Still Icewind Dale. I was just about to enter the last chapter 6, so instead I decided to go to Heart of Winter + Luremaster expansion at this point. I think you need minimum 9th level party for that, my folks are now around levels 12-13 mostly (playing the hardest difficulty, not the "Heart of Fury Mode" though, I later saw that in the config program, it can't apparently be selected in-game).
I don't get it though, my Fighter is wearing an armor that is supposed to be health generating, +1 HP per round. And he even has a regenerating tag in his profile when wearing it. But his health doesn't seem to increase at all, no matter how much I wait. Naturally the health comes back while sleeping, but then so it does without the regenerating armor. Am I missing something, or do the regenerating items work differently in IWD than in e.g. Baldur's Gate 2, where half of my party had regenerating items, helping a lot in long fights and not having to cast 20x "cure light wounds" spells all the time.
Oh, and so far IWD hasn't really felt that hard at all, considering I'm near the end already. The combat in e.g. Baldur's Gate 2 felt more challenging to me, even when playing on a lower difficulty level than what I am playing IWD now!
In BG2 I used to come by some mid-level boss (usually a (demi-)lich, but dragons were quite hard too at first) that would be very hard to beat, usually having very high resistance to pretty much anything, so first you'd have to cast several magic defense stripping and resistance lowering spells on him/her before you could do any damage to it. And at the same time, he would cast death spells at your party which could cause instant deaths to you.
So far I don't recall seeing anything like that at all in Icewind Dale. The hardest part seems to be only if there are too many powerful enemies attacking you at the same time, but quite often it is easy to backtrack and funnel the enemy hordes to come through a narrow corridor where you have cast several druid and mage area damage spells.
And then some people complain IWD is far too hard, even on normal difficulty... I wonder how they ever could survive BG2? Why no one ever complains about the same in BG2?
Post edited December 14, 2013 by timppu