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I don't really boycott them, but I rarely buy games on Steam/humble etc. if they are available on GOG. I don't care even if it's a dirt cheap bundle, if it's on GOG I buy only from GOG. Else sometimes I cave in like I did with Shadow of the Tomb Raider or MGSV if it's cheap enough (sub $5).
None. The only difference for me between DRM and DRM free games I have is that I sometimes torrent the DRMed games for the sake of convenience (portability, easy install anywhere I want, no stupid client, no internet required etc.). There is no reason to torrent DRM free games :P.

I have just one rule: Never buy anything that has DRM in a purely digital form.
First off, that would mean supporting the "1 dollar equals 1 euro scam" and second, I technically do not own anything that is purely digital if it has DRM.

Thus, I have never bought anything through Steam, Origin or new Blizzard related directly through their clients. But my library of boxed games that require Steam is still slowly expanding (like 5 per year at best) because I at least have some tangible proof of my purchase.

And when a game that I would theoretically want to play is available only digitally and through Steam (or something else with DRM), then I either torrent it or ignore it. It is the only scenario where I consider straight up piracy.
Post edited January 11, 2019 by idbeholdME
All of them. I have a "biggus dickus"-style backlog anyway. I just pirate everything until I feel to purchase the original, disk-based stuff. And it takes a lot of years...
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idbeholdME: First off, that would mean supporting the "1 dollar equals 1 euro scam"
You realize this disappeared ages ago right? With the devaluation of the dollar vs the Euro in the meantime and the fact that EU prices include VAT while US prices are pre-sales tax you're hardly getting ripped off, in fact, you may even be paying less to the developers comparatively than a US person. Vat rate = 21% for me while the currency difference is less than 15%
Post edited January 11, 2019 by Pheace
Client/online activation required to play = no buy.

Although I have bought boxed copies of Steamed games in the past and then got a "DRM-free" version "elsewhere". But there are only three such games, and I've not done this in years now.
Prey (2017), Nier Automata, Monster Hunter World and the upcoming Devil May Cry 5. F**k Denuvo.
Starcraft 2, definitely. I know it's not the genre changer that SC1 was (and I believe that what kept it from even coming close is exactly the DRM that hampered the widespread adoption) , but supposedly there's still a decent RTS behind that crap. The story was kinda meh but the game isn't technically bad and the one thing Blizz knows better than anyone is balancing the factions. The day I can launch it without connecting to battle.net is the day I'll start considering to buy it.

Other than that, pretty much every other GTA except Vice City (which I played a pirated copy at my cousin's). If I ever run out of DRM-free games that interest me I'll probably pirate all of them, play each one and keep waiting for the day when Rockstar will release a DRM-free version that I can buy. I just didn't pirate them because my Gog shelf and my lack of free time to play everything I already own have kept me in check. I might cave eventually, tho.
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joppo: The day I can launch it without connecting to battle.net is the day I'll start considering to buy it.
The multiplayer part is free, but you still need the battle.net client.
Same as ChrisGamer300 about every modern games. I'm not even ashamed to hint about my "unlicensed copying" in the past because of DRM hell - especially for products I have bought. Today, very few games catch my interest anyway, they're mostly bland, uncreative and/or made with lazy programming.
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idbeholdME: First off, that would mean supporting the "1 dollar equals 1 euro scam"
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Pheace: You realize this disappeared ages ago right? With the devaluation of the dollar vs the Euro in the meantime and the fact that EU prices include VAT while US prices are pre-sales tax you're hardly getting ripped off, in fact, you may even be paying less to the developers comparatively than a US person. Vat rate = 21% for me while the currency difference is less than 15%
Isn't Washington the only US state where Steam collected sales tax? Or was it changed?

I am by no means an expert in this area and the last info I read about this is at least 3, maybe more years old. If something changed in that time, then I'm definitely not up to date on the current situation.
Post edited January 11, 2019 by idbeholdME
I just want to play games, so no boycotting here.
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joppo: The day I can launch it without connecting to battle.net is the day I'll start considering to buy it.
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DadJoke007: The multiplayer part is free, but you still need the battle.net client.
Multiplayer holds even less appeal for me than you'd think because I don't want to play random strangers and few of my friends even like RTSs. The few that do can hardly ever find the time to join a gaming session.

So it's basically SP for me until the rare event where a bit of MP comes up, with a microscopic chance of RTS being the genre chosen. Given all that, that offer holds absolutely zero value for me. Thank you, tho.
No.
previously used to boycott stuff with third party bs on top of steamworks (denuvo, uplay, etc). Now - trying to avoid any drm at all (e.g steam as downloader (if you're able to drop game on stick and play anywhere after getting it) is fine, but requirment to run steam on background to play means one big NO).

Understand both sides of these barricades - for each one their own. My personal reasons are simple - Im old enough to have securom-protected disks, remember desura and gamespy (while not drm, its a third party service, everybody used to rely on). These all used to be "too big to fall", back in days. Now, they have turned into dust and got related games together (completely or partially).
My monthly income is limited, while my interests arent so. If I cant buy something to own it - I will just find something else to spend my green presidents on. Simply cuz, if I get something, I wanna have access to it anytime - today, tomorrow, 20 years after. Im not so rich to re-rent license each time, another player comes off the market
Post edited January 11, 2019 by Gekko_Dekko
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Pheace: You realize this disappeared ages ago right? With the devaluation of the dollar vs the Euro in the meantime and the fact that EU prices include VAT while US prices are pre-sales tax you're hardly getting ripped off, in fact, you may even be paying less to the developers comparatively than a US person. Vat rate = 21% for me while the currency difference is less than 15%
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idbeholdME: Isn't Washington the only US state where Steam collected sales tax? Or was it changed?

I am by no means an expert in this area and the last info I read about this is at least 3, maybe more years old. If something changed in that time, then I'm definitely not up to date on the current situation.
It used to be only where they had a physical presence which is several different states but it's increasing now because of changes in US law end of last year. It's a matter of time till all states are adding sales tax probably
https://www.nytimes.com/2018/06/21/us/politics/supreme-court-sales-taxes-internet-merchants.html

That's slightly besides the point though since that merely affects the price the consumer is paying. For us to be scammed we should be treated unfairly (by the publisher), so they'd be asking us to pay more than someone in the US.

In the US the publisher's income from a $50 priced game is $50 (before store cuts etc).
In the EU a 50 Euro game you need to deduce sales tax -21% for the Netherlands, then compensate for currency difference +15%. From the percentages you can already see that the income for a publisher from us is actually 6% lower than a US sale.

This is why it's misleading to just look at sticker price. There used to be a fair argument for $1 not equalling 1Euro but that was back when the currency difference was 35-50%
Post edited January 11, 2019 by Pheace