one of the worst shooters I have ever played
I thought i was the only guy who had ever played Psychotoxic. I finished it, by the way.
Post edited January 07, 2013 by Neobr10
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Neobr10: I thought i was the only guy who had ever played Psychotoxic. I finished it, by the way.
Actually I was rather interested in that game after I read a review which was admittedly rather mediocre but still made it sound like a fun game. I wasn't expecting another a Serious Sam or Painkiller (which it did sound similar to though) but at least something like Gore or Nitro Family. Then I got the full version from German magazine SFT. I don't remember in detail what pissed me off about the game but IIRC I didn't even finish the first stage. So you actually liked the game? I guess I may give it another chance after all. ^^
Conquest Earth.

I only knew exaggerated previews of it when I bought it. It barely worked. It was an RTS, but you had to tell every unit group to shoot or be defensive. They don't even pursue enemies when given an attack order. I don't remember if their was base building, but I guess not. Graphics looked gorgeous, but somehow the press forgot to tell their readers that during explosions FPS slowed down to below 1.

Reviews appeared only after the release. I never started trusting them again.
Syndicate (The FPS)
It was just so...boring.
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F4LL0UT: I don't remember in detail what
pissed me off about the game but IIRC I didn't even finish the first stage. So you actually liked
the game? I guess I may give it another chance after all. ^^
I did enjoy it, but i'm very forgiving when it comes to FPS games. In reality that game is terrible, don't waste your time on it. It has a few cool ideas (there are some levels in which you enter other people's dreams), but that's about it.
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Neobr10: I did enjoy it, but i'm very forgiving when it comes to FPS games. In reality that game is
terrible, don't waste your time on it. It has a few cool ideas (there are some levels in which you
enter other people's dreams), but that's about it.
Yeah, I actually remember the review stating something about some psychedelic dream sequences with cows with miniguns for udders being the best part of the game. Sadly I gave up before I got that far. Well, some day...
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anjohl: Bioshock.
Not the worst, but the most disappointing. After hearing it hyped up for several years as a
modern classic, I was expecting loads of philosophical undertones and themes, and what | got
was a Doomlike where the only meaningful plot point was whether or not to kill or save a group of
minibosses. Such a letdown.
That's how I felt first time I played the game. Then I didn't touch it until Bioshock 2 came along and decided to give it another try. I fell in love with it. Still haven't gotten myself to play Bioshock 2 though but my expectations for that one aren't that high since it wasn't developed by the original team (or at least not by Levine) so I shouldn't be disappointed this time. :P
Post edited January 07, 2013 by F4LL0UT
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011284mm: Broken Sword: The Director's Cut
I loved the original version, and when this came out I read that it contained extra portions of
the story, which I assumed had been cut out so it would fit on the original 2 disks.
I'd agree it was a misjudged change (worst game ever played? Not so much), part of the beauty of the game was that original intro. That was what drew me in, and caused me to play the intro over and over again (likewise Barrington's music), the new intro just didn't engage or click with me at all.
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anjohl: Bioshock.
Not the worst, but the most disappointing. After hearing it hyped up for several years as a
modern classic, I was expecting loads of philosophical undertones and themes, and what | got
was a Doomlike where the only meaningful plot point was whether or not to kill or save a group of
minibosses. Such a letdown.
What, a complete deconstruction of Objectivism and a very poignant observation on free will and gameplay inherent blind obedience isn't enough philosophical undertones for you? Huh.
Pit Fighter

http://www.youtube.com/watch?v=5rFvOe5iTxo

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SpirlaStairs: the Playstation 1 port of Rainbow Six
Eww, that was god awful.
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anjohl: Bioshock.
Not the worst, but the most disappointing. After hearing it hyped up for several years as a
modern classic, I was expecting loads of philosophical undertones and themes, and what | got
was a Doomlike where the only meaningful plot point was whether or not to kill or save a group of
minibosses. Such a letdown.
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Randalator: What, a complete deconstruction of Objectivism and a very poignant observation on free will and gameplay inherent blind obedience isn't enough philosophical undertones for you? Huh.
Is that what that was? I thought it was just a bunch of kids gone nuts in a candy store, presided over by a Walt Disney/Howard Hughes type A overfed capitalist pig. And of course, even then, those themes only came through in terribly implemented audio tape logs, which broke up the generic Doomlike gameplay in the worst way.
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Ric1987: Pit Fighter

http://www.youtube.com/watch?v=5rFvOe5iTxo

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SpirlaStairs: the Playstation 1 port of Rainbow Six
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Ric1987: Eww, that was god awful.
yeah, the worst part is that apparently the PC version was pretty good for its time, but after my bad experience with it on the PS1, I never cared to give it another try.