I may catch some flak for this, but Star Wars: Rebellion. I bought it brand new, had to work for an
hour to get it to run properly on a system that was modern and upgraded for the time, then it ended
up being soooooo damn bland. What was really frustrating though, is there was still soooooo
much potential buried under the layers of bugs. Even despite all that, I continued to play it,
and hell...I'd probably still play it again now. I must be a sadist!
There are a small handfull of Star Wars games that are not capable of using the music and
characters to get over the flaws of the game, and this is definitly one of them. Force Commnder
is another. Of course if it wasn't for the slightly dumbed down yet faster and snazier looking
Empire at War, I'd probably be playing Rebellion right now. But not Force Commander. The red
and blue outlines around everything went beyond annoying.
I'd agree. I went into the purchase thinking I was getting MOO2 in the Star Wars universe, then, when I actually was able to play it, I was like...uh...where's the fun, exactly? I gave Force Commander a go on maybe three different occasions and was annoyed with it to the point of never playing it again. I think I gave it away. I do still have and play the SW Battlegrounds AoE-likes, though.