Posted February 17, 2013
Enemy
This is right up my alley: characters that vaguely resemble 80's game characters (Samus, Blue Bomber, Link) developed as a roguelike with detailed, dynamic, turn-based, tactical, gameplay inspired by X-Com with everything in the game being destructible. As long as it has decent audio and sound effects and atmosphere, I don't need huge amounts of effort and money put in for writing in a game like this. I'm surprised it didn't catch on a little more. Hopefully it will relaunch if it doesn't succeed.
This is right up my alley: characters that vaguely resemble 80's game characters (Samus, Blue Bomber, Link) developed as a roguelike with detailed, dynamic, turn-based, tactical, gameplay inspired by X-Com with everything in the game being destructible. As long as it has decent audio and sound effects and atmosphere, I don't need huge amounts of effort and money put in for writing in a game like this. I'm surprised it didn't catch on a little more. Hopefully it will relaunch if it doesn't succeed.
Post edited February 17, 2013 by KyleKatarn