Posted February 27, 2009
Couldn't find an answer to this so I'm asking for an 'Official' response (or a response from a 'well informed' fellow user). I'm sure a huge amount of votes on the 'Wishlist' counts for a lot (you *do* want to make some money), but what are some of the reasons for a game being in the 'top 10' of the wishlist for example, but not being released for d/l by you guys? What kind of grief and negotiations do you go thru with the companies involved? You know, like why does System Shock have 3192 votes, but we get 'Duke Nukem'? *Not complaining* - just curious what some of the stumbling blocks are. It would be interesting to know. Thanks.
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