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tinyE: Amen. XD I've played some really fun games that had shit writing and no story. Of course I'm easily amused so that plays into it.
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snickershoessonic: sonic 06?
XD Never been a big Sonic fan but off the top of my head: Postal, Postal 2, Duke 3D (which had great lines but no story), Serious Sam....I'm forgetting some because I'm tired.
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F4LL0UT: Depends on the game. :P
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tinyE: Amen. XD I've played some really fun games that had shit writing and no story. Of course I'm easily amused so that plays into it.
The question wasn't "what do you like to see in a game" it is "what do you like to see in a story" Why would you be talking about "no story" when the question is about what you like to see in a story (inability to read?)

You can have the shortest or simplest of stories written wonderfully, you can have the shortest or simplest of stories written horribly, and most fall somewhere in between. You can have long complex stories written horribly, you can have long complex stories written wonderfully, and most fall somewhere in between. No matter the story, whether it be a 3rd grade reading level book or Beelzebub's Tales to His Grandson, I look for good writing.
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tinyE: Amen. XD I've played some really fun games that had shit writing and no story. Of course I'm easily amused so that plays into it.
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drealmer7: The question wasn't "what do you like to see in a game" it is "what do you like to see in a story" Why would you be talking about "no story" when the question is about what you like to see in a story (inability to read?)

You can have the shortest or simplest of stories written wonderfully, you can have the shortest or simplest of stories written horribly, and most fall somewhere in between. You can have long complex stories written horribly, you can have long complex stories written wonderfully, and most fall somewhere in between. No matter the story, whether it be a 3rd grade reading level book or Beelzebub's Tales to His Grandson, I look for good writing.
I know. :D I was answering F4LL0UT's post about gaming.
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drealmer7: The question wasn't "what do you like to see in a game" it is "what do you like to see in a story" Why would you be talking about "no story" when the question is about what you like to see in a story (inability to read?)
Yeah, that should be directed at me. I was tired and kinda forgot the original question. Sorry, tired and traumatized by some personal shit going on. :P
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tinyE: I know. :D I was answering F4LL0UT's post about gaming.
Brofuck! ARGH! I meant hug! Huuug!
Post edited January 09, 2015 by F4LL0UT
Ooo. Watching this thread.

I like to see originality.
Call it a string of bad luck, but I've been experiencing stories that try harder to appeal towards a fanbase than be it's own thing. Don't get me wrong, I love dragons as much as the next guy/gal, but it'd be nice to see it huck fish at cars for a change rather than spray fire over a mountain of jewels.
Maturity, games where some characters die, the protagonist isn't a pansy with a moral compass, the game tackles hard subjects (ex. religion), etc.
Funny how a few hours ago i was talking about this with a friend, how come the japanese have such amazing stories in mangas (we were talking about Eden: It's an endless abyss) and yet is hard to find japanese games with the same level of story.
also lets add manga to the list
bump
I am a sucker for magic, science fiction, and violence.

A war of wizards and barbarians! As forces clash the smell of burning flesh ensues as the pyromancers work their power over the battlefield. The battlecries of warriors as they lay waste upon their foes with great cleaves. The sickening crunch of a mage's collarbone as he becomes too lost in his incantations to defend from a great battleaxe!

Or perhaps a cyber enhanced soldier laying wastes to aliens in space! The loud thud as he lands on top of the extra terrestrial being from above. The alien's brethen shriek for just a moment before the assailant whips a silenced pistol with inhuman speed out of its holster to silence them, thick green alien brain matter decorates the room.

That stuff! I'll take it in game, book, or movie form please!
Setting: It can be pretty much any setting but fantasy or sci-fi settings are the most interesting.

Heroes: Strangely enough stories with anti-heroes make the best heroes, protagonists motivated by love, revenge, or justice, but are not bound by an absolute moral code like "Thou shall never kill" or something similar.

Villains: They can be despicable or have a little sympathy, as long as they aren't a stereotypical villain with a stereotypical goal. The most important thing in any story's villain is that they are much stronger than the hero, are intelligent and pose a major threat to everyone.

Some mystery and twists in a story are important to see in a story. If there are too many twists it feels like it becomes a different story which makes it less entertaining. Having an average number of them to make some events mysterious or having the reader/watcher/player having to guess at some things.

In war focused stories, both sides (or wars with more than 2 parties) have to have some redeeming characteristics and not have either side be the "right" or "good" side.

No matter how bad the world the story takes place in, there needs to be a happy or neutral ending of some type to show the reader that the struggles the main characters went through paid off.
I like games for gameplay, not story. So, what I like to see in a story is the option to skip it (especially cutscenes).
Characters who are real with strengths and weaknesses. Characters who actually have character. They been through some crazy shit and didn't just live in a safe bubble all their life. And also a lot of violence or the story becomes too boring.
Post edited January 14, 2015 by monkeydelarge
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tinyE: I will point out one major pet peeve of mine regarding Sci-Fi, and I'm not suggesting all Sci-Fi authors do this, but the fact is, I don't need to know how the teleporter or the sublight engines work, so save me the 50 pages of explanation. :D
Yeah. There should be a tinyE edition for every Sci-Fi book out there, that includes a section where you can color in the sublight engines with crayons instead.
bump:)