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An onslaught of celebrated classics up to 85% off - and more to come!


Some games just refuse to be forgotten. Either because they were so far ahead of their time, or because they're so damn good that there's no surpassing them - fact is their light never fades. Today, several of them are holding a meeting called <span class="bold">Weekly Sale 6</span>, and we've got our hands on the impressive guest list!

What will you do when an entire space facility turns against you? The constant sense of helplessness, the delightful deceptions orchestrated by the facility's sadistic A.I, the inescapable brutality - it all comes together to cause a System Shock whose effects will never fully wear off.

Blitzkrieg hits hard, fast, and with ruthless strategic precision. Whether it's with airstrikes, artillery or infantry assaults, the historical theatres of war are your playground, and your tactical commands the only thing standing between crushing defeat or glorious victory.



As always, there's more – including up to 85% off Noctropolis, Etherlords, D: The Game, and Turok. Plus, stay tuned for new games and deals this Friday!

The <span class="bold">Weekly Sale</span> will last until February 13, 5:00 PM GMT.
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Ghorpm: Whoa, your questions are too detailed. Last time I played these games a bit when they got released here. I still remember the most important parts like how challenging it can get, how deck building is important for higher difficulties etc. but not much about interface, sorry.
No problem! I'm slowly getting used to it, although I still don't like it when I have so little overview on the map like in Etherlords 2. Could it be that Etherlords 2 is somewhat easier than Etherlords 1? In Etherlords 1 I already got stuck in the second mission of the campaign while I have played through several missions in Etherlords 2 meanwhile. :)
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Ghorpm: Whoa, your questions are too detailed. Last time I played these games a bit when they got released here. I still remember the most important parts like how challenging it can get, how deck building is important for higher difficulties etc. but not much about interface, sorry.
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eiii: No problem! I'm slowly getting used to it, although I still don't like it when I have so little overview on the map like in Etherlords 2. Could it be that Etherlords 2 is somewhat easier than Etherlords 1? In Etherlords 1 I already got stuck in the second mission of the campaign while I have played through several missions in Etherlords 2 meanwhile. :)
I think E2 is indeed easier. Typical TBS elements in E1 were a bit clunky, for example if your hero capture a resource producing building his turn ends no matter what. So managing everything and keeping your heroes alive was a bit tricky. E2 is more straightforward so you can focuse on your deck and actual battles